Flails,
Minyar,
21-Feb-06 12:36 PM, #5
RE: Flails,
The Hyperlink,
21-Feb-06 01:13 PM, #6
RE: Flails,
DurNominator,
22-Feb-06 12:18 AM, #9
RE: Item Standardization - Flails,
Marcus_,
20-Feb-06 08:28 PM, #1
RE: Item Standardization - Flails,
nepenthe,
20-Feb-06 08:47 PM, #2
*shrug*,
Marcus_,
21-Feb-06 08:32 AM, #3
Only thing that's changed is the anti-gang code,
Sebeok,
21-Feb-06 10:40 AM, #4
Hmm..,
Marcus_,
21-Feb-06 10:43 PM, #7
Troll! Heh. nt,
Dallevian,
21-Feb-06 11:11 PM, #8
RE: Hmm..,
Sebeok,
22-Feb-06 02:07 AM, #10
Wtf? I wasn't trolling. Chill. nt,
Marcus_,
22-Feb-06 09:50 AM, #11
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Minyar | Tue 21-Feb-06 12:36 PM |
Member since 04th Mar 2003
504 posts
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#12251, "Flails"
In response to Reply #0
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I had always thought that the long chain with something heavy on the end is actually more like a mace...than like flail. At least, in the sense of old weapons.
I had always picture a flail as a long straight piece of wood, or something else with different things done to it. Think of taking a "switch" off a tree, like a long think stick that you can just nail people with. Almost like that kid who was caned over in thailand?
Shout out if I'm wrong.
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DurNominator | Wed 22-Feb-06 12:18 AM |
Member since 08th Nov 2004
2018 posts
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#12255, "RE: Flails"
In response to Reply #5
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Marcus_ | Mon 20-Feb-06 08:28 PM |
Member since 04th Mar 2003
681 posts
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#12243, "RE: Item Standardization - Flails"
In response to Reply #0
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It's not that flails are too light, but that other weapons tend to be ridiculously heavy. 3-4 pounds sounds about right for a flail (for humans), even though your modern prison issue flail would probably weigh in at less than half a pound.
Flails do seem a bit imbalanced though, and I don't think downgrading lash quite makes up for it.
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nepenthe | Mon 20-Feb-06 08:47 PM |
Member since 04th Mar 2003
3430 posts
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#12244, "RE: Item Standardization - Flails"
In response to Reply #1
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>Flails do seem a bit imbalanced though, and I don't think >downgrading lash quite makes up for it.
I don't think lash has been changed in a long time.
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Marcus_ | Tue 21-Feb-06 08:32 AM |
Member since 04th Mar 2003
681 posts
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#12249, "*shrug*"
In response to Reply #2
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I ran a grep on my logfiles..
It worked 75% of the time for cathoria, a human dex whip/dagger spec warrior that i played about a year and a half ago.
Then there was Eyzy. For him lash worked 52% of the time. Had a half-drow dex warrior about a year later, eyzy. For him it only worked 52% of the time.
We're talking a substantial amount of lashes here, so it's hardly a rng fluke.
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Marcus_ | Tue 21-Feb-06 10:43 PM |
Member since 04th Mar 2003
681 posts
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#12253, "Hmm.."
In response to Reply #4
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Almost no ganging.. Maybe i just rolled him with a bad luck stat or something.
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Dallevian | Tue 21-Feb-06 11:11 PM |
Member since 04th Mar 2003
1646 posts
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#12254, "Troll! Heh. nt"
In response to Reply #7
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Marcus_ | Wed 22-Feb-06 09:50 AM |
Member since 04th Mar 2003
681 posts
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#12265, "Wtf? I wasn't trolling. Chill. nt"
In response to Reply #10
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