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oero | Sat 12-Jan-08 03:50 PM |
Member since 13th Nov 2007
45 posts
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#20273, "The death druid. Too annoying to fight?"
Edited on Sat 12-Jan-08 04:12 PM
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I feel it's too annoying to fight death-druids because of the three powerful DOT's they've got: Thornheart, Spores, and Primordial Vengeance.
From what I know, each DOT can only be removed in wilderness area's. I also only know of (1) place where I can get rid of Thornheart. The helpfiles of thornheart & spores have no mention on how to actually get rid of the malady. I've no idea how to get rid of Primordial Vengeance. I've seen durations of ~50 ticks on TH & Spores, damage as high as EVISCERATES and severe mana draining.
The real kicker for me, is that these can be applied anywhere at anytime, and force the characters to make long treks through wilderness to remote wilderness locations while losing hp, mana and movement at fast rates. Then, you have to sit around for 5-10 ticks and wait for the effect to wear off. Even if the druid doesn't intervene while you're walking or sitting around, it's a good chance you're screwed.
In my opinion, these DOT's practically hand deliver people into the druid's lap with no hp, mana or movement on wilderness terrains. They appear to make it much too easy for druids, and much too hard on everyone else. I also feel the helpfiles should reflect the solution to these maladies.
Don't forget this is a class with charmy armies, damage nukes, utility nukes, dots, inherent dam reduction, fantastic stun protection, stealth and healing.
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RE: The death druid. Too annoying to fight?,
incognito,
20-Jan-08 11:28 AM, #61
Am I the only one,
Dwoggurd,
14-Jan-08 01:02 AM, #23
I tend to agree,
Theerkla,
14-Jan-08 04:26 AM, #24
I can't remeber the last druid I was afraid of, unlike ...,
ORB,
14-Jan-08 04:07 PM, #25
Yeah right....,
Torak,
14-Jan-08 04:23 PM, #26
RE: Yeah right....,
Valguarnera,
14-Jan-08 06:23 PM, #27
RE: Yeah right....,
ORB,
14-Jan-08 08:15 PM, #28
Why?,
Dervish,
15-Jan-08 02:14 AM, #29
RE: Thornheart,
Drokk,
15-Jan-08 04:04 AM, #30
RE: Thornheart,
Dervish,
15-Jan-08 04:12 AM, #31
RE: Thornheart,
_Magus_,
15-Jan-08 05:57 AM, #32
RE: Thornheart,
Drokk,
15-Jan-08 06:19 AM, #33
RE: Thornheart,
Daevryn,
15-Jan-08 09:21 AM, #35
Thanks for informative answer, a few more questions,
Dervish,
15-Jan-08 11:55 AM, #39
RE: Thanks for informative answer, a few more questions,
Elerosse,
15-Jan-08 01:31 PM, #42
RE: Thanks for informative answer, a few more questions,
Daevryn,
15-Jan-08 02:55 PM, #44
I was right there with you before, and I have some grea...,
Rogue,
15-Jan-08 11:35 AM, #38
This is advice for everything and it makes nosense...,
Dervish,
15-Jan-08 12:02 PM, #40
Competition and 'fun' stop going hand in hand at some p...,
Scrimbul,
15-Jan-08 12:43 PM, #41
RE: This is advice for everything and it makes nosense....,
Daevryn,
15-Jan-08 02:53 PM, #43
I realize that this is the best way to learn...,
Dervish,
15-Jan-08 03:33 PM, #45
No one is saying "delete now and roll one up!",
Dragomir,
15-Jan-08 04:12 PM, #47
RE: I realize that this is the best way to learn...,
Daevryn,
15-Jan-08 05:01 PM, #49
RE: I realize that this is the best way to learn...,
Rogue,
15-Jan-08 05:47 PM, #50
There are alot more places then those to get rid of tho...,
ORB,
15-Jan-08 07:47 AM, #34
RE: Yeah right....,
Isildur,
15-Jan-08 11:11 AM, #37
RE: I can't remeber the last druid I was afraid of, unl...,
Isildur,
15-Jan-08 11:08 AM, #36
RE: Am I the only one,
Eskelian,
17-Jan-08 01:23 AM, #52
Your lack of knowledge does not make a class overpowere...,
Valguarnera,
13-Jan-08 07:37 AM, #9
On a general, newbie-friendlier sense....,
Straklaw,
13-Jan-08 08:19 AM, #10
RE: On a general, newbie-friendlier sense....,
Eskelian,
17-Jan-08 01:42 AM, #54
BLATANT SUCKING UP.,
oero,
17-Jan-08 06:23 AM, #55
Farewell. (n/t),
Valguarnera,
17-Jan-08 07:19 AM, #56
RE: BLATANT SUCKING UP.,
Narissa,
17-Jan-08 07:42 AM, #57
Nah.,
Eskelian,
17-Jan-08 03:18 PM, #60
But I was waiting on 'Dirt Kick is Overpowered!' so we ...,
Scrimbul,
13-Jan-08 10:07 AM, #11
RE: read the helpfiles,
oero,
13-Jan-08 10:46 AM, #13
THANK YOU,
Krilcov Krieger,
13-Jan-08 07:29 PM, #16
Okay, I assume that I dont know this aspect ofthe game ...,
Dervish,
13-Jan-08 08:15 PM, #18
RE: Okay, I assume that I dont know this aspect ofthe g...,
Daevryn,
13-Jan-08 08:54 PM, #19
RE: Okay, I assume that I dont know this aspect ofthe g...,
Isildur,
13-Jan-08 11:07 PM, #20
RE: Okay, I assume that I dont know this aspect ofthe g...,
Eskelian,
17-Jan-08 01:33 AM, #53
Josiah reference?,
oero,
15-Jan-08 04:01 PM, #46
RE: Josiah reference?,
Daevryn,
15-Jan-08 04:56 PM, #48
Is your name Dan? -nt-,
Mekantos,
12-Jan-08 06:29 PM, #7
Each of those is easily handled...,
Torak,
12-Jan-08 04:34 PM, #3
Thanks and btw,
oero,
12-Jan-08 04:41 PM, #4
There's nothing gimpy about it...,
Torak,
12-Jan-08 05:15 PM, #5
Hmm.,
oero,
12-Jan-08 06:19 PM, #6
Telluric Surge? Really?,
Valguarnera,
13-Jan-08 07:28 AM, #8
It's not sliced bread....,
Torak,
13-Jan-08 10:11 AM, #12
RE: It's not sliced bread....,
Valguarnera,
13-Jan-08 12:01 PM, #14
Last little tidbit,
Torak,
13-Jan-08 11:17 PM, #21
RE: It's not sliced bread....,
Eskelian,
16-Jan-08 12:31 PM, #51
Surely the point is,
NMTW,
17-Jan-08 11:51 AM, #58
RE: Surely the point is,
Daevryn,
17-Jan-08 12:23 PM, #59
RE: It's not sliced bread....,
Rogue,
13-Jan-08 03:07 PM, #15
It's more than just metal weapons,
Torak,
13-Jan-08 11:22 PM, #22
Haha,
Krilcov Krieger,
13-Jan-08 07:36 PM, #17
RE: The death druid. Too annoying to fight?,
Isildur,
12-Jan-08 04:21 PM, #1
RE: The death druid. Too annoying to fight?,
Isildur,
12-Jan-08 04:22 PM, #2
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incognito | Sun 20-Jan-08 11:28 AM |
Member since 04th Mar 2003
4495 posts
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#20424, "RE: The death druid. Too annoying to fight?"
In response to Reply #0
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Man am I glad we banned you from Dio's.
You keep posting about "overpowered" stuff that isn't nearly as powerful as you think.
I have been thornhearted probably nearly 1000 times and I've never been driven into a place where a druid can pick me off. Same with spores and primo veng (although the latter is very powerful, and much underused).
Some of the solutions I've used: 1. Set somewhere on fire. 2. Go to somewhere on fire. 3. Go to somewhere conglaciated (naturally or otherwise). 4. Go underwater (for spores). 5. Go underground (since then is harder for druid to find you). 6. Sometimes I just go somewhere less obvious. e.g. For cold I'll run to the jade mountains.
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Dwoggurd | Mon 14-Jan-08 01:02 AM |
Member since 20th Jan 2004
668 posts
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#20310, "Am I the only one"
In response to Reply #0
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who agrees that fighting a druid is annoying? I mean, you get a few spells and then spend some significant amount of time resting or running around very specific areas and avoiding the druid or other enemies. In my book it is as much fun as rotting shamans.
Or most readers just glance over the author name and automatically skip the rest of his points?
And I don't discuss how overpowered are druids because Valg surely knows better if they are or aren't.
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Theerkla | Mon 14-Jan-08 04:26 AM |
Member since 04th Mar 2003
1055 posts
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#20312, "I tend to agree"
In response to Reply #23
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Sometimes cf balance means all the class v. class matchups work out approximately even odds, other times it seems some class v. class matchups are lopsided one way while others lopside the other way.
To me, druids are the latter - able to handle certain fights pretty easily. Unless I've got a race/class/spec combo that can handle druids I just avoid them when they are ready for a fight.
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ORB | Mon 14-Jan-08 04:07 PM |
Member since 04th Mar 2003
993 posts
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#20316, "I can't remeber the last druid I was afraid of, unlike ..."
In response to Reply #23
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sada That which does not kill us, makes us stronger.
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Torak | Mon 14-Jan-08 04:23 PM |
Member since 15th Feb 2007
1216 posts
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#20317, "Yeah right...."
In response to Reply #25
Edited on Mon 14-Jan-08 04:23 PM
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....try retrieving when you don't see a druid waiting for you there at the Huntress. I'd rate it definitely the scariest class to fight there, especially with insects.
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ORB | Mon 14-Jan-08 08:15 PM |
Member since 04th Mar 2003
993 posts
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#20320, "RE: Yeah right...."
In response to Reply #26
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There's alot of scary classes to fight at the huntress with insects. Unless it's a full moon I don't put druids at the top of that list. That which does not kill us, makes us stronger.
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Drokk | Tue 15-Jan-08 04:04 AM |
Member since 10th Mar 2004
51 posts
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#20322, "RE: Thornheart"
In response to Reply #29
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>Just imagine two thornhearts (two rounds of battle. in first you >are striking the huntress and in second you can not kill druid or >lag him reliably) and you must flee and wait a long time to get rid >of them. Because third thornheart will give you -12 str loss, >painful damage and so on. And there is a good chance to find you on >rest on Kiadana/ashes/wastelands and finish you.
I wouldn't go to retrieve on a full moon. At least not alone.
But: If the druid wasted two rounds (or more !) trying to thornheart me, I would feel pretty confident that I could pull of the retrieval or kill the druid or both.
I agree that in a long, drawn out fight where the druid can run and heal, and you are stuck in some place (say affected by insect swarm and out of moves in a wilderness area), thornheart coupled with a lot of other things can be deadly. But for you to actually arrive in that situation, you must have done nothing for a long time.
If you are a warrior -12 str is nothing. Drive, pull, lag, whatever the druid while he is wasting time trying to drop your weapon.
If you got the wands skills, you have other means of preparing for a fight. If you are a shaman, you have other means to deal with the druid, etc.
The same goes for spores. Kill the druid and then get rid of the spores.
I know it sounds trite, but play a druid. Druids are great for womping unprepared foes. If you know what to expect, not so great.
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_Magus_ | Tue 15-Jan-08 05:57 AM |
Member since 05th Dec 2006
430 posts
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#20324, "RE: Thornheart"
In response to Reply #31
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Going out on a limb here, but I'm sure Valg has not only played a druid, but probably has a greater concept of what they are capable of than you do, given the fact he has direct access to the code, and knows what the hell he's doing.
Drokk, I would assume, has dabbled with druids to say the least. If nothing else, he has experience fighting them.
When I first tried a druid out, I didn't think I'd like it either. I read helpfiles for them, and didn't really know what anything did. Then I started using them, and realized that they are damn tough in the right situations. But then I also realized that in other situations, I was going to be in big trouble. I had a lot of fun with the class, and if I ever got motivated enough to write a role, I'd probably try one again (but I don't see it happening, for personal reasons). I learned a lot about them by playing. I learned things about them that I couldn't learn from fighting them alone, or reading helpfiles.
The only way to learn, is to humble yourself by trying one, instead of making excuses why you won't.
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Drokk | Tue 15-Jan-08 06:19 AM |
Member since 10th Mar 2004
51 posts
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#20325, "RE: Thornheart"
In response to Reply #31
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>May you explain about the moon? Do they have more strength or >what?
The phase of the moon influences the supplications of a druid. In this particular case I was thinking of the hunt, which can only be called on a full moon (and in a wilderness room). The druid only needs to be in the same area as the victim, which is attacked by an aggressive tracking NPC and is unable to use magical transportation. Obviously, that can be rather bad.
>May you also write more about tactics and such
I did suggest something. Seperating the druid from his pets is a start. If you are a good tank, you don't need to but can rely on damage and lag. It all depends. If you aren't a warrior, you usually have very good means of damage reduction plus interesting class abilities.
>Why -12 str is nothing? Lets assume warrior has 22 str and >+6str gear (which is pretty decent),
+6 str is great at low levels. I assumed we were talking around level 40 or even hero here. Then it isn't. Disclaimer: Barring unique suits you cannot be well-equipped for every foe. So you always have to make tradeoffs. What do you worry most about? Losing your weapon to strength loss? Getting slept? Getting paralysed by a transmuter, etc.
However, unlike many other gear types, it is possible to gear for strength loss at a very early level. And giving up very little in the process.
I think going by the reequip/lowbie list on Dioxide (which is aimed at level 20 or something?) you can get +5 str. So with a little more effort you should be able to get more. If not, you have the option of wielding a light weapon. You don't need to wield avg 27 weapons for every fight. Avg 20 is fine in many cases. Try finding wooden or bone weapons. They are all over the place. Incidentially, many of these are light too. For starters try the bone from the snow worm.
>If I would have such wish, I'd do it already. However I do not >like them at all, and wasting dozens of hours to play the >char, when you dont get fun from him its sick. I doubt either >you or Valg has done such.
No, I play for fun, too.
>I do not say druids are overpowered neither I whine and cry.
Perhaps I misread you. I just heard you bring up thornheart a few times, and of the many things a druid can do, this seems to be rather low on my worry list. If I were low level, I'd be more concerned about eating two thorns from a hidden druid when spamming directions (yeah, I know, don't spam) and die to the damage and pets.
>Just want to know more about them and how to fight them.
But of course. However, I doubt you will find anything but general advice. Discussing tactics is fine, but playing them out is what really gives you insight. That was what I meant by playing a druid. Seeing what brings you down, and what works for you offers great insights you can use when you are fighting against a druid.
When you played your antipaladin, I am sure you tried different tactics and thought about countermeasures.
I know switching weapons is another matter as an ap. Bloodlust is plus strength IIRC, that means you don't need that much +str from gear.
Good luck.
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Daevryn | Tue 15-Jan-08 09:21 AM |
Member since 13th Feb 2007
11117 posts
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#20327, "RE: Thornheart"
In response to Reply #31
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>Why is that? >May you also write more about tactics and such >Why -12 str is nothing? Lets assume warrior has 22 str and >+6str gear (which is pretty decent), then after -12 str he >will have 16str. Thats not enough to wield some heavy weapons >already.
+6 str isn't very much at the higher levels. (At the lower levels, a thornheart isn't going to be -4 str.) It's about the minimum I'll have on a warrior who has died and full looted by the time I unghost.
For some builds I'll gear for +10 or +15 str as a priority over anything else. If I was gearing to fight a druid specifically I probably would not wear that much, but it's certainly doable even without a lot of great gear, if it's important enough to you.
Consider also:
- There's a save against thornheart. Probably you aren't getting hit with it twice in two casts. Probably you have a better chance to be hit by it ZERO times in two casts. Every time that happens the druid is giving up a free hit on you, incidentally.
- There's lots of places you can go to deal with it. Some characters can make their own.
- Healing sleep, among a few things, can finish it anywhere.
- There's also the tried and true method of going somewhere ELSE and just beating it as long as you need to with healing. A warrior with no other maledictions may be able to take a good run at this just with their natural regen and berserk, depending on how they're set up.
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Daevryn | Tue 15-Jan-08 02:53 PM |
Member since 13th Feb 2007
11117 posts
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#20337, "RE: This is advice for everything and it makes nosense...."
In response to Reply #40
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How do you know a druid isn't fun for you if you've never played one? You say you're a mage player -- to me, a druid plays very 'magey' in style. Not exactly, of course, because we strive for the classes to be different.
Beyond that, 'try it' is the answer you get because it honestly is always the best answer. People can answer your questions all day, but probably you won't be asking the right questions.
Or, look at it this way: If you ask on the forums about how to beat a druid, you will have mixed results. Probably you'll get some good answers and some ####ty answers, and if you had any idea how to separate the two you wouldn't be asking in the first place. Sometimes people will genuinely be trying to help you but have it all wrong, and sometimes people who could really lay it out for you can't be bothered.
In the game, though? No one really wants to lose. If you bring a druid at someone and try to kill you, they're going to try to live. You'll see first hand what works and what doesn't. That guy who thinks bash will beat druid every time? You'll smoke that guy. (Probably.) The elitist who doesn't want to tell you his secret druid-beating technique? He'll sure bust it out to kill you if he can. Pay enough attention and you'll have the real answers no matter what.
I can understand not wanting to play everything, but understand that you're always working with second-best information that way, even if it comes from me.
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Dragomir | Tue 15-Jan-08 04:12 PM |
Member since 09th Mar 2006
220 posts
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#20341, "No one is saying "delete now and roll one up!""
In response to Reply #45
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What they are saying is, after your current character, if you want to find more out, try one out. When I first started, I play one character to CON death, then proceeded to try about 5 or 6 others, all different class/races for a short time just to get the feel of them. These were the combos that whooped on me during that first characters.
What I figured out? It wasn't the combo that was so amazing, it was the fact that I sucked and the other players behind the combos were so good.
Now if I can only get over the "I suck" hump, I'll be much happier.
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Rogue | Tue 15-Jan-08 05:47 PM |
Member since 24th Sep 2003
718 posts
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#20344, "RE: I realize that this is the best way to learn..."
In response to Reply #45
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If your satisfied with secondary answers to your questions, expect to Always be a secondary player, and a pk padding.
You have a history of not understanding something, chastising it, being explained to, then again, chastising it because you dont understand it and the figurative spoon your looking for doesnt have enough pudding on it.
You might think you have the answers, with what little comprehension you might have half-developed through half-reading replies and useful information, and you also might have some half-understandings on what you think you know regarding skills/spells and how they interact with you but seriously, until you stop looking for the super secrets, scavanging other peoples information, and stop settling for scraps, your never going to amount to anything past the little kid in the corner screaming overpowered, and thats just the truth.
Why do you even bother asking questions if you dont want to hear the answers?
I told you to play one, because I myself had absolutely no understanding of the Druid class and was getting raped left and right by them, until I played one. After playing one, (or any class for that matter) you not only try something new, but you learn the ins and outs of the class and its weaknesses. This is how I was able to kill Ambra with a duergar thief (Ambra can two round ANY duergar in the right settings) using nothing but a stone knife, a stone mace, and knife. Why? Because I know how to tone down her power, I know how to cut off her communes, and I know what she needs to have available to properly be the devestating machine that can be.
Try to play one, is not a smart ass answer, but getting pissy over me suggesting as much, is a dumb ass thing to do.
-Rogue
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ORB | Tue 15-Jan-08 07:47 AM |
Member since 04th Mar 2003
993 posts
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#20326, "There are alot more places then those to get rid of tho..."
In response to Reply #29
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afsasfd That which does not kill us, makes us stronger.
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Eskelian | Thu 17-Jan-08 01:23 AM |
Member since 04th Mar 2003
2023 posts
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#20362, "RE: Am I the only one"
In response to Reply #23
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>who agrees that fighting a druid is annoying?
They're strong in a full moon but I don't even notice them during the rest of the time. I tend to play "tanky" chars though who can usually deal with their charmies.
Anyway, I stopped reading the guy's post when I saw "thornheart is overpowered". He's just trolling. See Valg's post.
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Eskelian | Thu 17-Jan-08 01:42 AM |
Member since 04th Mar 2003
2023 posts
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#20364, "RE: On a general, newbie-friendlier sense...."
In response to Reply #10
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>any chance we might have at least a hint of how to be rid of >spores/thornheart included in the helpfile? Or more >specifically, even the fact that they CAN be negated by doing >things. They are magical afterall, which most of the time you >just expect to wear off, or w/ a counterspell. > >Things are going to seem exceptionally overpowered when you >aren't even given an idea about how to beat them.
A rational person would ask themselves (and maybe ask everyone else) if everyone is dying to druids. The answer is obviously - no. A rational person might then ask, "How do you avoid dying to spores?" And that rational person would be rewarded with a dozen answers.
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oero | Thu 17-Jan-08 06:23 AM |
Member since 13th Nov 2007
45 posts
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#20368, "BLATANT SUCKING UP."
In response to Reply #54
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Come on dude. Are you trying to milk extra thief points? A third legacy?
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Valguarnera | Thu 17-Jan-08 07:19 AM |
Member since 04th Mar 2003
6904 posts
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#20369, "Farewell. (n/t)"
In response to Reply #55
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Narissa | Thu 17-Jan-08 07:42 AM |
Member since 04th May 2003
279 posts
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#20371, "RE: BLATANT SUCKING UP."
In response to Reply #55
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Play one and see if they are overpowered.
If you think Eskelian is talking bull, wait till you've seen his knowledge of druid (and druid leaders). You, sir, are screwed when you think Eskelian is talking out of his ass.
A Chinese saying goes, "If you don't open your mouth, no one will think you are dumb. Till you do, everyone will know your are a fool."
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Eskelian | Thu 17-Jan-08 03:18 PM |
Member since 04th Mar 2003
2023 posts
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#20386, "Nah."
In response to Reply #55
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I never kiss ass, I just like to think that I'm a logical and rational person.
A good example is Kanaev. What's the biggest difference between him and you? Mainly that he's good at this game and you suck. That's pretty important to understand before you start saying evil conjurers aren't powerful enough.
See? Logic. Use it once in a while.
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oero | Sun 13-Jan-08 10:46 AM |
Member since 13th Nov 2007
45 posts
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#20294, "RE: read the helpfiles"
In response to Reply #9
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One of the points I made in my OP is that the helpfiles don't reflect any solution. The OP also made it very clear that I didn't know this aspect of the game very well. Are you reading the post or just the author before responding?
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#20301, "THANK YOU"
In response to Reply #9
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These two sentences have been on the tip of my tongue for the last few months. krilcov@gmail.com
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Dervish | Sun 13-Jan-08 08:15 PM |
Member since 11th Oct 2003
617 posts
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#20303, "Okay, I assume that I dont know this aspect ofthe game ..."
In response to Reply #9
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Thornhearts and spores do nice (not for a prey) damage, lower stats pretty well(2 thornhearts = - 8 str, thats enough to drop weapon in many times), last for LONG time AND impossible to heal
So, if to compare them to other similar things - plague/poison, impale/boneshatter, they look like much, much better. As I know there is the only way to remove them - go to some hot/cold place. As an ap/invoker you can fireball, thanks for trick, Keshuk, it could save my life before.
What are these places? Frozen wastelands, ashes (?), Kiadana, western plains of Udgaard. Maybe there are a few more, I've mentioned most popular.
So, four places to check and druid has the fly form. And you have to run somehow there - losing health/mv/mana on each tick. And those places are wilderness - enter, type 'whe', call hunt 'prey' = PK.
I will emphasize my point once more: good stackable maladictions (like plague) + hard to heal and only in certain places + last long + one round spell and so onn
Why they are not considered overpowered?
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Daevryn | Sun 13-Jan-08 08:54 PM |
Member since 13th Feb 2007
11117 posts
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#20304, "RE: Okay, I assume that I dont know this aspect ofthe g..."
In response to Reply #18
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Try playing a druid and see. There's a lot more that has to go right for it to play out the way you're saying. Even if you hate it, I bet you'll have a lot more ammunition to fight your next druid enemy with any character with.
Honestly, if you're playing a melee character and you're not some kind of high damage or total command denial build and -8 str will take your weapons, you've got many many more and bigger problems to deal with than thornheart.
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Isildur | Sun 13-Jan-08 11:07 PM |
Member since 04th Mar 2003
5969 posts
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#20306, "RE: Okay, I assume that I dont know this aspect ofthe g..."
In response to Reply #18
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>So, if to compare them to other similar things - >plague/poison, impale/boneshatter, they look like much, much >better.
Impale does more damage and afaik more str loss. Neither it nor boneshatter is curable in the fashion thorns and spores are. I agree thorns/spores are a pain in the ass...I just think it's an apples to oranges comparison.
>What are these places? Frozen wastelands, ashes (?), Kiadana, >western plains of Udgaard. Maybe there are a few more, I've >mentioned most popular.
Hot: ashes, kiadana, burning building in bryn shander (haven't tried, but guessing it would work).
Cold: frigid wastes, felar encampment (near wastes, but might be harder for the druid to find you once he enters the area), that room right in front of the Fortress, possibly Jade Mountains (unless it's only the death-trap rooms that do cold damage- I forget).
Or any underwater place for spores.
The important thing to remember is that you only have to be there for a few hours to cut the duration to a fraction of its original length. That gives the druid 2-3 hours to check approx. 4 different spots that are pretty spread out. I haven't played a druid, but I'm going to assume all that flying around will eat up his herbs and/or movement. If he finds you, just teleport and move to the next spot.
>Why they are not considered overpowered?
One reason is that they're both time and region limited. I don't fight druids when the moon is full. Period. They can't kill me if they can't find me.
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Eskelian | Thu 17-Jan-08 01:33 AM |
Member since 04th Mar 2003
2023 posts
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#20363, "RE: Okay, I assume that I dont know this aspect ofthe g..."
In response to Reply #18
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>So, four places to check and druid has the fly form. And you >have to run somehow there - losing health/mv/mana on each >tick. And those places are wilderness - enter, type 'whe', >call hunt 'prey' = PK. > >Why they are not considered overpowered?
Pretty much everything is overpowered when you don't know anything about how it works. I wouldn't be too worried about druid bird form flying all over Thera finding you.
Listen, try playing the damn game. Its too big for us to explain everything to you.
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oero | Tue 15-Jan-08 04:01 PM |
Member since 13th Nov 2007
45 posts
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#20340, "Josiah reference?"
In response to Reply #9
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>In general, across several of your incarnations, you should >thoroughly avoid describing anything (Spores, Dirt >Kick, etc.) as "overpowered" or "underpowered". > >Start from the assumption that you don't know that aspect of >the game very well, read the helpfiles, and just ask questions >without the hyperbole. > >valguarnera@carrionfields.com
So which Dioxide VIP is on your IM list?
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Daevryn | Tue 15-Jan-08 04:56 PM |
Member since 13th Feb 2007
11117 posts
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#20342, "RE: Josiah reference?"
In response to Reply #46
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Orrrr we could look at, say, your last 2 or 3 deletion threads.
I'm just saying.
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Mekantos | Sat 12-Jan-08 06:29 PM |
Member since 06th Dec 2003
796 posts
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#20283, "Is your name Dan? -nt-"
In response to Reply #0
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Torak | Sat 12-Jan-08 04:34 PM |
Member since 15th Feb 2007
1216 posts
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#20277, "Each of those is easily handled..."
In response to Reply #0
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...especially as an anti-paladin. Go into a town area and light it on fire with fireball and sit there, suddenly all three are worthless.
My only issue with druids is who the heck thought they needed telluric surge, then made an edge for it to be stronger.
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oero | Sat 12-Jan-08 04:40 PM |
Member since 13th Nov 2007
45 posts
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#20278, "Thanks and btw"
In response to Reply #3
Edited on Sat 12-Jan-08 04:41 PM
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I didn't know you could do that.
Btw, telluric surge seems to be a gimpy stun.
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Torak | Sat 12-Jan-08 05:15 PM |
Member since 15th Feb 2007
1216 posts
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#20280, "There's nothing gimpy about it..."
In response to Reply #4
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....it can disarm, entangle, freeze (not lag, which eats up commands), feint and do damage - all one-round spammable.
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oero | Sat 12-Jan-08 06:19 PM |
Member since 13th Nov 2007
45 posts
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#20282, "Hmm."
In response to Reply #5
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I guess I don't wear enough metal on any of my characters to get screwed up by it.
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Torak | Sun 13-Jan-08 10:11 AM |
Member since 15th Feb 2007
1216 posts
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#20293, "It's not sliced bread...."
In response to Reply #8
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...disarm is pretty reliable with a metal weapon. With irongrip, it was always a feint instead. The freeze may only be half a round but it can eat up commands which can seriously mess things up. The entangle/damage is based on the amount of metal you have.
I fought Ambra a lot, probably more than any other character as Keshuk and I can say without a doubt she did not need this to kick my full a/b/s ass.
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Torak | Sun 13-Jan-08 11:16 PM |
Member since 15th Feb 2007
1216 posts
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#20307, "Last little tidbit"
In response to Reply #14
Edited on Sun 13-Jan-08 11:17 PM
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- well the disarm against me seemed pretty reliable, just looking over some logs it worked quite a bit on Ambra vs Keshuk. Granted, she usually had quite a bit of levels on me though. Even if it worked half the time, a one round lag skill is pretty rare among all skills/spells and hard to counter when it did work since they can grab it pretty quick.
- even when I was down to one-two pieces of metal, or even no metal with besides my weapon, the lag was enough to eat a command or two. The only problem on eating commands is when you're doing flee and another command like sleep/teleport/etc, where you need that second command to go off immediately before she refollows. I'd rather it lag and then I get the flee/command off, then have it eat one.
- APs usually loose the tanking battle against druids even with full a/b/s....that call/tree/snake/beast is nasty. I don't know if Ambra has edges or always herbs for it, but that amount of pure damage is just crazy.
I'm not saying it's overpowered directly, I just don't think they needed such a great skill on a class that is already one of the most diverse in the game....before telluric surge, I don't think anyone said "eh, druids need that extra umph". They already arguably have some of the best communes/combos in the game. Even pre-edges, druids had a huge kill ratio with the skilled druids.
As I said on the other forums, there's a reason that Ambra was worth way more charges than anyone else I fought - she's skilled, but it's also a very very deadly class....without telluric surge.
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Eskelian | Wed 16-Jan-08 12:31 PM |
Member since 04th Mar 2003
2023 posts
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#20347, "RE: It's not sliced bread...."
In response to Reply #14
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People these days confuse me. I don't see how anyone in their right mind, with any concept of balance, can complain about stuff like "telluric surge" when there are skills like entwine, the hunt, bash, assassinate, etc.
I'm not suggesting entwine is overpowered, but how can you complain about stuff like telluric surge when there are skills that can make it impossible to flee.
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NMTW | Thu 17-Jan-08 11:51 AM |
Member since 09th May 2007
84 posts
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#20379, "Surely the point is"
In response to Reply #51
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That it adds power (and annoyance factor) to a class that is already pretty annoying and hard to kill.
It's enough of a pain in the ass trying to find decent nonmetal weapons to fight a druid - swapping out all the slots in your armor that contain metal just so you can compete is taking it to a new level...
Ambra does make druids look good, however, and I would imagine things are a little different for non-outlander druids.
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Daevryn | Thu 17-Jan-08 12:23 PM |
Member since 13th Feb 2007
11117 posts
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#20380, "RE: Surely the point is"
In response to Reply #58
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>That it adds power (and annoyance factor) to a class that is >already pretty annoying and hard to kill. > >It's enough of a pain in the ass trying to find decent >nonmetal weapons to fight a druid - swapping out all the slots >in your armor that contain metal just so you can compete is >taking it to a new level...
Eh. Telluric Surge just isn't that good.
I mean, the class doesn't have any shortage of good offensive spells. We've all seen logs wherein a druid catches someone with their pants down and smokes someone with a couple quick sunrays or fire seeds. I feel a little bad for those guys, and not so much bad for someone who lets themselves get entangled a bunch and then telluric surged a dozen times to death.
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Torak | Sun 13-Jan-08 11:21 PM |
Member since 15th Feb 2007
1216 posts
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#20308, "It's more than just metal weapons"
In response to Reply #15
Edited on Sun 13-Jan-08 11:22 PM
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You can't use any metal or elemental damage weapon against a druid....try thinking of a polearm that's not either of those. Sometimes it's just not practical and you have to do it. Even with Thunderlance (dragonbone), I was doing non-capitol damage to her with shocking bite when I was doing ***DEMOLISHES*** to normal people.
Granted, I did once kill Ambra and I had on an obsidian axe that did aciditic bite(it's the kill log where you looted ironically)....and it went great. But getting a non-metal and non-elemental weapon that's a great average is *not* easy at all to get.
And yes, I did kill her once for wooden weapons...that's also how I lost an unholy to the "over the limit" on the weapon though, bleh. She also probably knew I was looking for them and didn't carry anything beyond ave 24 that was wooden.
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#20302, "Haha"
In response to Reply #3
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That works against someone really good the first time, so so the second and then they go straight hth and Its time to rank to fireseeds....ambra. Good thing I had two wooden weapons and just fled removed metal the first time. Never seen it higher ranks.
And about Ambra, I tried this class for the first time, its not as easy as you would think... its hard to play, when you have alot of people gunning for you and your fights start to become a 1v3 all the time.
And thanks for banning Kobaine and That OtherPerma after I had to rank 5 characters past their cheating asses heh. I wonder if you think my prays are paranoid or what....But the only chars I have prayed about, have been denied... Now how long till you ban the 51shapeshifter/15warrior I been talking about. You know... the Lowbie that shows up after so and so quits out everyonce and a while... to wait at the pit and spam get all pit, guild sit, spam eq, quit. krilcov@gmail.com
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