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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14695, "[FORTRESS] Kyraea the Legend of the Battlefield"
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Kyraea the Legend of the Battlefield
DescriptionShe peeks out behind long dirty blonde bangs. An statuesque elf of exquisite poise and beauty is here before you. Her hair falls in cascades of waves and half-curls just slightly beneath her shoulders. Her green eyes are large and expressive, showing much hurt and pain, but also quiet strength and determination. The majority of what she wears looks to be light leathers and furs. Her deft hands grasp the hilts of her weapons sheathed in her belt. Her skin is flawless, the color of pale ivory. She handles herself well and seems light on her feet. Judging by her armor and demeanor, you surmise that she is a warrior. She stands about six and a half feet tall, but looks thin enough to walk upon the branch of a sapling without bending it.
Score
Level | 51 | Sex | female | Race | elf | Ethos | Chaotic | Align | Good | Class | warrior | Practices | 9 | Trains | 0 | Hometown | Voralian City | Exp | 586900 | To Level | 27100 | Sphere | Combat | Age mature, 338 years old (125 hours) | Hit Points | 768 | Mana | 634 | Movement | 871 | Strength | 18 | Intelligence | 25 | Wisdom | 21 | Dexterity | 23 | Constitution | 11 | Charisma | 17 | Carry # | 0/37 | Carry Weight | 0 lb 0 oz | | | Gold | 0 | Silver | 0 | Copper | 0 | Wimpy | 175 | Morale | Moderate | | | Hitroll | 0 | Damroll | 0 | | |
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Kyraea's Role Chapter 2,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Role Chapter 3,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Role Chapter 4,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Role Chapter 5,
Death_Angel,
14-Jun-07 07:20 AM, #2
Kyraea's Best Set of Equipment,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Statistics,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Class Specifics,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Cabal Specifics,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Timeline,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Skill List,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Skill List,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Cabal Powers List,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's PK Statistics,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Gank-O-Meter,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Immortal Comments,
Death_Angel,
14-Jun-07 07:20 AM, #
Kyraea's Role Chapter 1,
Death_Angel,
14-Jun-07 07:20 AM, #1
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14708, "Kyraea's Role Chapter 2"
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RoleChapter 2 The Letter and Darkness Added Tue May 1 19:27:55 2007 at level 50:Minds are mysterious, funny, and powerful things, and of all the races of Thera, the mind of an elf is something to fear in awe. Kyraea had enjoyed the longevity of her elven ancestry thus far. When she was born into new memory, leaving her past behind in Darsylon the first time and entered the academy, she could not remember her true age, so told the most approximate guess of what she thought it could be. This was the first sign that not all was well within her mind. Elves are not known for forgetting. When she took leave of the Fortress long enough to seek out an apothecary to forget even more of her life, she took another dark and dangerous step down a path where light was uncertain to exist. She was a new woman certainly, but moreso than she could have imagined.
"I take my rest. Fight well for the Light," Kyraea said to her fellow Maran and Acolytes. Hanging up her armor and most of her weapons, she put on her civilian clothes, hid a dagger beneath her cloak, and set out for Voralian. She had much to think on during her time away from adventuring. Not all was well with her memory lately. She had let go of her past and become a better warrior. While adventuring, she could remember all manner of things about her enemies' habits so that she could predict every one of their moves. When the adrenaline faded and she hung up her armor, though, she lost all knowledge of how they fought. It seemed very odd to her. There were also times when she'd leave and look down at the dagger in her hand without having any clue as to how to use it. When the knowledge returned to her, she felt both relieved and a little scared. What if this happened during a battle? The ramifications could not only mean her death, but the deaths of those around her as well. Letting down her companions was NOT an option. She would have to guard her mental faculties to her fullest abilities. But the greatest horror she had faced in recent times were the blackouts. She could remember leaving the Fortress sometimes dressed in her civilian clothes and then everything would go dark. She would wake up in different places wearing different clothes and sometimes with the scent of death on her. For the most part, she kept these difficulties to herself. If the others of the Fortress knew about he blackouts, could they depend on her any longer? Would she be allowed to fight alongside them? Thus far, while adventuring, no such occurrence has happened, and until it did, she didn't feel it was wise to share the information.
Then one day, she received a letter. She opened it before really looking at it, assuming that it was delivered correctly. Unfolding the paper, the writing read:
Llylithia,
I assume by now that you have observed all of Kyraea's movements. If you don't know them by heart then perhaps you haven't the abilities you boast of. If you do know them all, then why haven't you struck and ended her pathetic life? She is only an elf and they are all weak. Though I know their blood runs in your veins, I am certain you can be different. With her out of the way, you should be able to penetrate the Fortress and bring it down from within. The boss says that he has a guild full of heartless mercenaries ready and waiting to swarm and loot the place. He says its going to make the finest
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14709, "Kyraea's Role Chapter 3"
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RoleChapter 3 A New Woman, A Forgotten Past Added Sat Apr 28 19:29:38 2007 at level 49:Kyraea yearned for the feel of the grass of the valley beneath her feet. She had been away from Darsylon for years now and her homesickness almost became a serious physical malady. Yet, she knew that as much as she loved her home, she could never go back without being sure the forget spell would not rob her of her prowess again. Every elf she met in her adventures, she inquired about the news of her home. Would it be so sinful to be in the land she loved? Could she be blamed for wanting to return over wanting to help protect?
The inner turmoil raged on. For every reason she could think of to head home, there was a more pressing reason to stay away. It was because she loved Darsylon so much that she could not return. She knew this. It was more than mere sadness building inside her and gnawing away at her emotions, it was melancholy. How could anyone understand the paradox of virtue she tried to embody? It was pride and joy and love that made her leave so that she could become strong enough again to protect her people from afar. Yet, it was a morose pall upon her soul that she had to leave and could not come back.
The sadness that became a part of her affected her duty in many overt ways. While she had remastered two of the weapons that she once swung with deadly aplomb, the melancholy had kept her from reaching her full potential again. Many dark creatures fell beneath her axes and daggers, but she could claim no victory over any of the adventuring guilds. Her judgment was affected as well. While wiser tacticians might have retreated, she stayed on in battle, despairing and hoping for triumph. This proved to be her downfall many times as she fell again and again. The Empire and the Scions with their wicked-hearted creatures had indeed plucked her life strings numerous times, but Kyraea's greatest enemy was herself.
How could she have lost what was so important to her? The love of combat, the desire to protect the home she loved and uphold the light, the duty she swore all seemed to lag behind her overwhelming sadness. Her outsides started to become more of a husk of an elf, worn down by time and despair. She found herself trying to exude an emotionless exterior to hide the pain within, but she felt that it would bubble forth any moment. There had to be some sort of solution...
The answer came one rainy day when she roamed the Fortress in a barely-hidden foul temper. She was frustrated with herself for her inability to retrieve the Orb from the Empire. For a split second during her brooding, she wished she were still back in Darsylon, blissfully unaware of danger, forgetting all she knew of combat. Then it struck her... why could she not forget of Darsylon? If she forgot she had ever been in Darsylon or what it was and focused only on duty, then perhaps the sadness would abate. She decided she could no longer go on living the way she did and it was time for action.
Seeking an apothecary who was familiar with the benign versions of the spell and incorporating it into potions, Kyraea found a man in Hamsah who could help her. An old desert hermit, he gave her what she needed with no questions asked. Seeking solitude, she traveled up the mountains and faced the direction Darsylon was in. She focused on what she wanted to forget and rei
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14710, "Kyraea's Role Chapter 4"
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RoleChapter 4 Through Dreams, We are Stirred to Action Added Fri Apr 6 22:21:45 2007 at level 4:The orcish hordes allied with trolls and ogres under the leadership of a cruel and dastardly chief. The advanced forces sent to fight them never came back. As the valley began to flood with foul creatures, the elves ran toward the upper branches of the great trees near the palace for safety. Skirmishes were fought, but the hordes made their way to the palace and sieged it. Only in the nick of time did dwarven and human allies arrive to beat back the orcs, trolls, and ogres. While Kyraea survived, her family did not. She returned to her home, utterly distraught, stressed out from the recent war and the death of her family. She cried for seven days straight, never sleeping. The loss was unbearable, but moreso was the knowledge that she once could have done something to have prevented it.
When she finally slept on the eighth day, nightmares plagued her all throughout the night. At first they were vague and shapeless so that she couldn't recall them upon waking. After several more nights, they began to take vivid, terrifying form.
She was her noble self again, she had finally regained her position and rank. It was the night of a great celebration in the palace, but something seemed wrong. As the other nobles danced, fire rose up outside the palace windows. Kyraea began to panic, but no one else seemed bothered to stop dancing and laughing. She ran to a window to see the source of the fire. It felt so hot! As she turned around to look at the guests, they had all become orcs, each in elven attire and dancing merrily about. She dropped to her knees in despair and it was then the orcs noticed her. They started shuffling towards her and surrounding her. Their arms began to stretch towards her panicked form. Then, a great pain arose in her chest. It grew in intensity until claws exploded from it. Great searing agony overcame her as the creature inside ripped its way out. As she fell dying, the massive orc chief pulled his way from her crumpled form and shouted a horrendous war cry. The other orcs shouted along in glorious victory over the elves.
Kyraea shot straight upon from the nightmare. Her clothing and bedding were soaked with sweat. As she put a hand to her chest, remembering the agony she felt only moments ago, she made up her mind as to what to do. She would leave tonight for Voralia City. There she would put the pain of her past behind her and dedicate herself to the destruction of the evil orcish hordes as well as any others who would try one day to come to Darsylon. It was her fault for accepting an unjust punishment and it had taken too long for her to realize her mistake. Now, she would dedicate herself to the cause, society be damned. It was not for righteous to stand idly by while the defenseless innocent were being slaughtered. Rules had their place, but not to the detriment of the good of the whole. It was her time to rise to the task, and the journey would start at the first swing of her blade.
As she cut with her dagger, something vaguely familiar arose in her. Having the wits of an elf, she wondered if her distance from Darsylon caused the spell to weaken. In such case, could she ever return to help when it was needed? Would she be welcome? For now, practice and honing come first.
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14711, "Kyraea's Role Chapter 5"
In response to Reply #0
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RoleChapter 5 The Sad Tale of a Heroine Elf Added Fri Apr 6 21:41:18 2007 at level 1:It had been almost a century and a half since Kyraea Villaron had felt the full weight of a weapon in her delicate elven hands. As the angry creature before her rised upon its haunches, feigning to strike, she tried to summon the memory of her past ferocity. She felt the hand with the dagger in it move with a mind of its own, slicing into the creature's belly and drawing blood, but it still felt amateurish. It would take time, she thought. As the creature fell dead, she wiped the blood from her practice blade and recollected her past. Perhaps there lie the key to attaining former glory.
Kyraea took up physical combat in her fiftieth year of age. That was the age in which all the children of nobles in Darsylon branched in their studies. For some, magic or thievery or forestry became their focus. Those who chose worship became clerics and started along the path of prayer and righteousness. Yet, for others, nothing drew more dedication, glory, pain, and danger like the path of a warrior. Most nobles learned some swordplay, but few chose to become masters and mistresses of all weapons. It was this life path that Kyraea took up. She was an able student, moreso than many of the others. As time progressed, Kyraea grew from student to instructor to trusted battle advisor to general. By her hundredth year of life, there was no elf in Darsylon or in all Thera who could match blades or skill with her. Though she was untried in war, she was respected and feared by all who met her.
Then war came.
The orcish horde, under the leadership of a new chief, rampaged towards Darsylon. As the general of the advance forces, Lady Kyraea took command and rode into battle upon the open plains to the south. It was here the first skirmishes were fought. As a noble, she was to command the troops from the rear and send out warriors to face the hordes. The enemy was too numerous, however, and the troops were soon decimated. Morale was dwindling quickly and her advisors suggested retreat. Yet, to admit defeat so soon when the enemy drew so near to the valley meant that many of her kinsman would be hopelessly slaughtered. Ignoring the protests of her war council, she took up her blades and rode headlong into battle. Her troops, seeing her bravery, followed after her. To the unbiased observer, it was poetic to watch her fight. Any orc that stood before her fell in the blink of an eye. Though most orc wielded baneful iron, Kyraea was as hard to strike as the wind itself, and breezed through the horde with nary a scratch. Some of her troops did fall behind her, but they were so mesmerized and heartened by the ferocity of their general that they fought with renewed vigor. It was not long before Kyraea had the orc chief's head on a pike as she rode to Darsylon to report victory.
Elven society is a funny thing. While each elf holds in them intrinsic goodness and light, they still have strict rules that can seem harsh to any outsider. Upon hearing the report of the battle, they looked sternly upon Kyraea for her actions. Many lives were saved as the result of her actions, but she broke the rules of her position. A noble is to command troops, not lower themselves to the place of a common soldier. Seeing her actions as unforgivable, they tried and convicted her in the noble
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14697, "Kyraea's Statistics"
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StatisticsExperience BreakdownExperience from Cabal raiding | 17200 | Experience from Skill improvements | 12006 | Experience from Exploration | 5150 | Experience from Quests | 3450 | Experience from Commerce | 3360 |
Adventuring StatisticsCharacter Created   | Fri Apr 6 21:35:35 2007
| Quests Completed   | 8 | Exploration Points Found   | 17 | Bonus Experience from Immortals   | 4500 | (WANTED) Criminal   | 3 times | Hours spent at Hero   | 49 hours | % of lifetime in the wilderness   | 38 % | % of lifetime in the cities   | 15 % | % of lifetime in the Inn of the Eternal Star   | 0 % | % of lifetime caballed   | 69 % |
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14698, "Kyraea's Class Specifics"
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Class SpecificsWeapon Specializations | Dagger | Axe |
Legacies | Dance Upon the Southern Wind | Striking the Shadow's Footfall |
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14699, "Kyraea's Cabal Specifics"
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Cabal SpecificsCabal Statistics# of logins with their cabal item   | 42 | # of logins without their cabal item   | 8 | # of logouts with their cabal item   | 36 | # of logouts without their cabal item   | 11 | # of times they lost their cabal item   | 8 | # of times they retrieved their cabal item   | 6 | # of times they took another cabal item   | 27 |
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14704, "Kyraea's PK Statistics"
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PK StatisticsPK StatisticsTotal PK Wins   | 20 (13 at level 51) | Total PK Losses   | 35 | Total Mob Deaths   | 11 | # of Assassination Deaths   | 3 |
PK Wins by Class | VS. warrior   | 6 | VS. anti-paladin   | 2 | VS. assassin   | 1 | VS. ranger   | 1 | VS. necromancer   | 2 | VS. shaman   | 1 | VS. healer   | 1 | VS. berserker   | 2 | VS. shapeshifter   | 4 |
PK Wins by Cabal | VS. None   | 6 | VS. BATTLE   | 2 | VS. EMPIRE   | 7 | VS. SCION   | 3 | VS. TRIBUNAL   | 2 |
PK Wins by Align | VS. Good   | 0 | VS. Neutral   | 1 | VS. Evil   | 19 |
PK Deaths by Class | VS. transmuter   | 1 | VS. warrior   | 13 | VS. anti-paladin   | 3 | VS. assassin   | 5 | VS. ranger   | 1 | VS. invoker   | 2 | VS. necromancer   | 3 | VS. shaman   | 2 | VS. berserker   | 2 | VS. shapeshifter   | 3 |
PK Deaths by Cabal | VS. None   | 5 | VS. OUTLANDER   | 2 | VS. BATTLE   | 2 | VS. EMPIRE   | 18 | VS. SCION   | 6 | VS. TRIBUNAL   | 2 |
PK Deaths by Align | VS. Good   | 0 | VS. Neutral   | 1 | VS. Evil   | 34 |
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Death_Angel | Thu 14-Jun-07 07:20 AM |
Member since 20th Sep 2024
17171 posts
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#14705, "Kyraea's Gank-O-Meter"
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PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 20 | Total PK Assists   | 11 | Average Group Size Per Kill   | 1.61 |
Death's Gank-O-Meter says: Somewhat Ganky Average Group Size Per Death   | 1.23 |
Death's Ganked-O-Meter says: Murdered By The Self-Reliant
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