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Death_AngelFri 10-Apr-09 11:52 PM
Member since 03rd Oct 2024
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#78704, "(DELETED) [NEXUS] Caranock the Inceptor of the Astral"


          

Fri Apr 10 23:50:21 2009

At 5 o'clock PM, Day of the Sun, 6th of the Month of the Long Shadows
on the Theran calendar Caranock perished, never to return.

Race:svirfnebli
Class:conjurer
Level:30
Alignment:Neutral
Ethos:Neutral
Cabal:NEXUS, Nexus, Seekers of Balance
Age:122
Hours:48

  

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EXBSat 11-Apr-09 02:50 AM
Member since 15th Jun 2005
102 posts
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#78711, "Humm...."
In response to Reply #0


          

I tried managing a svirfneblin conjurer nexite not too long back... crazy name which I've forgotten now... Was very difficult, although I never did get to take the wisdome = charismatic charm edge but all that helps with are the elementals anyway...

The combination of their charisma and just difficulty of being neutral made playing them fairly non-enjoyable.. loved the free stone skin though.

Out of curiosity, and because I was hoping you would stick it through... what was your downfall, etc? (besides crappy angels I imagine)

  

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Caranock (Guest)Sat 11-Apr-09 07:51 AM

  
#78717, "RE: Humm...."
In response to Reply #1


          

>Out of curiosity, and because I was hoping you would stick it
>through... what was your downfall, etc? (besides crappy angels
>I imagine)

I don't think I've ever had to sleep so much or spend so many long periods being completely ineffective with a character due to the timers. It got really annoying. REALLLY annoying. Finally, when I died again....well, it was kinda a spur of the moment thing.

  

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EXBSat 11-Apr-09 04:32 PM
Member since 15th Jun 2005
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#78724, "I couldn't agree more"
In response to Reply #2


          

With my svirf conjie I quickly learned that if I called an angel (for example) with 700 mana, I HAD to invest a minimum of 600 mana into the binding and even then it would often fail... the fail-safe was the same mana used for the calling.

Goodies and/or evils think they have it hard, but at least when I rolled an evil I could call that lesser ice devil and then bind it with less than half of what I used to call it in the first place.

Which in the end is one of my gripes... why do "they" get a familiar that helps mana regen when neutrals have much more cause for that need? Still don't get it.... ah well.

EXB

Hope to see you back into nexus

  

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