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#24238, "In response to Zulg: Pay for 2x XP"
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You know, I found a lot in your response to "Test" in which I could present a counter-argument, but I generally consider you pretty cool and I don't need to continue that. For me, double XP would keep me around, but that may not work for other people.
Here's an offer for an alternative:
$5.00 for a week of double xp
-raises money to be used how you guys want, maybe for advertising -doesn't really show up in the character other than they seem to be ranking a little faster than normal
This, if successful, could lead to more ways to raise money for the game without being incredibly intrusive. Perhaps $5 for faster skill learning for a week.
Could set it up the same way as PBF - just e-mail the character name along with the PayPal donation and in the game, could get a note from the imm when the week starts for that character.
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The day pay-to-play sets foot in CF land, is the day I ...,
WraithOfLight,
06-Apr-09 11:38 AM, #19
No way,
Valkenar,
03-Apr-09 02:47 PM, #2
Really, you can only speak for yourself,
BaronMySoul (Anonymous),
03-Apr-09 08:22 PM, #9
The Imms have said time and time again,
lurker,
03-Apr-09 01:42 PM, #1
I believe we still agree, no pay for play (n/t),
Zulghinlour,
03-Apr-09 02:49 PM, #3
RE: I believe we still agree, no pay for play (n/t),
Isildur,
03-Apr-09 03:33 PM, #4
Attract more players...,
Tac,
03-Apr-09 03:40 PM, #5
Pay-to-Play sucks, but perks don't,
BaronMySoul (Anonymous),
03-Apr-09 05:38 PM, #6
Perks suck because they affect game balance.,
DurNominator,
04-Apr-09 09:14 AM, #10
RE: Perks suck because they affect game balance.,
Daevryn,
04-Apr-09 09:43 AM, #11
GREAT IDEA!,
Stunna,
04-Apr-09 10:21 AM, #13
This was brought up by Valkenar before.,
DurNominator,
04-Apr-09 11:00 PM, #15
^^^ This is a great idea. Read it!!! nt,
GinGa,
04-Apr-09 11:31 PM, #16
It's on my list. nt,
Stunna,
05-Apr-09 08:48 AM, #17
A character role thrift store.,
Boon,
03-Apr-09 06:11 PM, #7
Few thoughts,
J.P.,
03-Apr-09 06:22 PM, #8
I like the pay for your name/desc on a mob.,
Stunna,
04-Apr-09 10:22 AM, #14
I suggested tiering PBFs at some point too. n/t,
Stunna,
04-Apr-09 10:18 AM, #12
Note-to-email,
Rodriguez,
06-Apr-09 11:32 AM, #18
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WraithOfLight | Mon 06-Apr-09 11:38 AM |
Member since 06th Dec 2008
45 posts
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#24267, "The day pay-to-play sets foot in CF land, is the day I ..."
In response to Reply #0
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Valkenar | Fri 03-Apr-09 02:47 PM |
Member since 04th Mar 2003
1203 posts
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#24241, "No way"
In response to Reply #0
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The moment CF starts a pay-for-perks system is the day that I, and a number of other people quit. I have zero-tolerance for any game that gives an advantage to people who pay more.
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#24249, "Really, you can only speak for yourself"
In response to Reply #2
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Anyone else that wants the chime in can, but just because you say "No. No way. I hate it." doesn't mean everyone else feels that way.
And this is more something to spark debate for ideas to increase the numbers of new players. If pay-to-play didn't work, then games like Terris - a ptp MUD that lost maybe 50 people but attracted hundreds more when it switched over - wouldn't exist, games in which people end up buying characters on the black market wouldn't be able to continue, etc. Don't expect that your indignation and ignorance is the be-all, end-all to any argument. How about posting some ideas of your own, or maybe help out by taking an idea someone else came up with and put it into action? Otherwise, hell, you're just another griefer unwilling to MacGuyver a sinking ship into staying afloat.
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lurker | Fri 03-Apr-09 01:42 PM |
Member since 13th Mar 2006
249 posts
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#24239, "The Imms have said time and time again"
In response to Reply #0
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That there will be no in-game perks for pay to play. At least Valg was very adamant about this, but he's no longer around. Doubt this opinion has changed.
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Zulghinlour | Fri 03-Apr-09 02:49 PM |
Member since 04th Mar 2003
9792 posts
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#24243, "I believe we still agree, no pay for play (n/t)"
In response to Reply #1
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Tac | Fri 03-Apr-09 03:40 PM |
Member since 15th Nov 2005
2050 posts
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#24245, "Attract more players..."
In response to Reply #4
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Seriously, if the number if characters on at a given time was 50-100 instead of 25-50 I imagine that the number of PBF's bought would increase by a comparable amount.
Join the marketing effort and help make it happen. More money with nothing to do with it doesn't help.
Tac
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#24246, "Pay-to-Play sucks, but perks don't"
In response to Reply #4
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I don't want to play a game I have to pay for, but if the option of perks were there, I might be more willing to shell out a little bit.
There are a few ideas floating around out there, but most of them have been done before. I feel like there is just a huge resistance to change. IF we had more revenue coming into CF, then we could expand the advertising campaign and have more than 15-50 people on at a time.
Pay-to-play (in the sense of adding in-game perks) solves a little bit of that problem, but if someone else has a better suggestion, I'd listen.
Face it - we have a very retro game, a website that looks a bit dated, and a dwindling playerbase with very little new blood coming in. Eventually, the vets are going to eventually move on to other things and there's not enough players to replace them. Resisting change isn't going to cut it. We need new ideas outside of the game to attract new players. Status quo isn't cutting it.
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DurNominator | Sat 04-Apr-09 09:14 AM |
Member since 08th Nov 2004
2018 posts
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#24250, "Perks suck because they affect game balance."
In response to Reply #6
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Personally, I find a 100% free game more attractive than a pay for perks game or pay to play game. Getting new blood is a matter of advertising. The sad fact is that the Imms have been very phlegmatic in this matter and have avoided taking action, even in the situations where the advertising action isn't likely to cost CF money and would mainly require their OK for the matter. One good example of this is the setting up CF in flash game sites using a premade client. No clear immortal stance was presented, even after asking for Imm opinions and thoughts about it.
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Daevryn | Sat 04-Apr-09 09:43 AM |
Member since 13th Feb 2007
11117 posts
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#24251, "RE: Perks suck because they affect game balance."
In response to Reply #10
Edited on Sat 04-Apr-09 09:43 AM
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>One good example of this is the setting up CF in >flash game sites using a premade client. No clear immortal >stance was presented, even after asking for Imm opinions and >thoughts about it.
I thought I said that we're for it but that I wasn't personally going to be doing it. If not, I'm saying so now.
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DurNominator | Sat 04-Apr-09 11:00 PM |
Member since 08th Nov 2004
2018 posts
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#24258, "This was brought up by Valkenar before."
In response to Reply #13
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He found a free flash client from the internet:
http://bc-dev.net/projects/fmud/
I think the best plan would be to check if CF can be put to flash game sites using it. Then someone with skill with these matters should do it. Then we should write a game info that explains what CF is (an online text-based roleplaying and playerkilling game) and credit both CF and the flash client creator. Then write instructions on how to play the game (control your character by typing in commands etc.).
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Stunna | Sun 05-Apr-09 08:48 AM |
Member since 04th Mar 2003
1048 posts
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#24262, "It's on my list. nt"
In response to Reply #15
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Boon | Fri 03-Apr-09 06:11 PM |
Member since 15th Jul 2007
72 posts
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#24247, "A character role thrift store."
In response to Reply #4
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Write roles as a service donation, buy roles as a monetary donation. Furthermore, I think Seantryn Modan must be destroyed.
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J.P. | Fri 03-Apr-09 06:22 PM |
Member since 10th Mar 2009
8 posts
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#24248, "Few thoughts"
In response to Reply #4
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Can't say they are great ideas, but they are the best I could do
Pay for your name/desc to be on a mob
Pay for Kasty or someone to write up one of the stories on the homepage featuring (or with a cameo of) your char after you delete
Start circulating hero's decks/cards as items in game and pay to have a card made of your char
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Stunna | Sat 04-Apr-09 10:22 AM |
Member since 04th Mar 2003
1048 posts
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#24254, "I like the pay for your name/desc on a mob."
In response to Reply #8
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Stunna | Sat 04-Apr-09 10:18 AM |
Member since 04th Mar 2003
1048 posts
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#24252, "I suggested tiering PBFs at some point too. n/t"
In response to Reply #4
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Rodriguez | Mon 06-Apr-09 11:32 AM |
Member since 30th Jan 2005
367 posts
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#24266, "Note-to-email"
In response to Reply #4
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