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ParickWed 28-Sep-05 11:32 AM
Member since 03rd Jan 2004
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#10439, "More Inn locations"


          

Im sure theres only one Inn of the Enternal Star around, but I was thinking it be cool if there was at least one located on the three diffrent continents. Im sure theres gonna be nothing as cool as the Inn of the Enternal Star but i mean the same Inn brand, just having another house to fill up entertainment purposes. same crew able to work and stuff, kinda like the tribbys have the four cities.. the heralds have the four inns... well just another crazy idiotic thought from me i guess.. respond or dont up to you

  

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Reply The Inn of the Eternal Starbucks!, Oddjob, 06-Oct-05 04:18 PM, #7
Reply RE: More Inn locations, Splntrd, 30-Sep-05 08:25 PM, #5
Reply RE: More Inn locations, Tathlyn, 06-Oct-05 08:49 AM, #6
Reply RE: More Inn locations, Valguarnera, 28-Sep-05 11:45 AM, #1
     Reply RE: More Inn locations, Parick, 28-Sep-05 11:51 AM, #2
     Reply A bit of a stretch.. but.., rome, 29-Sep-05 07:56 AM, #3
          Reply Could put a timer on it..., Saith, 29-Sep-05 04:14 PM, #4
          Reply That would split up the gangbangers.., Oddjob, 06-Oct-05 04:21 PM, #8

OddjobThu 06-Oct-05 04:18 PM
Member since 04th Mar 2003
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#10502, "The Inn of the Eternal Starbucks!"
In response to Reply #0


          

You could have offshoot stores of the Inn.

It would be like the Inn of the Eternal Starbucks! One on every 10th block in each town. Even small ones inside the apothecary, general store, armorer, etc!

POSTER'S DISCLAIMER: "Of course....I don't play anymore, but its just my 2 cents."

  

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SplntrdFri 30-Sep-05 08:25 PM
Member since 08th Feb 2004
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#10467, "RE: More Inn locations"
In response to Reply #0


          

It should be noted that some Herald powers, like mix and cook, can be used in some other Inns. I haven't yet found another place to use cook, but I know I've found several other Inns to use mix. The Heralds could easily set up an underpowered satellite base at one of these if they really wanted to. It'd be sort of risky and it would take some initiative, but the option's there. No one chooses to take it.

Splntrd

  

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TathlynThu 06-Oct-05 08:49 AM
Member since 04th May 2005
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#10498, "RE: More Inn locations"
In response to Reply #5


          

I've actually wandered around all over the place compiling "the Herald's guide to places where your powers actually work" (working title only) When I get it completed I'll be submitting it to Lyceum@carrionfields.com with hopes that it gets printed and put into the Lyceum.

In game, as a Herald, I've tried to get people to come hang out at other inns for a drink. It comes in handy in Galadon, or Arial city for eg where the herald can dart in mix and get the party started. The trouble is it's not protected. I don't know what the solution is, as I don't think we need or should want more Eternal Star-like protected rooms, but it would be uber cool to have a contest, tale-telling fest, or concert in the various pubs of the land. The real trick isn't getting the Heralds there, its getting an audience there.

I still would like to loby for Olin to build a second floor to the inn with a couple private rooms and a casino with more gambling games. (move the gambler from the rabits corner up there and put a betting on the brawling room booth in the rabbit's corner instead, could even call the casino room the "Rabbit's Hall") Just a thought.

~Tathlyn the Mirthful SageĀ°

  

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ValguarneraWed 28-Sep-05 11:45 AM
Member since 04th Mar 2003
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#10440, "RE: More Inn locations"
In response to Reply #0


          

Wouldn't this just take the existing Inn crowd and divide it into 4 smaller crowds?

valguarnera@carrionfields.com

  

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ParickWed 28-Sep-05 11:51 AM
Member since 03rd Jan 2004
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#10442, "RE: More Inn locations"
In response to Reply #1


          

good point, just thought it might be interesting heh but good point you out did me again

  

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romeThu 29-Sep-05 07:56 AM
Member since 30th Jul 2003
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#10447, "A bit of a stretch.. but.."
In response to Reply #1


          

How about making several 'entrances' to the inn in different areas. Perhaps only heralds can use them, or those that they vouch for.

Or make it several exits.. either way, it would be nice to make the place more of a hub. I don't know that two way traffic would be ideal.. make it seem too much like a subway station.

  

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SaithThu 29-Sep-05 04:14 PM
Member since 28th Feb 2005
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#10455, "Could put a timer on it..."
In response to Reply #3


          

>I don't know that two way
>traffic would be ideal.. make it seem too much like a subway
>station.
>
>

If you enter through exit A, you must wait X hours before leaving through exit B. During this time, of course, you may leave back through exit A whenever you wish.

This would at least cut down on the "subway" effect.

"Then hunger proved more powerful than grief." - Count Ugolino and the Tower of Hunger

  

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OddjobThu 06-Oct-05 04:21 PM
Member since 04th Mar 2003
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#10503, "That would split up the gangbangers.."
In response to Reply #3


          

That might split up the people who sit in the road outside waiting for people to enter/exit and keep peeking in to see if they are still in there. A few thieves/assassins/invokers and mixtures of everything else come to mind.

Ya the idea is a stretch realism wise but its cool none the less.

POSTER'S DISCLAIMER: "Of course....I don't play anymore, but its just my 2 cents."

  

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