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Timeshifter | Sun 10-Feb-08 09:15 PM |
Member since 09th Jan 2008
10 posts
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#20528, "About giants and weapons spec"
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I was wondering what the forum's views are on giants with the spear and dagger spec. Being able to cripple foes and bring them down to your dex seems like a very tempting thing. Going with maces, and dagger, or maces and spears instead of the age old polearm was interesting to me atleast. I am sure it has been done before, its just I've never fought anyone with them.
Axes and maces are a good first spec. Boneshatter is great, and whirl is good enough with axes. Just don't know if daggers would be a good choice even if I went with "The Sisters" legacy. Spears on the other hands, I don't have to worry about "The Sisters" since its not even an option. I would be able to choose another legacy. If you have any useful insight it would be appreciated.
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RE: About giants and weapons spec,
Treebeard,
11-Feb-08 12:45 PM, #7
Polearms are not weaksauce offensively:,
UncleArzzra,
11-Feb-08 04:39 PM, #8
RE: About giants and weapons spec,
Marcus_,
11-Feb-08 11:46 AM, #6
RE: About giants and weapons spec,
Rogue,
10-Feb-08 09:55 PM, #3
This made me laugh and cry alittle...,
Dragomir,
11-Feb-08 08:28 AM, #5
RE: About giants and weapons spec,
Cerunnir,
10-Feb-08 09:22 PM, #2
RE: About giants and weapons spec,
Timeshifter,
10-Feb-08 09:17 PM, #1
RE: About giants and weapons spec,
Daevryn,
10-Feb-08 09:57 PM, #4
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UncleArzzra | Mon 11-Feb-08 04:39 PM |
Member since 24th Oct 2007
68 posts
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#20547, "Polearms are not weaksauce offensively:"
In response to Reply #7
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You can kill with a polearm. You can actually kill quite effectively with a polearm as a warrior. I seriously recommend it for a giant charaacter since I have seen it be quite effective on non-giants.
Just remember you are best at fighting running battles. Do not be afraid to flee and re-engage with another charge if your first missed or did diddly for damage.
Only issue I would have with a giant polearm spec would be the damnable amount of time it would take to perfect certain essential skills: charge set, charge, distance. Those three are biggies and take some time. Distance being the quickest.
Also take the slice bleeding edge it is very useful and I know this is going to sound bizarre but use the yellow roots to get larger. It helps a polearm spec to be as large as possible, especially for chopping.
GLWYN.
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Rogue | Sun 10-Feb-08 09:55 PM |
Member since 24th Sep 2003
718 posts
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#20531, "RE: About giants and weapons spec"
In response to Reply #0
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I played Ghyrein, sp? I was cloud giant tribunal mace/dagger.
I kind of took dagger just to be silly, and see if it really was worth doing. Stab and Underhand was pretty cool, but #### me sideways if I could ever do much of anything else. This was pre-dex changes also, but cloud dagger is just a joke. It's like a svirf spamming bash without enlarge. Sure, you can do it, hell, you might even land once in a while, but you might as put Kick Me on your ass and walk down eastern road.
Spear/Staff might be an option, but if it were, IMHO it would be RP based option, not how can I be strong, option. Personally, I think giants should go full out offense, but I don't above par warriors, either.
"Facts are stubborn things; and whatever may be our wishes, our inclination, or the dictates of our passions, they cannot alter the state of facts and evidence." - John Adams
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Dragomir | Mon 11-Feb-08 08:28 AM |
Member since 09th Mar 2006
220 posts
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#20533, "This made me laugh and cry alittle..."
In response to Reply #3
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My first character was a Svirf warrior, and I did try and bash everything up until some fire giant just started laughing at me and asked why I kept running into his knee.
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Timeshifter | Sun 10-Feb-08 09:17 PM |
Member since 09th Jan 2008
10 posts
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#20529, "RE: About giants and weapons spec"
In response to Reply #0
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oh and any other ideas for a second spec would also be appreciated. Thoughts on Flails too please
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Daevryn | Sun 10-Feb-08 09:57 PM |
Member since 13th Feb 2007
11117 posts
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#20532, "RE: About giants and weapons spec"
In response to Reply #1
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I would say your choice for a second spec should be driven by the fights you feel you can't handle adequately with your first spec. That'll be a little different for everyone's playstyle.
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