Go
back to previous topic |
Forum Name |
Gameplay |
Topic subject | More Inn locations |
Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=10439 |
10439, More Inn locations
Posted by Parick on Wed 31-Dec-69 07:00 PM
Im sure theres only one Inn of the Enternal Star around, but I was thinking it be cool if there was at least one located on the three diffrent continents. Im sure theres gonna be nothing as cool as the Inn of the Enternal Star but i mean the same Inn brand, just having another house to fill up entertainment purposes. same crew able to work and stuff, kinda like the tribbys have the four cities.. the heralds have the four inns... well just another crazy idiotic thought from me i guess.. respond or dont up to you
|
10502, The Inn of the Eternal Starbucks!
Posted by Oddjob on Wed 31-Dec-69 07:00 PM
You could have offshoot stores of the Inn.
It would be like the Inn of the Eternal Starbucks! One on every 10th block in each town. Even small ones inside the apothecary, general store, armorer, etc!
|
10467, RE: More Inn locations
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
It should be noted that some Herald powers, like mix and cook, can be used in some other Inns. I haven't yet found another place to use cook, but I know I've found several other Inns to use mix. The Heralds could easily set up an underpowered satellite base at one of these if they really wanted to. It'd be sort of risky and it would take some initiative, but the option's there. No one chooses to take it.
|
10498, RE: More Inn locations
Posted by Tathlyn on Wed 31-Dec-69 07:00 PM
I've actually wandered around all over the place compiling "the Herald's guide to places where your powers actually work" (working title only) When I get it completed I'll be submitting it to Lyceum@carrionfields.com with hopes that it gets printed and put into the Lyceum.
In game, as a Herald, I've tried to get people to come hang out at other inns for a drink. It comes in handy in Galadon, or Arial city for eg where the herald can dart in mix and get the party started. The trouble is it's not protected. I don't know what the solution is, as I don't think we need or should want more Eternal Star-like protected rooms, but it would be uber cool to have a contest, tale-telling fest, or concert in the various pubs of the land. The real trick isn't getting the Heralds there, its getting an audience there.
I still would like to loby for Olin to build a second floor to the inn with a couple private rooms and a casino with more gambling games. (move the gambler from the rabits corner up there and put a betting on the brawling room booth in the rabbit's corner instead, could even call the casino room the "Rabbit's Hall") Just a thought.
|
10440, RE: More Inn locations
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
Wouldn't this just take the existing Inn crowd and divide it into 4 smaller crowds?
valguarnera@carrionfields.com
|
10442, RE: More Inn locations
Posted by Parick on Wed 31-Dec-69 07:00 PM
good point, just thought it might be interesting heh but good point you out did me again :P
|
10447, A bit of a stretch.. but..
Posted by rome on Wed 31-Dec-69 07:00 PM
How about making several 'entrances' to the inn in different areas. Perhaps only heralds can use them, or those that they vouch for.
Or make it several exits.. either way, it would be nice to make the place more of a hub. I don't know that two way traffic would be ideal.. make it seem too much like a subway station.
|
10455, Could put a timer on it...
Posted by Saith on Wed 31-Dec-69 07:00 PM
>I don't know that two way >traffic would be ideal.. make it seem too much like a subway >station. > >
If you enter through exit A, you must wait X hours before leaving through exit B. During this time, of course, you may leave back through exit A whenever you wish.
This would at least cut down on the "subway" effect.
|
10503, That would split up the gangbangers..
Posted by Oddjob on Wed 31-Dec-69 07:00 PM
That might split up the people who sit in the road outside waiting for people to enter/exit and keep peeking in to see if they are still in there. A few thieves/assassins/invokers and mixtures of everything else come to mind.
Ya the idea is a stretch realism wise but its cool none the less.
|