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Top General Discussions Gameplay Topic #10176
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RhaebrynWed 31-Aug-05 12:21 AM
Member since 15th Aug 2005
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#10176, "Rangers, ambush, and sleeping targets."


          

I've recently noticed that, at least in some situations, sleeping targets of ambush are waking up before the damage hits them.

I may be way off, but this seems like a new thing to me.


Was this a recent, conscious decision in order to remove the "sleeping-target" damage booster from Ambush? Or has it always been like this?

  

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nepentheThu 01-Sep-05 01:28 PM
Member since 04th Mar 2003
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#10185, "RE: Rangers, ambush, and sleeping targets."
In response to Reply #0


          

As far as I can recall, there hasn't been a 'sleeping target' bonus to ambush since Cador and I rewrote the skill around 1998 or so. Equally, other than the addition of the various ambush types, the skill hasn't changed too significantly since then.

  

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HagglerThu 01-Sep-05 06:55 PM
Member since 30th Jun 2005
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#10186, "RE: Rangers, ambush, and sleeping targets."
In response to Reply #1


          

Whilst I openly admit to have no knowledge of what the code currently looks like, I'm pretty sure that there's a small advantage to ambushing a sleeping target. I don't think that it's via the old-and-long-gone multiplier, though.

  

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XaannixThu 08-Sep-05 04:03 AM
Member since 04th Mar 2003
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#10235, "Ambush vs sleep."
In response to Reply #2


  

          

From what ive seen in the past 3 rangers ive played, there isnt a bonus. Sometimes I noticed it did a lot more damage though, could be a coincidence, not sure.
However, sleeping/immobile targets are far more likely to get hit by an ONSLAUGHT than a moving, fighting, awake target.

  

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