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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14358, "[TRIBUNAL] Vessit the Spectre, Magistrate of Galadon"
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Vessit the Spectre, Magistrate of Galadon
DescriptionThis older man's height is only around five foot ten inches. His hair is thinning and hangs down in loose gray strands past his shoulders. His face is set in an almost permanent half-scowl. His features have hardened with age and begun to take on a sunken appearance. A light gray stubble coats his face. His dark eyes often narrowed with a malicious gleam. He is slender to the point of malnourishment and his pale and unhealthy pallor only adds to the sickly appearance. His fingernails are yellowed and black under the tips from layer upon layer of dirt and grime and gods only know what else. A necklace made from the bones of giant fingers which have been sun bleached stand out starkly around his neck.
Score
Level | 47 | Sex | male | Race | human | Ethos | Orderly | Align | Evil | Class | necromancer | Practices | 3 | Trains | 0 | Hometown | Galadon | Exp | 376300 | To Level | 20000 | Sphere | Envy | Age old, 61 years old (300 hours) | Hit Points | 455 | Mana | 876 | Movement | 592 | Strength | 17 | Intelligence | 23 | Wisdom | 20 | Dexterity | 16 | Constitution | 7 | Charisma | 14 | Carry # | 0/32 | Carry Weight | 0 lb 0 oz | | | Gold | 4 | Silver | 44 | Copper | 14 | Wimpy | 0 | Morale | Moderate | | | Hitroll | 7 | Damroll | 0 | | |
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Vessit's Role Chapter 3,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Role Chapter 4,
Death_Angel,
15-May-07 10:00 AM, #2
Vessit's Statistics,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Cabal Specifics,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Timeline,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Skill List,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Spell List,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's PK Statistics,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Gank-O-Meter,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Immortal Comments,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Role Chapter 1,
Death_Angel,
15-May-07 10:00 AM, #
Vessit's Role Chapter 2,
Death_Angel,
15-May-07 10:00 AM, #1
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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14369, "Vessit's Role Chapter 3"
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RoleChapter 3 Captive again Added Sat Mar 10 08:46:53 2007 at level 27:The boy traveled through the wilds for two days with no destination in mind, only to keep moving away from the old man. He dozed in and out of sleep as the lumbering giants strides rocked him from within. When he was awake he ate what he could find, mostly the insect larvae that infested the zombie. He had passed near some outlying farms and small cottages. He was too young and too inexperienced to understand he was drawing near civilization, or that he was being tracked. The only thing that saved him and his carrier from a hail of arrows was the confusion by the woodsman of a zombie seeming to travel of its own accord. It seemed to have no intention of harming anyone or anything and the oddity of it made the man uneasy, so he left off his chase as it neared the city of Galadon under the night sky. All he could do was try to push the wonderment of it from his mind and go back to things that made sense to him.
The boy was scared of the city, but it was dark and the gate did not seem to be under any kind of high alert by the guards. He pulled the rib cage shutters closed and peered between the cracks as he rode into town.
He was in town for all of ten minutes eyeing the delicious looking delights in the various shop windows and almost missed the small group that were arguing and gesturing towards him. They had to be talking about him and he froze in terror. There were four of them, only two were actually speaking. The other two were just staring at each other with obvious aggression in their eyes. A great stout man, clad in shiny armor and another man of almost equal height, but much more slender in black robes, each with a younger person behind them. After another moment, the larger shinier man made one last loud remark and a threatening gesture towards the boy before walking off in a huff. The black robed man barked a quick order to his younger counterpart and gestured also towards the boy before losing himself in his thoughts.
The young man walked over towards the zombie and began to utter unsteady arcane commands at the undead construct. The boy inside could feel control being wrested from him and panicked. He closed his eyes tight and concentrated on maintaining control. The apprentice could feel the zombie fighting him for control, confused he stopped and peered at the still not moving zombie. The boy inside felt the battle for control cease and opened his eyes, he saw the young man approaching him even closer, cautiously and studying the zombie from head to foot as he did so. He saw the young man notice the "shutters". The boys body would not respond, the fear had knocked the wind from him. When the young man opened the little doors the boys instincts took over. The giants hands slammed together on each side of the young apprentices head, as that happened the boy launched himself repeatedly biting the face that was intruding into his home. There was a loud grating pop like a chicken leg being bitten through and a squelching sound as his head collapsed. The hands released and the body fell, the young boy saw the man in black robes curse and utter an unfamiliar arcane word.
The next moment would create a memory that would never leave his mind despite his young age. The sensation of everything around him being ripped apar
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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14370, "Vessit's Role Chapter 4"
In response to Reply #0
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RoleChapter 4 The perfect toy Added Fri Feb 23 00:47:34 2007 at level 1:Vessiti was a kindly old man. He had thin white hair, a crouched elderly posture and matching old man shuffle. Always a warm smile on his face. He had a small shop, he was a craftsman. A toy maker.
When the sun would begin to set, Vessiti would begin the process of closing down his shop. Pushing a worn out broom around the shop, doing little than moving a little bit of dirt around. Turning down the interior lamps. Pulling the curtains across the little windows. If anyone had been peering in a window through a gap in the curtains they would have seen elderly old Vessiti shuffle over to the stairs that lead up to his small room, but instead go into the cellar door that lead down to his workshop. However, no one was peeking in and he knew it, you didn't last as long as Vessiti did if you weren't cautious.
As he stepped through the slightly crooked door and turned on the landing at the top of the stairs to close it, he stood a little straighter and his stride lengthened noticeably as he descended the stairs. The warm smile faded and left his face looking dour and tensed. He made the transition without thinking about it. It was like taking off an overly itchy sweater that he'd been forced to wear under the heat of the sun, but it was necessary and it kept him safe. Much like the enchantment over the shop room that negated the ability to detect evil. A spell of half subterfuge and half cleansing, it made his skin crawl to stand in it, but a person could get used to just about anything.
It was no accident that Vessiti's shop was so close to a graveyard. He walked directly for the back wall with one quick scanning glance over his shoulder, even though he knew no one was there. He hated that he did those things, he hated even more how much his survival was dependent upon it. That would all be over soon, he had been working for decades on a way to impress that crazy priest in order to get his hands on The Elixir and he thought he had finally found a way. Grumbling to himself, he casually waved his hand over seemingly nothing. As he did so, the plain stone wall collapsed in on itself allowing him passage. Once he was over the threshold the section of wall reformed, the bones set in mortar on the other side of the stones reassembling like a puzzle.
Over the years he had concocted a great many clever ways to make use energies from the prime negative plane. His latest work was certainly his greatest creation. Everyday he spent smiling and nodding, pretending to barely hear or see the children coming into his shop to see his ingenious and clever toys. He almost did not have time to despise them for their youth as much as he longed to get back down to his real workshop and continue his efforts. He rarely slept, spending the entirety of his nights down here in the earth.
The work space, as it was, was as large the main room upstairs. Bare earth with a long work bench along one wall and an assortment of tools lining the shelves underneath. There was a tunnel hole about six feet high on the side closest to the cemetery. The two zombies he had set at the task of tunneling under the cemetery plots had just re-entered the hole in search of more graves to steal "materials" from. They had to work almost constantly, making the tunnel, finding
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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14359, "Vessit's Statistics"
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StatisticsExperience BreakdownExperience from Cabal raiding | 1000 | Experience from Skill improvements | 11977 | Experience from Exploration | 4875 | Experience from Quests | 8450 | Experience from Commerce | 6385 |
Adventuring StatisticsCharacter Created   | Fri Feb 23 00:39:13 2007
| Quests Completed   | 12 | Exploration Points Found   | 22 | Bonus Experience from Immortals   | 8250 | (WANTED) Criminal   | 0 times | % of lifetime in the wilderness   | 14 % | % of lifetime in the cities   | 40 % | % of lifetime in the Inn of the Eternal Star   | 0 % | % of lifetime caballed   | 95 % |
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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14360, "Vessit's Cabal Specifics"
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Cabal SpecificsCabal Statistics# of logins with their cabal item   | 117 | # of logins without their cabal item   | 14 | # of logouts with their cabal item   | 109 | # of logouts without their cabal item   | 6 | # of times they lost their cabal item   | 5 | # of times they retrieved their cabal item   | 2 | # of times they took another cabal item   | 4 |
# of (WANTED) flags placed   | 80 | # of (WANTED) flags removed   | 3 | # of criminals killed   | 24 | % of lifetime on duty   | 50 % |
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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14364, "Vessit's PK Statistics"
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PK StatisticsPK StatisticsTotal PK Wins   | 65 (31 at level 47) | Total PK Losses   | 44 | Total Mob Deaths   | 30 | # of Power Word Kills   | 5 |
PK Wins by Class | VS. transmuter   | 2 | VS. thief   | 4 | VS. warrior   | 31 | VS. paladin   | 2 | VS. anti-paladin   | 1 | VS. assassin   | 4 | VS. ranger   | 3 | VS. invoker   | 1 | VS. bard   | 5 | VS. shaman   | 2 | VS. druid   | 2 | VS. conjurer   | 2 | VS. berserker   | 2 | VS. shapeshifter   | 4 |
PK Wins by Cabal | VS. None   | 22 | VS. FORTRESS   | 10 | VS. OUTLANDER   | 7 | VS. BATTLE   | 19 | VS. HERALD   | 1 | VS. NEXUS   | 6 |
PK Wins by Align | VS. Good   | 26 | VS. Neutral   | 29 | VS. Evil   | 10 |
PK Deaths by Class | VS. transmuter   | 1 | VS. warrior   | 23 | VS. paladin   | 4 | VS. assassin   | 2 | VS. necromancer   | 2 | VS. bard   | 6 | VS. shaman   | 2 | VS. conjurer   | 4 |
PK Deaths by Cabal | VS. None   | 11 | VS. FORTRESS   | 9 | VS. OUTLANDER   | 4 | VS. BATTLE   | 13 | VS. EMPIRE   | 1 | VS. SCION   | 5 | VS. TRIBUNAL   | 1 |
PK Deaths by Align | VS. Good   | 15 | VS. Neutral   | 15 | VS. Evil   | 14 |
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Death_Angel | Tue 15-May-07 10:00 AM |
Member since 20th Sep 2024
17171 posts
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#14365, "Vessit's Gank-O-Meter"
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PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 65 | Total PK Assists   | 17 | Average Group Size Per Kill   | 1.39 |
Death's Gank-O-Meter says: Self-Reliant Average Group Size Per Death   | 1.23 |
Death's Ganked-O-Meter says: Murdered By The Self-Reliant
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