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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9972, "[BATTLE] Daggan the Whisper, Bandit King of Hamsah Mu'tazz"
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Daggan the Whisper, Bandit King of Hamsah Mu'tazz
DescriptionRemarkably plain is the duergar that stands before you. He is not overly dirty, but neither is he spotless. He has a neatly trimmed and closely cropped beard. His eyes are remarkably pale, milky even with the lightest shade of blue around the pupils. His nose is large and bulbous, his ears are large but not overly so. His hair is black and falls to his shoulders though it is tied with a leather thong at the nape of his neck. He stands only about four feet five inches high, though he looks quite fit and trim. He tends to wear darker clothing, and you notice an assortment of weapons on him. On his belt he has many pouches, some full, some empty, one of them looks like the one you were just wearing.
Score
Level | 42 | Sex | male | Race | duergar | Ethos | Neutral | Align | Evil | Class | thief | Practices | 31 | Trains | 0 | Hometown | Hamsah Mu'tazz | Exp | 356320 | To Level | 20280 | Sphere | Concealment | Age mature, 113 years old (125 hours) | Hit Points | 599 | Mana | 410 | Movement | 622 | Strength | 22 | Intelligence | 16 | Wisdom | 18 | Dexterity | 22 | Constitution | 22 | Charisma | 14 | Carry # | 0/36 | Carry Weight | 0 lb 0 oz | | | Gold | 0 | Silver | 0 | Copper | 0 | Wimpy | 100 | Morale | Moderate | | | Hitroll | 7 | Damroll | 0 | | |
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Daggan's Role Chapter 1,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 10,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 9,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 8,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 7,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 6,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 5,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 4,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 3,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Role Chapter 2,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Immortal Comments,
Death_Angel,
31-Mar-06 06:40 PM, #2
Daggan's Statistics,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Gank-O-Meter,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's PK Statistics,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Cabal Powers List,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Skill List,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Title History,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Timeline,
Death_Angel,
31-Mar-06 06:40 PM, #
Daggan's Cabal Specifics,
Death_Angel,
31-Mar-06 06:40 PM, #1
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9991, "Daggan's Role Chapter 10"
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RoleChapter 10 Mushroom Farming Added Tue Jan 31 19:57:09 2006 at level 1:To say Daggan Ginch was bored would be a major understatement. He was the mushroom king of the underdark and his kingdom was vast, dull, and empty. after day he walked the empty warrens and tunnels with his large sacks looking for mushrooms. Bright orange, black, neon yellow, green; he kept all he found. Some mushrooms that shot spores at the lightest touch, some that shriveled and died at the first sign of light. Mostly he found the meaty white ones that were good for eating, and those he sold to the svirfnebli merchant who gave him a fair price.
Needless to say, this was not the life he had envisioned for himself while being raised by his escaped slave parents. They taught him how to read, how to speak, how to survive, and how to think. Daggan learned from them to think, and look out for number one, himself.
Daggan was always inherently cruel, joyous were the days when he stumbled upon lone svirfs, weak drow, or any of the not overly dangerous denizens of the Underdark.
One day, the Mushroom King found his royal treasure trove of mushrooms. If he could have seen two thousand feet above himself, he would have noticed the city watch of Voralian City changing, unaware of the hidden terrors that lie beneath the stone of that holiest of cities. Daggan didnt notice them either, though, he was more focused on the tell-tale twang of the pungent mushrooms in the air, but damned if he could find them.He wandered around for hours before finally stumbling upon the hidden crevice. He was barely able to squeeze into the crack, and it was a miracle itself that he somehow managed that feat. Upon entering the chamber, he knew something was very strange. The mushrooms he saw had a very unusual, golden glow to them. Daggan thought the mushrooms that were there would be more numerous from the strong smell, but he only counted twelve of them. Wondering exactly what he was dealing with, and long since having built up immunities to all side effects of the fungus, he plopped a mushroom in his mouth, chewed thoughtfully, swallowed, and felt a rush of blood to his brain before losing consciousness.
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9990, "Daggan's Role Chapter 9"
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RoleChapter 9 The Business Man Added Tue Jan 31 19:58:48 2006 at level 1:"Where did you say you got these again?", asked the wizard merchant as he again inspected the glowing fungi. Daggan knew he had stumbled upon something most valuable as soon as he saw the flash of greed come and go off the svirfnebli enchanters face after he had identified them.
"The time for questions is over, you will state a price or a find another buyer."Daggan was feeling ill again, he had not felt the same since he woke up in the cavern many hours after passing out. Coming into contact with anything magical was making him feel disgusting, the mushrooms, the wards around the city, the merchant, they all gave him a queasy feeling.
Daggan wished nothing more then to bury his dagger hilt deep into the mages throat and take his gold and leave, but he could feel the crossbows trained on him even if he couldnt see the guards. It was a dangerous business, trading with folks who hated him almost as much as he hated them.
Daggan refused the offered price straight away, quadrupling it. After reaching a very lucrative sum of gold for himself, the bargain was struck and he left the city from the same hidden entrance he entered it. He didnt bother leaving his contact the promised percentage of gold, he knew he would never return. He had enough gold to start a new life someplace else.
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9989, "Daggan's Role Chapter 8"
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RoleChapter 8 Why not to venture too close to Mortorn, The Recruit Added Tue Jan 31 20:05:21 2006 at level 1:Daggan could sense the presence of the wizard long before he saw him. He had managed to dodge the duergar recruiters the entirety of his life thus far, and he damned the luck of running into them the third day after he had begun his journey out of the underdark.He began to slowly backtrack out of the tunnel as slowly as he had entered, but he realized as soon as the jack hit him over the back of the head that he had already passed part of the patrol.His last thought was that he preferred blacking out to a blow to the head then to magic mushrooms.
The battalion he was thrown into was known as the 43rd, and he swiftly rose through the ranks to lead scout after he realized there was no easy way out of the army. He learned a lot about fighting, war, sneaking, and plotting during the time spent in the imprisonment of the army. He formed an alliance with four like-minded duergar, escape being their common thought; escape the war before it kills you was the plan. He learned much during that time of manipulation, deception, and concealment. His most cunning achievement was manipulating the Captain of the 43rd into putting him in a position where he could escape.
He had it all planned out in his mind, and the plan went off without a hitch. He warned the captain on the eve his fellow conspirators and he had planned for their escape. He knew the group of them would be caught almost as soon as he started plotting with them. They lacked his cold intellect and were far too unintelligent to ever pull off an escape on their own accord. Daggan was to lead the group into a 'hidden secret' crevice he had stumbled upon while scouting that lead to the surface. He did so, and as he waved the 'all clear' signal back to them and they entered the ambush of crossbow bolts and axes, he snuck off and sprinted like the wind down the tunnel away from the fighting and out of those cursed halls. An example was made of his fellows, 'The only way out of the tunnels beneath Mortorn is victory or death.'The Captain hung the bodies from each end of the camp on display, and didnt mention Daggan in the process, everyone else assumed he had been one of the four when he did not return.The Captains full gold pouch didnt inspire him to send anyone to bring Daggan back, either.
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9988, "Daggan's Role Chapter 7"
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RoleChapter 7 Daggan's Holey Faith and Beliefs Added Tue Jan 31 20:06:43 2006 at level 1:Survive
Firstly, Daggans main belief is that he should stay alive. There is nothing worth dying for, nothing worth risking his neck over. He will always try to keep himself safe while putting the risk on other people.
Greed
The more things you have, clearly the more wealthy you are. Daggan will never go back to mushroom farming and trading with grubby svirfs. He will hoard his new wealth and attempt to grow as powerful as he can without drawing too much attention to himself.
Concealment
This could be the most important of his beliefs. Never let others know your true intentions, if they know what you want, they will take it first. If they know where you are going, they will beat you there. If they know you believe things they do not, they might not give you things, they might even try to kill you. It is best to learn about other people and what they want, instead of telling them what you want, the fewer enemies you have, the more likely you will be to stay alive.
Deception
Deceive, deceive, deceive. Make 'friends' with everyone. Seek redemption while taking the bloodoath and bringing about eternal night to better help you serve drinks while planting a tree to hang criminals from. Never show your cards, always make people believe they are smarter then you.
Magic
Magic absolutely makes Daggan feel ill and disgusted. Something about the mushroom from beneath the old White Tower after it exploded made Daggan absolutely dislike anything remotely magical. He can sense it, smell it, taste it, and he tries to avoid it. Killing wizards does relieve the feeling of disgust, and he actually takes a pleasure in the act, more then relief.
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9985, "Daggan's Role Chapter 4"
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RoleChapter 4 Little Black Book, page 3 Added Tue Feb 7 20:55:30 2006 at level 25:Kaisse: After speaking for a bit, gave entrance into the village as a scout. Spellbane power is just a lovely dish that keeps the mage illness away. Stay away from Kaisse, let her think you're just another dumb duergar. Retrieve the head as needed, make yourself a valuable Scout, but stay alive. There's much to be gained in spying for mages, smartly.
Should be about time to take the guild over in Hamsah after a few more coins, once the guild grows, expand the network to other guilds, and then who know what might happen...
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9984, "Daggan's Role Chapter 3"
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RoleChapter 3 Little Black Book, page 4 Added Sat Feb 11 09:56:48 2006 at level 26:Rachel: Helped along in the Voralian Guild, says she will stand beside in times of conflict and give any information required of her. Says she will be Loyal to the Bandit's of Hamsah. Attempting to help her reach God Mother position. She seems impressionable enough to actually mean what she says, not bad qualities for a follower.
Brought Aereya, Joad, Milton, and Linonezi into the guild, according to sources, five more and we'll be tied with the Galadon pigs as far as membership goes.
Waslid: Started on the 'quest for knowledge' in the High Tower of Sorcery. So far has given 40 gold, we'll see how much more can be milked before I inform him he messed it up and it will be impossible for him to complete.
Ysaloerye: What a feisty dwarven wench. Thinkin' I'd like to tie her down in my hut and leave her wanting it. Not a bad goal to work towards on the side. Make sure she doesn't cut off any important parts in the mean time.
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9981, "Daggan's Immortal Comments"
In response to Reply #0
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Immortal CommentsThu Feb 2 23:45:36 2006 by 'Kastellyn' at level 14 (10 hrs): Wants to join the Village.
Sat Feb 4 01:23:34 2006 by 'An Immortal' at level 16 (11 hrs): An Immortal added 1500 exp for: Very nice role and description.
Wed Feb 8 09:05:07 2006 by 'Kastellyn' at level 25 (32 hrs): Has the recommendation of Throt.
Fri Feb 10 19:55:48 2006 by 'Qaledus' at level 26 (41 hrs): Looking to become Bandit King. I'm biased against low level leaders, but he's doing the work.
Fri Feb 17 14:53:14 2006 by 'Qaledus' at level 31 (60 hrs): Dropping off plenty of good presents, just need to catch him.
Sat Feb 18 11:37:29 2006 by 'An Immortal' at level 31 (63 hrs): An Immortal added 1000 exp for: Careful role, well-integrated into the goings-on of the guild.
Mon Feb 20 17:25:43 2006 by 'An Immortal' at level 35 (70 hrs): An Immortal added 1000 exp for: For becoming Bandit King of Hamsah Mu'Tazz. Very nicely done.
Mon Feb 20 17:45:20 2006 by 'Drokalanatym' at level 35 (70 hrs): Poor Hamsah thieves have a Bandit King that doesn't know any bindy stuff. :(
Tue Feb 21 19:16:59 2006 by 'Drokalanatym' at level 35 (73 hrs): As our role would suggest, we get mages to do favors, e.g. locate, for us.
Sun Feb 26 12:53:20 2006 by 'Qaledus' at level 37 (92 hrs): Sent out a note to all the guilds with my shrine passphrase. Bad move.
Sun Feb 26 12:53:46 2006 by 'Qaledus' at level 37 (92 hrs): Sent out a note saying if he collect 5k gold, I'll help him be cleansed of evil. WTF?
Sun Feb 26 12:57:51 2006 by 'Qaledus' at level 37 (92 hrs): Heh. I'm going to have to keep up on this guy's role.
Sun Mar 5 09:41:25 2006 by 'Qaledus' at level 42 (117 hrs): Just blackballed Ruubona for offending his delicate sensibilities.
Tue Mar 7 10:34:22 2006 by 'Dalteric' at level 42 (122 hrs): Honorable mention, March 06 Role Contest, good job!
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9973, "Daggan's Statistics"
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StatisticsExperience BreakdownExperience from Cabal raiding | 500 | Experience from Skill improvements | 10076 | Experience from Exploration | 2600 | Experience from Quests | 17800 | Experience from Commerce | 500 |
Adventuring StatisticsCharacter Created   | Tue Jan 31 19:48:49 2006
| Quests Completed   | 10 | Exploration Points Found   | 8 | Bonus Experience from Immortals   | 3500 | (WANTED) Criminal   | 0 times | % of lifetime in the wilderness   | 13 % | % of lifetime in the cities   | 31 % | % of lifetime in the Inn of the Eternal Star   | 6 % | % of lifetime caballed   | 76 % |
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9980, "Daggan's Gank-O-Meter"
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PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 22 | Total PK Assists   | 6 | Average Group Size Per Kill   | 1.32 |
Death's Gank-O-Meter says: Self-Reliant Average Group Size Per Death   | 1.75 |
Death's Ganked-O-Meter says: People Bring Friends to Beat You
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9979, "Daggan's PK Statistics"
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PK StatisticsPK StatisticsTotal PK Wins   | 22 (2 at level 42) | Total PK Losses   | 4 | Total Mob Deaths   | 4 |
PK Wins by Class | VS. transmuter   | 2 | VS. thief   | 1 | VS. warrior   | 2 | VS. anti-paladin   | 2 | VS. assassin   | 7 | VS. invoker   | 1 | VS. necromancer   | 1 | VS. conjurer   | 2 | VS. shapeshifter   | 4 |
PK Wins by Cabal | VS. None   | 16 | VS. EMPIRE   | 6 |
PK Wins by Align | VS. Good   | 4 | VS. Neutral   | 5 | VS. Evil   | 13 |
PK Deaths by Class | VS. warrior   | 3 | VS. assassin   | 1 |
PK Deaths by Cabal | VS. None   | 3 | VS. EMPIRE   | 1 |
PK Deaths by Align | VS. Good   | 0 | VS. Neutral   | 0 | VS. Evil   | 4 |
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Death_Angel | Fri 31-Mar-06 06:40 PM |
Member since 20th Sep 2024
17171 posts
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#9974, "Daggan's Cabal Specifics"
In response to Reply #0
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Cabal SpecificsCabal Statistics# of logins with their cabal item   | 56 | # of logins without their cabal item   | 2 | # of logouts with their cabal item   | 51 | # of logouts without their cabal item   | 2 | # of times they lost their cabal item   | 3 | # of times they retrieved their cabal item   | 1 | # of times they took another cabal item   | 0 |
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