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Drag0nSt0rm | Fri 29-Aug-08 06:21 PM |
Member since 04th Mar 2003
450 posts
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#22236, "Why did my post get deleted"
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It was a legitment question on a incredibly lame skill
As you run past thief, he grabs the amulet of Ravenkind from your neck. Somewhere
This DOES not need to be in the game, it detracts from the play.
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So wait, was this why my post was also deleted?,
Torak,
30-Aug-08 03:38 AM, #31
Excess of spoon.,
Valguarnera,
30-Aug-08 08:39 AM, #32
Guess that's where we differ quite a bit...,
Torak,
30-Aug-08 01:13 PM, #34
Any addition is better than no addition.,
Lhydia,
30-Aug-08 02:26 PM, #35
Fair enough,
Torak,
30-Aug-08 07:34 PM, #39
Fun stick,
Rayihn,
30-Aug-08 03:46 PM, #36
Soapbox,
Torak,
30-Aug-08 07:51 PM, #40
Binders are pretty damn deathful. n/t,
Lhydia,
30-Aug-08 08:07 PM, #41
Then prove me wrong...,
Torak,
30-Aug-08 08:28 PM, #42
RE: Then prove me wrong...,
Java,
30-Aug-08 09:13 PM, #43
If you want a balanced game...,
Torak,
30-Aug-08 09:27 PM, #45
RE: If you want a balanced game...,
incognito,
31-Aug-08 06:24 AM, #49
I'm saying it's not possible,
Torak,
31-Aug-08 11:40 AM, #52
That's because there were no binders with a clue in the...,
Scrimbul,
31-Aug-08 01:21 PM, #53
Ok, my last post on this,
Torak,
31-Aug-08 10:34 PM, #56
This is only due to jack being less reliable than every...,
Scrimbul,
31-Aug-08 11:37 PM, #59
Hopefully you'll reply to this,
incognito,
01-Sep-08 03:06 PM, #63
Sure I'll reply,
Torak,
01-Sep-08 11:45 PM, #65
I'll take the binder...,
Nivek1,
01-Sep-08 12:11 AM, #60
RE: I'll take the binder...,
Daevryn,
01-Sep-08 01:49 AM, #61
Fair enough,
Nivek1,
01-Sep-08 10:23 AM, #62
RE: Fair enough,
Daevryn,
01-Sep-08 09:35 PM, #64
Lhydia was Iltch. Who was, in fact a total and complete...,
Scrimbul,
30-Aug-08 09:25 PM, #44
Sorry, don't agree.,
Torak,
30-Aug-08 09:34 PM, #46
You're funny. And you're a little short on pks.,
Lhydia,
30-Aug-08 10:28 PM, #47
Umm, I may not like Lhydia right now and I may not have...,
Scrimbul,
31-Aug-08 02:37 AM, #48
84 pks. Funny he didn't notice that when he did the pbf...,
Lhydia,
31-Aug-08 07:32 AM, #50
Apparently you can't read the whole sentence,
Torak,
31-Aug-08 11:37 AM, #51
34 pks is pretty ####ing huge for a thief w/o cheapshot...,
Scrimbul,
31-Aug-08 01:14 PM, #54
I never had issues with thieves pre-hero. ~,
Torak,
31-Aug-08 10:41 PM, #57
Me neither. I said they were decent. nt,
Scrimbul,
31-Aug-08 11:32 PM, #58
RE: Apparently you can't read the whole sentence,
Daevryn,
31-Aug-08 01:38 PM, #55
As a general side comment on your giant post...,
Daevryn,
30-Aug-08 04:20 PM, #37
RE: Why did my post get deleted,
wareagle,
29-Aug-08 07:09 PM, #9
In theory,
Drag0nSt0rm,
29-Aug-08 07:18 PM, #10
RE: In theory,
wareagle,
29-Aug-08 07:29 PM, #12
P.S.,
wareagle,
29-Aug-08 07:31 PM, #13
And none,
Drag0nSt0rm,
29-Aug-08 07:36 PM, #14
It does seem sort of crazy.,
Lhydia,
29-Aug-08 06:21 PM, #2
New thief skill: Pantsdrop,
Vortex Magus,
29-Aug-08 06:38 PM, #4
Add a -morale effect to this too. ~,
RobDarken,
29-Aug-08 09:55 PM, #27
Because you're such an angry Guy.,
Valguarnera,
29-Aug-08 06:20 PM, #1
You know,
Drag0nSt0rm,
29-Aug-08 06:26 PM, #3
RE: You know,
Valguarnera,
29-Aug-08 06:39 PM, #5
Personal attacks,
Drag0nSt0rm,
29-Aug-08 06:48 PM, #6
Good Lord, what's wrong with you people. n/t,
Lhydia,
29-Aug-08 07:00 PM, #8
The same things that's wrong with some of the imms.,
RobDarken,
29-Aug-08 10:02 PM, #29
RE: You know,
Isildur,
29-Aug-08 06:50 PM, #7
RE: You know,
Daevryn,
29-Aug-08 07:29 PM, #11
Oh no,
Drag0nSt0rm,
29-Aug-08 07:49 PM, #15
RE: Oh no,
Daevryn,
29-Aug-08 07:55 PM, #16
Since when,
Drag0nSt0rm,
29-Aug-08 07:58 PM, #17
RE: Since when,
Daevryn,
29-Aug-08 08:24 PM, #18
In that case,
Drag0nSt0rm,
29-Aug-08 09:25 PM, #22
RE: In that case,
Daevryn,
29-Aug-08 09:41 PM, #25
Had some stuff stolen via payment of the coward as Karz...,
RobDarken,
29-Aug-08 09:59 PM, #28
RE: Since when,
Isildur,
29-Aug-08 09:40 PM, #24
RE: Since when,
Daevryn,
29-Aug-08 09:43 PM, #26
Same here, I've never had payment of the coward steal o...,
Lhydia,
30-Aug-08 12:30 AM, #30
Reasonably uncommon.,
Valguarnera,
30-Aug-08 08:48 AM, #33
Second opinion:,
Daevryn,
30-Aug-08 04:22 PM, #38
I will only say,
Rayihn,
29-Aug-08 08:50 PM, #20
RE: You know,
wareagle,
29-Aug-08 08:29 PM, #19
Agreed,
Drag0nSt0rm,
29-Aug-08 09:23 PM, #21
RE: Agreed,
Daevryn,
29-Aug-08 09:37 PM, #23
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Torak | Sat 30-Aug-08 03:38 AM |
Member since 15th Feb 2007
1216 posts
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#22269, "So wait, was this why my post was also deleted?"
In response to Reply #0
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Or was it because that path wasn't meant for the public yet? I thought I wrote a fairly long and fair post.
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Torak | Sat 30-Aug-08 01:11 PM |
Member since 15th Feb 2007
1216 posts
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#22272, "Guess that's where we differ quite a bit..."
In response to Reply #32
Edited on Sat 30-Aug-08 01:13 PM
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...in that I find the thief class in general lacking across the board - and this addition I found a great move in the right direction, just not with the right "umph".
A pity.
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Torak | Sat 30-Aug-08 07:34 PM |
Member since 15th Feb 2007
1216 posts
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#22278, "Fair enough"
In response to Reply #35
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It was more frustrating figuring out it wasn't "full" at level 42 but still think some of the skills need tweaking. Things like the Veils not lasting long, 2-round lag, and pulling you out of shadows just seems dumb.
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Rayihn | Sat 30-Aug-08 03:46 PM |
Member since 08th Oct 2006
1147 posts
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#22274, "Fun stick"
In response to Reply #34
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Part of the fun for some people (perhaps not you) is the exploration of it and the trying new things. Part of the fun for an imm putting new stuff in is seeing someone go through it for the first time.
We update the game all the time and often give things a fair amount of time and then we'll tweak them if they're too weak or too powerful. A lot of the time it'll take an imm actually playing a mortal to test something to see its power level because our testing abilities are only so good.
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Torak | Sat 30-Aug-08 07:49 PM |
Member since 15th Feb 2007
1216 posts
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#22279, "Soapbox"
In response to Reply #36
Edited on Sat 30-Aug-08 07:51 PM
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>Part of the fun for some people (perhaps not you) is the >exploration of it and the trying new things. Part of the fun >for an imm putting new stuff in is seeing someone go through >it for the first time.
I've no problem with trying new things, I did stick it out for 40+ levels with only five-six skills didn't I? Knowing it wasn't "full" though would have changed my perception drastically I think - but some things I just think need adjusting as I wrote.
>We update the game all the time and often give things a fair >amount of time and then we'll tweak them if they're too weak >or too powerful. A lot of the time it'll take an imm actually >playing a mortal to test something to see its power level >because our testing abilities are only so good.
But a lot of these skills have been in the game for multiple years (6-7?) that people believe are underwhelming, right? I think the only paths that really got tweaked were traps getting effects and poisoners being limited with suggestion so people weren't stripping ST mobs of gear - changes that alleviated the situation but didn't fix the inherent problem. Thieves have to be one of the least effective hero classes...I know it's been mentioned and kicked around that they need another revamp (like Nep and Zulg have said of path changes) and maybe it will take Nep trying for a "deathful" binder to get this to happen.
Just seems pretty annoying that player feedback is so little in the equation for change - sometimes taking years before we can say "told you so". I can find posts multiple years ago of me saying how much trappers were horribly underpowered... I just figured I'd give some constructive feedback to speed the process this time around.
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Lhydia | Sat 30-Aug-08 08:07 PM |
Member since 04th Mar 2003
2391 posts
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#22280, "Binders are pretty damn deathful. n/t"
In response to Reply #40
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Torak | Sat 30-Aug-08 08:19 PM |
Member since 15th Feb 2007
1216 posts
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#22281, "Then prove me wrong..."
In response to Reply #41
Edited on Sat 30-Aug-08 08:28 PM
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...and make one in the hero range that gets a decent pk ratio against difficult or "skilled" targets. For everyone that thinks they're the answer against a skilled AP, I'd love to see it actually happen (especially when they can just invoke the opal to get away).
A class isn't "deathful" by any means if it can only kill easy targets - waiting on the mistake of someone also doesn't count. Even if the perfect situation comes along, let's say you land the blackjack and your one allowed chance of bind hand fails at 100% - now what?
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Torak | Sat 30-Aug-08 09:27 PM |
Member since 15th Feb 2007
1216 posts
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#22284, "If you want a balanced game..."
In response to Reply #43
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...then there needs to be a rock-paper-scissor effectiveness to any class (since all classes are not equal against each other). I'm going with my argument under the vocal assumption that binders are great against prepped characters - if not I'd love to hear what binders are good at besides killing sucky solo players or the blue moon when everything works perfectly.
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incognito | Sun 31-Aug-08 06:24 AM |
Member since 04th Mar 2003
4495 posts
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#22289, "RE: If you want a balanced game..."
In response to Reply #45
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Tell me honestly...
If you -had- managed to make yourself a buff ap, and a binder just wiped out all your effort, would you not have complained and said it wasn't reasonable?
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Torak | Sun 31-Aug-08 11:40 AM |
Member since 15th Feb 2007
1216 posts
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#22292, "I'm saying it's not possible"
In response to Reply #49
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After trying one and knowing the weakness of the class, it would take a miracle - especially with the opal completely negating the class abilities entirely since you can invoke while trussed.
Did Cabdru or Ravon ever lose it to a binder? Nope and until I see it happen, it's all hearsay on paper. I'd rather put my money on a stripping or PWK/Cleave option.
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Torak | Sun 31-Aug-08 10:34 PM |
Member since 15th Feb 2007
1216 posts
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#22297, "Ok, my last post on this"
In response to Reply #53
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Sorry man, but you're wrong - Iltch was in range of Ravon for quite a long time. Granted he would full-sac Iltch for his failed attempts and played with him more than he should have, but it never happened.
I guess this can just be one of those areas that I disagree with the vocal group against me. I'd love to see a Cabdru/Ravon lose it to a binder, I just don't see it happening.
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incognito | Mon 01-Sep-08 03:06 PM |
Member since 04th Mar 2003
4495 posts
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#22308, "Hopefully you'll reply to this"
In response to Reply #56
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I think you completely missed my point.
You complained that a binder can't mess these uber-chars up.
My point was that if they could, and you had an uber-ap that got messed up by a binder, I think you'd have complained that it shouldn't be so easy for one class to mess up an uber-char, particularly as you were a serial ap player for quite some time.
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Torak | Mon 01-Sep-08 11:42 PM |
Member since 15th Feb 2007
1216 posts
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#22312, "Sure I'll reply"
In response to Reply #63
Edited on Mon 01-Sep-08 11:45 PM
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If a class is specifically designed to beat prepped-up characters, I'm fine with that - it requires a blue moon, but they are absolutely horrible if anything fails like blackjack or bind hands/feet....and underpowered in too many ways. Thieves in general actually.
Uber characters need some way to go down - spamming cleave and PWK isn't my idea of what the only options should be (actually I hate those random skills). Binders in my opinion should be a fair option but I'm saying right now, they have no chance. When all you need to do is "wear opal;invoke <something>" to get out from a class that has no other options *at all*, it's not right.
Either fix binders and thieves so they're not useless at hero against what they're meant for (aka binders against prepped chars) or make them better in general against everything so they're not useless when that blue moon doesn't arrive.
After playing one, if I played another AP...I would *much* rather fear a lot of other classes than a binder thief. I can understand why Ravon was full-saccing Iltch since he didn't want the blue moon but I'd much rather fear some cleave/PWK nut.
My opinion isn't widely shared though and some of this is becoming detrimental to being productive at all.....I'll just wait for someone to prove me wrong then (or in a few years yell "told you so" like I did with trappers )
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Daevryn | Mon 01-Sep-08 01:49 AM |
Member since 13th Feb 2007
11117 posts
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#22305, "RE: I'll take the binder..."
In response to Reply #60
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As far as I know there's no way to be a dragon-sized PC, except in CF urban legend.
Enlarged giant is another story, but that's not such a big issue unless you're a svirf or (conditionally) Battle.
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Daevryn | Mon 01-Sep-08 09:35 PM |
Member since 13th Feb 2007
11117 posts
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#22311, "RE: Fair enough"
In response to Reply #62
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More or less, yeah. You could still run up to them and steal from them, but that's about all I can think of.
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Torak | Sat 30-Aug-08 09:33 PM |
Member since 15th Feb 2007
1216 posts
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#22285, "Sorry, don't agree."
In response to Reply #44
Edited on Sat 30-Aug-08 09:34 PM
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260 hours for 50 pks with a rating of "Hides Behind Allies". Sorry but I fought Iltch - 90% of it was the proccing gear which is the problem with most thieves.
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Lhydia | Sun 31-Aug-08 07:32 AM |
Member since 04th Mar 2003
2391 posts
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#22290, "84 pks. Funny he didn't notice that when he did the pbf..."
In response to Reply #48
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Torak | Sun 31-Aug-08 11:32 AM |
Member since 15th Feb 2007
1216 posts
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#22291, "Apparently you can't read the whole sentence"
In response to Reply #50
Edited on Sun 31-Aug-08 11:37 AM
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The hours and pks were at 51 purely, not anything before. Read your own PBF - if you want your special 84, then add another 160 hours.
Sheesh
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Torak | Sun 31-Aug-08 10:41 PM |
Member since 15th Feb 2007
1216 posts
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#22298, "I never had issues with thieves pre-hero. ~"
In response to Reply #54
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Daevryn | Sun 31-Aug-08 01:38 PM |
Member since 13th Feb 2007
11117 posts
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#22295, "RE: Apparently you can't read the whole sentence"
In response to Reply #51
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Sorry, but I really read this as:
"Someone proved me wrong, so I'm going to move the goalposts again."
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Daevryn | Sat 30-Aug-08 04:20 PM |
Member since 13th Feb 2007
11117 posts
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#22275, "As a general side comment on your giant post..."
In response to Reply #32
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I wouldn't be in favor of 'full pathing' that concept.
In my opinion (in retrospect -- if it had been clear to me at the time I would've said something, of course) the single biggest mistake the thief revamp team made was trying to shoehorn everything into vaguely equal 'full paths'.
I mean, here's the one class that relatively can pick and choose skills. It's part of its uniqueness. What would be the problem with making, say, traps a half-size path? That way you don't end up trying to make knockout trap (or whatever) overpowered to compensate for their weaknesses, and you don't end up shoehorning combat steal and shield block into the path for seemingly no reason.
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wareagle | Fri 29-Aug-08 07:09 PM |
Member since 19th Aug 2007
201 posts
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#22246, "RE: Why did my post get deleted"
In response to Reply #0
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I didn't read your initial post. But if you're questioning that skill, I'd like to know why?
Seems pretty cool to me.
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Drag0nSt0rm | Fri 29-Aug-08 07:18 PM |
Member since 04th Mar 2003
450 posts
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#22247, "In theory"
In response to Reply #9
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Alot of things could be cool in the lines of making it more realisitic,
Thinking realisticly, yes as you ran any shmuck that was beating you down could in theory grab your necklace and tear it from your fleeing neck. From a gameplay perspective that feels like the slippery slope to the deficate command.
Sure that skill is not going to make or break the game, really I don't think it'd win you many fights. In Time + Rp + PK + rank + gear + prep equation that is CF however, I feel like its one more annoying ass thing that the game just does not need.
I mean hell, just give everyone cloud of wasps and annoy everyone at once and be done with it.
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wareagle | Fri 29-Aug-08 07:29 PM |
Member since 19th Aug 2007
201 posts
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#22249, "RE: In theory"
In response to Reply #10
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I don't want to upset you, but.
That skill is okay. Let me tell you, a mace spec of mine trashed like five pieces of someone's gear once. It sucks for the said character.
There are a lot of things that suck for said characters.
I don't know why this skill is not in that category.
You can't give -everyone- cloud of wasps, but -everyone- kind of has something JUST like it already.
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wareagle | Fri 29-Aug-08 07:31 PM |
Member since 19th Aug 2007
201 posts
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#22250, "P.S."
In response to Reply #12
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As someone who looks in terms of power/PK, thieves are generally terrible. Sure they can rob your ass blind and make life a living hell, but that is their entire purpose.
I like that dynamic. I like the fact that if I can't see 'em, I'm scared of them. Not because they will kill me, but because they are going to steal the things that make me "invincible".
That's their niche!
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Drag0nSt0rm | Fri 29-Aug-08 07:36 PM |
Member since 04th Mar 2003
450 posts
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#22251, "And none"
In response to Reply #12
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First off, let me say. I'm more annoyed that this even made it into the game, than just flat out angry. And, while my tone is always sharp, I don't think you could piss me off half as bad as someone I just won't mention.
Back to the topic athand,
None of those skills are automatic, you have to give something else up to get a chance to use them.
Dent, no damage, wastes two rounds. Deflect, ditto.
Weaponbreaker, no damage, but definatly a legitment combat move as those 2 rounds of no commands could still pump out enough damage to kill them.
Cloud of wasps, great skill from the rangers perspective, but again not automatic takes 2 rounds and mana and fails quite often even in prime terrain.
Poisons/Traps, require not only preps, but usually about 3 seperate commands to get rolling
Binders, probably the most annoying. But they have to get pretty lucky for all bindings to go down and no one come across and rescue
PWK, you can save against and again you can beat said necro down because its not a automatic skill
So your right, sort of. Everyone has a skill like that, just thug thieves get a automatic partingblow style dent.
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Vortex Magus | Fri 29-Aug-08 06:38 PM |
Member since 20th Apr 2005
400 posts
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#22241, "New thief skill: Pantsdrop"
In response to Reply #2
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As Kernagor runs past you, you drop and deftly cut a precise slice around his belt and through the back of his pants. Kernagor's pants fall to his knees. Kernagor, unbalanced, trips over himself. Kernagor's clumsiness grazes him.
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RobDarken | Fri 29-Aug-08 09:55 PM |
Member since 03rd May 2008
13 posts
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#22264, "Add a -morale effect to this too. ~"
In response to Reply #4
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Drag0nSt0rm | Fri 29-Aug-08 06:26 PM |
Member since 04th Mar 2003
450 posts
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#22240, "You know"
In response to Reply #1
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I'm pretty tired of this crap.
You wonder why people are leaving this mud, maybe it has to do with how this game circulates more on wasting massive amounts of time and less about being fun.
I think from a personal perspective, my reason for leaving would be crap like this.
First off, what do my prays have to do with this?
Second, I brought up a skill on the Gameplay forum.
Thirdly, I think your taking this as some sort of personal assult.
I'm not assulting you personally, I'm not really pissing on anything at all. I'm asking why the ability to steal things right off of a players body when already having the ability to rob from their inventory as they flee AND parting block AND see what direction they flee in for flee/knife spam. Just how is this edge/skill anything more than a I'm going to be a jerk skill?
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Drag0nSt0rm | Fri 29-Aug-08 06:48 PM |
Member since 04th Mar 2003
450 posts
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#22243, "Personal attacks"
In response to Reply #5
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The common thread is that you seem incapable or uninterested in doing anything better than screaming at the top of your lungs until someone pays attention to you. Among the staff, I am not alone by a long shot in being sick of dealing with you.
Awesome, so what your really saying. Is you've finally vaguely legitment reason after years of tailor my threads and ####ing with me in game, have found a reason to shut up the last of the vocal older players.
I seriously wonder why I haven't devoted my logs to Eithis's sad but somewhat determined plan to out every CF secret. In light of above garbage.
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Lhydia | Fri 29-Aug-08 07:00 PM |
Member since 04th Mar 2003
2391 posts
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#22245, "Good Lord, what's wrong with you people. n/t"
In response to Reply #6
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RobDarken | Fri 29-Aug-08 10:02 PM |
Member since 03rd May 2008
13 posts
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#22266, "The same things that's wrong with some of the imms."
In response to Reply #8
Edited on Fri 29-Aug-08 10:02 PM
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They take #### too personally.
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Daevryn | Fri 29-Aug-08 07:29 PM |
Member since 13th Feb 2007
11117 posts
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#22248, "RE: You know"
In response to Reply #3
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Basically, the general issue is this:
You really like a fairly narrow band of kinds of characters. That's fine.
You have a fairly myopic view of the game, in the sense of you really really dislike anything that ####s with that kind of character, or forces them to fight in a way that isn't the ideal for them. Or kills them. Or takes their necklace. If people attack your characters in a smart way and don't just line up to die, that pisses you off too.
That's also fine, in the sense that while I would consider you to be wrong, it wouldn't specifically offend us or anything.
What becomes not fine is when you freak out and basically make yourself look like an ass over it, forums or otherwise. Which, in case you didn't notice, is what you're doing. Even if you think you're right, the manner in which you're choosing to convey your message does you no credit.
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Drag0nSt0rm | Fri 29-Aug-08 07:48 PM |
Member since 04th Mar 2003
450 posts
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#22252, "Oh no"
In response to Reply #11
Edited on Fri 29-Aug-08 07:49 PM
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Your right, I did react like an ass. I won't deny that, I was genuinely annoyed at the fact that this skill was added to the game.
Its certainly not the loss of my l33t ravenkind amulet god knows that vampire is supar tough and all. (sic)
My response was probably more based on a thief who's a griefier with a skill that makes it easier for him to be a griefer, coupled with imm rewards. *gag* Griefers with griefer skills aside. It sometimes strikes me like someone upstairs in imm land is sitting around thinking, how can I make something thats annoying, really annoying. So as to consume other players time to a even greater level while granting, even less reward. Oh I've got it, deficate!
*Edit* Oh, and the cherry on my sunday was yet another personal attack on me, by an imm Valg no less. Thanks Valg, I <3 player/char assassination its hawt ####, is that the new standard?
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Daevryn | Fri 29-Aug-08 07:55 PM |
Member since 13th Feb 2007
11117 posts
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#22253, "RE: Oh no"
In response to Reply #15
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>Your right, I did react like an ass. I won't deny that, I was >genuinely annoyed at the fact that this skill was added to the >game.
You know that skill is over 6 years old, right?
>My response was probably more based on a thief who's a >griefier with a skill that makes it easier for him to be a >griefer, coupled with imm rewards. *gag*
I suggest to you that whichever thief it is you're cheesed off at probably doesn't think of himself as a griefer, and, most likely, other players have no less valid reasons to think of you as a griefer.
It's all a matter of perspective.
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Drag0nSt0rm | Fri 29-Aug-08 07:58 PM |
Member since 04th Mar 2003
450 posts
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#22254, "Since when"
In response to Reply #16
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Six years ago it could steal stuff off peoples bodies?
I've fought my fair share of thugs, and that has Definatly never happened.
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Daevryn | Fri 29-Aug-08 08:24 PM |
Member since 13th Feb 2007
11117 posts
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#22255, "RE: Since when"
In response to Reply #17
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>Six years ago it could steal stuff off peoples bodies?
Correct. It's that old and unchanged since its introduction.
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Drag0nSt0rm | Fri 29-Aug-08 09:25 PM |
Member since 04th Mar 2003
450 posts
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#22259, "In that case"
In response to Reply #18
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I hope this is a 1% chance, that will never end up anywhere but in this post.
Because no one I've talked too has heard of it, and I can't find a log with anything close to this in it.
But you can see the code, and I can't.
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Daevryn | Fri 29-Aug-08 09:41 PM |
Member since 13th Feb 2007
11117 posts
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#22262, "RE: In that case"
In response to Reply #22
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I've seen logs of it posted in the past, for what it's worth. They're there in the Dio's archive somewhere for the digging I'm sure.
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RobDarken | Fri 29-Aug-08 09:56 PM |
Member since 03rd May 2008
13 posts
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#22265, "Had some stuff stolen via payment of the coward as Karz..."
In response to Reply #22
Edited on Fri 29-Aug-08 09:59 PM
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But I don't seem to remember ever losing anything worn, only inventory pieces.
EDIT -LOG FROM AUGUST 2007-: <47%-582hp 4m 326mv 9245tnl (44.17%) civilized> w
People near you:
(PK) Karzol A Ruined Wall of the City
Rakur The Ruined Streets of Anguish
<47%-582hp 4m 326mv 9245tnl (44.17%) civilized> Merinan steps out of the shadows.
Merinan drives his dagger into your side!
Merinan's knifing *** DEMOLISHES *** you!
You yell 'Help! Merinan knifed me!'
No way! You are still fighting!
Merinan's freezing bite MASSACRES you!
You sure are BLEEDING!
**
As you run past Merinan, he grabs an axe with a blade of opal from your belongings.
** God damn it.
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.
You flee from combat!
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Daevryn | Fri 29-Aug-08 09:43 PM |
Member since 13th Feb 2007
11117 posts
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#22263, "RE: Since when"
In response to Reply #24
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Nope. Vanilla Payment of the Coward. It's so old, Agathocles wrote the code for it! (I can tell this because his coding style is distinctive.)
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Lhydia | Sat 30-Aug-08 12:30 AM |
Member since 04th Mar 2003
2391 posts
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#22267, "Same here, I've never had payment of the coward steal o..."
In response to Reply #24
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Daevryn | Sat 30-Aug-08 04:22 PM |
Member since 13th Feb 2007
11117 posts
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#22276, "Second opinion:"
In response to Reply #33
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Yeah, that's screwed up. The skill currently works less well (mostly -- some parts of it were right, but most were backwards) as your skill improves.
No wonder the rarer steals have almost never been seen -- the skill itself works a lot less than designed.
FNCR!
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Rayihn | Fri 29-Aug-08 08:50 PM |
Member since 08th Oct 2006
1147 posts
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#22257, "I will only say"
In response to Reply #15
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That it irritates me that you are so disrespectful to someone who devotes a lot of time and energy to making this game fun. Maybe my efforts aren't currently making it fun specifically for you, but that still isn't really any reason to 'grief' me for who I choose to reward.
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wareagle | Fri 29-Aug-08 08:29 PM |
Member since 19th Aug 2007
201 posts
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#22256, "RE: You know"
In response to Reply #11
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What becomes not fine is when you freak out and basically make yourself look like an ass over it, forums or otherwise. Which, in case you didn't notice, is what you're doing. Even if you think you're right, the manner in which you're choosing to convey your message does you no credit.
I want to say something about this now. I really thinking removing topics with a playerbase like we have isn't necessary.
Someone very notable once said that it is better to let ppl talk in the open than not. Because if it's better to have in the open the terrible ideas than to have in closed doors.
The above is paraphrased.
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Drag0nSt0rm | Fri 29-Aug-08 09:23 PM |
Member since 04th Mar 2003
450 posts
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#22258, "Agreed"
In response to Reply #19
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I would have been happier looking like an ass.
Which I still might look like an ass, but now I look like a possible ass who was attacked by the immortals for seemingly no reason.
I won't deny my post was somewhat of an attack, infact I didn't really see it as a attack on Raihyn at the time anyway. I won't discuss said character, I tried to avoid posting anything about him, etc etc.
Whatever at this point, the holes are dug, both mine and theirs.
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Daevryn | Fri 29-Aug-08 09:37 PM |
Member since 13th Feb 2007
11117 posts
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#22260, "RE: Agreed"
In response to Reply #21
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>Which I still might look like an ass, but now I look like a >possible ass who was attacked by the immortals for seemingly >no reason.
Uh... I can't imagine anyone but you thinks it's for seemingly no reason.
I'm just saying.
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