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ManDaDaThu 30-Mar-06 02:17 PM
Member since 28th Feb 2006
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#12748, "Mule Kick Questions"


          

Was just wondering when you're practicing mule kick, and it IS a skill you have to actually bear down and practice unless you're in an area with a lot of mobs, I was wondering which one it checks difficulty for. The mob you're fighting or the mob you're kicking. I don't want to be fighting this weak mob and kicking this strong one, and it's going off the one I'm fighting.

I hate a liar more than I hate a thief
a thief is only after my salary
a liar is afgter my reality

  

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Vortex MagusFri 31-Mar-06 07:51 PM
Member since 20th Apr 2005
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#12780, "RE: Mule Kick Questions"
In response to Reply #0


          

I believe doing a skill while fighting more powerful mobs means you have a increased chance of learning it. It also means you have an increased chance of failing it. Therefore, though you will kill more baby taglos and sows, you may not learn it as fast than if you did it on a tresnore or two.

Also note that failing is generally better for learning, as you have a chance of getting 1-3% on a failed skill, while learning a skill properly executed you have only 1% gains.

Note that mobs big enough to practice well on tend to be on the extremely dangerous side =P

I perfected disarm in two hours from 75% on hooded mobs at level 20 with a much higher level group. Make of that what you will, but I've never seen such crazy fast perfecting before.

  

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Terwin05Thu 30-Mar-06 02:29 PM
Member since 22nd Dec 2005
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#12749, "As a frequent boar/sow/baby taglo mule kicker..."
In response to Reply #0


          

I have to say I haven't seen any empirical evidence that the level of the creature you're fighting or kicking makes a difference.

I've improved mule kicking babies while fighting boars, and I've improved mule kicking babies while fighting other babies. In fact, I think overall I probably have improved less (and this is over the life of several assassins) when I've been actually in combat with a tougher mob.

Mule kick is just a pain. Whatcha gonna do.

T

  

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ManDaDaThu 30-Mar-06 02:55 PM
Member since 28th Feb 2006
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#12750, "Mule Kick Idea"
In response to Reply #1


          

Mule kick; save assassinate if you want to learn it, and vanish if you want to rely on it; is the only skill assassin have that they have to PRACTICE really. I had the thought of putting mule kick back to having two round lag and giving it to ALL assassin, and to replace mule kick put "thrust kick" which would be a more powerful kick for that rank and making it so that you have to do it with a spear.

"Cool Assassin plants his spear on the ground and uses it to thrust himself at you.
Cool Assassin's thrust kick MUTILATES you!

Either that or you can just have thrust kick replace mule kick all together and make it both targetable at the foe you're fighting AND a foe you're not fighting, provided that you're wielding a spear. Would give assassin something to do with a spear as well. Same lose balance echo for the lag if you get it. Just an idea. I like it.

I hate a liar more than I hate a thief
a thief is only after my salary
a liar is afgter my reality

  

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DurNominatorThu 30-Mar-06 05:14 PM
Member since 08th Nov 2004
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#12760, "RE: Mule Kick Idea"
In response to Reply #2


          

.. and to replace mule kick put "thrust kick"
>which would be a more powerful kick for that rank and making
>it so that you have to do it with a spear.
>
>"Cool Assassin plants his spear on the ground and uses it to
>thrust himself at you.
>Cool Assassin's thrust kick MUTILATES you!

The skill is called leverage, by the way. And staff works just as well as spear. After all, it's the same spec.

  

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ManDaDaSat 01-Apr-06 11:12 AM
Member since 28th Feb 2006
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#12791, "RE: Mule Kick Idea"
In response to Reply #3


          

blah. Nobody ever uses that move anyway. Geeze...

I hate a liar more than I hate a thief
a thief is only after my salary
a liar is afgter my reality

  

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