I always thought a goodly underground race would be coo...,
Dragomir,
01-May-08 10:20 AM, #5
RE: New Races!,
Zesam,
30-Apr-08 11:40 PM, #3
I'd like to see two.,
GinGa,
30-Apr-08 10:34 PM, #1
RE: I'd like to see two.,
Patick,
30-Apr-08 10:42 PM, #2
This is sort of the problem.,
Valguarnera,
01-May-08 06:40 AM, #4
RE: This is sort of the problem.,
Patick,
01-May-08 05:14 PM, #6
Aren't K'sra/S'zeh lizard-like?,
WildGirl,
02-May-08 05:20 PM, #7
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Dragomir | Thu 01-May-08 10:20 AM |
Member since 09th Mar 2006
220 posts
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#21242, "I always thought a goodly underground race would be coo..."
In response to Reply #0
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Maybe have Svirf miners exploring the underdark come apon a previously never before known civilization under Seantryn Modan. They have always decided to stay hidden but now believe it is time they revealed themselves and take a more active role in the lands. I could come up with a great way to start off their coming into the lands to. Sending out scouts (NPCs) that come out and randomly strike at evil aligned PCs. whispers of these attacks and who these people all are, where do they come from, ect. I could keep going... but you get the idea. Don't even need the Svirfs to find them actually that way.
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Zesam | Wed 30-Apr-08 11:40 PM |
Member since 04th Jun 2007
48 posts
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#21232, "RE: New Races!"
In response to Reply #0
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WildGirl | Fri 02-May-08 05:20 PM |
Member since 16th Sep 2004
250 posts
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#21268, "Aren't K'sra/S'zeh lizard-like?"
In response to Reply #4
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They've already got hunters (rangers), healers, warriors, and shaman established too.
Personally, I thought a coverall race-type of "exotic" would be interesting. Something that can be chosen and rp'd, the stats are random, the descriptions are key, and has a few of the basic class types. Caveat would be that race "exotic" can't speak the common tongue (assuming they might have one).
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