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AbernyteThu 04-Dec-08 04:54 AM
Member since 04th Mar 2003
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#23000, "Related to the topic below...tedium of getting groups/ranking"


          

Would it be possible to have a dynamic exp boost based on the number of players online at any one time. It could be a sliding scale in blocks of 5 but would allow those people who are unable to get groups of three in low numbers to still advance to a reasonable amount. If more people log on to take advantage then the exp boost wanes but the numbers of people increases and so does the opportunities for groups. It may have already been osted but I couldn't be arsed to read through ALL the replies in the link below but I think this would work. Whether it can be coded is another issue!

-----Abernyte

  

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Reply In case of ####ty groups, but not in case of good ones., DurNominator, 04-Dec-08 06:21 PM, #5
Reply Was thinking more about non-optimnal groups < 3 in a g..., Abernyte, 05-Dec-08 03:46 AM, #6
Reply Slight Alternative, BaronMySoul (Anonymous), 04-Dec-08 11:42 AM, #3
Reply Our perma is so going to power rank., GinGa, 04-Dec-08 10:11 AM, #2
Reply I don't think we have ever been on the same side, ever!..., Abernyte, 04-Dec-08 01:09 PM, #4
Reply Good idea, incognito, 04-Dec-08 05:14 AM, #1

DurNominatorThu 04-Dec-08 06:21 PM
Member since 08th Nov 2004
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#23005, "In case of ####ty groups, but not in case of good ones."
In response to Reply #0


          

Just to compensate a bit for three lowbie mage groups or worse.

  

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AbernyteFri 05-Dec-08 03:46 AM
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#23010, "Was thinking more about non-optimnal groups < 3 in a g..."
In response to Reply #5


          

but if people tried to abuse it by making a decent group in 'quiet times' then those times wont be so quiet and the bonus would not apply.

-----Abernyte

  

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BaronMySoul (inactive user)Thu 04-Dec-08 11:42 AM
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#23003, "Slight Alternative"
In response to Reply #0


          

I think your idea is great. Building on that idea while maintaining the imms stance of "no", here's a slight alternative:

Give players a choice to use a boosted experience credit each week that resets the same time cabalwars stats are.

Say you're on at 2 in the morning and can't find a group, you activate a 2 hour credit for the week. The boost goes away if you group people. If you log out, it will go away, but you can activate the rest later. Everyone gets only 2 hours per week. Also helps people that just want to spam skills.

  

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GinGaThu 04-Dec-08 10:11 AM
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#23002, "Our perma is so going to power rank."
In response to Reply #0


  

          

Gooooooo Haggis crew!

  

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AbernyteThu 04-Dec-08 01:09 PM
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#23004, "I don't think we have ever been on the same side, ever!..."
In response to Reply #2


          

~

  

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incognitoThu 04-Dec-08 05:14 AM
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#23001, "Good idea"
In response to Reply #0


          

Means sub-optimal groups which are formed because they have to be do ok, but when decent groups are more likely, the bonus is more appropriate.

Nice for us Brits in particular!

  

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