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SideStrider | Sun 19-Apr-09 04:00 PM |
Member since 30th Dec 2007
208 posts
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#24504, "Empire and the recruiters"
Edited on Sun 19-Apr-09 04:00 PM
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I'm just curious after I was just assassinated by a anathema and told to take the bloodoath, then about five seconds after unghosting was killed and looted for a second time when five imperial heroes decided to jump me instead of going after the anathema and there is no excuse I know Veriak could see him, which ever more whacked because I helped half of them level. How is it that the Empire gets to have imperial recruiters in all of the civilized cities when they go around RP playin trying to shove a bloodoath down peoples throats? I think that either the RP of the empire needs to be revamped or the recruiters need to be removed or made into a cabal power, at the very least slit their throats so they can be babbling all the time. There are no other cabals that are able to have NPC's do their recruiting for them. Especially when the Empire is one of only three cabals with constant leadership.
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RE: Empire and the recruiters,
incognito,
19-Apr-09 07:59 PM, #7
Responding to the incorrect pieces of this post...,
Zulghinlour,
19-Apr-09 04:02 PM, #1
RE: Responding to the incorrect pieces of this post...,
SideStrider,
19-Apr-09 04:30 PM, #2
So...,
Dervish,
19-Apr-09 05:20 PM, #3
RE: So...,
Isildur,
19-Apr-09 06:55 PM, #5
RE: So...,
Dervish,
20-Apr-09 05:57 AM, #8
RE: So...,
Isildur,
20-Apr-09 09:52 AM, #9
That's my biggest beef with that cabal,
WraithOfLight,
20-Apr-09 03:45 PM, #10
RE: That's my biggest beef with that cabal,
Isildur,
20-Apr-09 04:04 PM, #11
Yeah, I wholeheartedly agree to that sentiment nt,
WraithOfLight,
20-Apr-09 04:08 PM, #12
RE: So...,
Dervish,
20-Apr-09 04:14 PM, #13
RE: So...,
Isildur,
20-Apr-09 07:52 PM, #14
RE: Responding to the incorrect pieces of this post...,
Zulghinlour,
19-Apr-09 05:48 PM, #4
RE: Responding to the incorrect pieces of this post...,
Isalan,
19-Apr-09 07:06 PM, #6
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incognito | Sun 19-Apr-09 07:59 PM |
Member since 04th Mar 2003
4495 posts
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#24512, "RE: Empire and the recruiters"
In response to Reply #0
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1. As Zulg said, other cabals do have this. 2. Bloodoaths get no powers. They are basically lackeys. 3. If you got assassinate, you probably don't know if Kjroh was around when you got ganked (unless you were fighting him at the time). I can tell you from when I was an imperial that he doesn't tend to expose himself to that kind of situation. 4. Just because some current imperials are idiots, does not mean the system is broken. They'd be idiots no matter what cabal they were in. 5. There are a lot of betraying evils around at the moment. Not just Empire. I've travelled with at least three (although none of them betrayed me). 6. Your chances of being betrayed are inversely related to your perceived deathfulness and your perceived usefulness. If you feed a cabal lots of useful info, they are less likely to betray you and cut off that info. If you help them go places, kill stuff, retrieve or defend, the same applies. If they think you'd make them suffer for betraying you, they won't do it. However, if you know you are not really likely to offer either a threat or a contribution they'll place weight on going forward, you probably want to avoid them.
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Zulghinlour | Sun 19-Apr-09 04:02 PM |
Member since 04th Mar 2003
9792 posts
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#24505, "Responding to the incorrect pieces of this post..."
In response to Reply #0
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>How is it that the Empire gets to have imperial recruiters in >all of the civilized cities when they go around RP playin >trying to shove a bloodoath down peoples throats?
They have a single recruiter that moves between the cities.
>I think that >either the RP of the empire needs to be revamped or the >recruiters need to be removed or made into a cabal power, at >the very least slit their throats so they can be babbling all >the time.
The recruiters are very much killable.
>There are no other cabals that are able to have >NPC's do their recruiting for them.
Other than Battle that is. So long, and thanks for all the fish!
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SideStrider | Sun 19-Apr-09 04:30 PM |
Member since 30th Dec 2007
208 posts
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#24506, "RE: Responding to the incorrect pieces of this post..."
In response to Reply #1
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"They have a single recruiter that moves between the cities."
That's one hell of a quick recruiter then because he certainly seems to be everywhere at once. If he moves between cities why is it that I can stand in hamsah at the recruiter quaff a return to galadon and have to hear this putz yelling over and over again? The recruiters are very much killable don't make me laugh. Why would you kill them only to wait for a few minutes to have them repop? They will return quicker than that if they supposedly switch cities and the Villagers have to earn their place not just donate a treasure of gold.
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WraithOfLight | Mon 20-Apr-09 03:45 PM |
Member since 06th Dec 2008
45 posts
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#24523, "That's my biggest beef with that cabal"
In response to Reply #9
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It's players almost always chose the easy way out, and play highly conservative. Even when they really shouldn't.
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WraithOfLight | Mon 20-Apr-09 04:08 PM |
Member since 06th Dec 2008
45 posts
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#24525, "Yeah, I wholeheartedly agree to that sentiment nt"
In response to Reply #11
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Zulghinlour | Sun 19-Apr-09 05:48 PM |
Member since 04th Mar 2003
9792 posts
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#24509, "RE: Responding to the incorrect pieces of this post..."
In response to Reply #2
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>"They have a single recruiter that moves between the >cities." > >That's one hell of a quick recruiter then because he certainly >seems to be everywhere at once. If he moves between cities why >is it that I can stand in hamsah at the recruiter quaff a >return to galadon and have to hear this putz yelling over and >over again?
Because you're smoking crack? He stays in each city for 10-15 minutes if I recall, and only yells once, maybe twice, per city during that time.
>The recruiters are very much killable don't make >me laugh. Why would you kill them only to wait for a few >minutes to have them repop?
So you can stop the automated spread of Imperial Bloodoaths?
>They will return quicker than that >if they supposedly switch cities and the Villagers have to >earn their place not just donate a treasure of gold.
No clue what you're even trying to say here. So long, and thanks for all the fish!
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Isalan | Sun 19-Apr-09 07:03 PM |
Member since 15th Apr 2009
6 posts
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#24511, "RE: Responding to the incorrect pieces of this post..."
In response to Reply #2
Edited on Sun 19-Apr-09 07:06 PM
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"...Villagers have to earn their place not just donate a treasure of gold."
Not to get bogged down in a flame war or anything, but, have you ever played an Imperial beyond bloodoath? Better yet, an Imperial past level 30 that got further than 'citizen' status?
If you haven't played one past citizen rank, try it. If you have then I simply disagree with that statement.
Donations count for something, yes, but they still have to prove themselves to reach the higher echelons of the Imperial cabal. There is an internal struggle, built around the politics, that the strongest and most proficient survive. It's a very Darwinian cabal conceptually.
PS: Since taking the bloodoath is about as hard as obtaining food from a merchant anyway, I don't see the problem with having it automated. The imms have stated on many occasions that the cabal is meant to be 'easy in, easy out.'
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