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Topic subject[TRIBUNAL] Vessit the Spectre, Magistrate of Galadon
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=14358
14358, [TRIBUNAL] Vessit the Spectre, Magistrate of Galadon
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Vessit the Spectre, Magistrate of Galadon


Description

This older man's height is only around five foot ten inches. His hair is
thinning and hangs down in loose gray strands past his shoulders. His
face is set in an almost permanent half-scowl. His features have hardened
with age and begun to take on a sunken appearance. A light gray stubble
coats his face. His dark eyes often narrowed with a malicious gleam. He
is slender to the point of malnourishment and his pale and unhealthy pallor
only adds to the sickly appearance. His fingernails are yellowed and
black under the tips from layer upon layer of dirt and grime and gods only
know what else. A necklace made from the bones of giant fingers which
have been sun bleached stand out starkly around his neck.

Score

Level47SexmaleRacehuman
EthosOrderlyAlignEvilClassnecromancer
Practices3Trains0HometownGaladon
Exp376300To Level20000SphereEnvy
Age old, 61 years old (300 hours)
Hit Points455Mana876Movement592
Strength17Intelligence23Wisdom20
Dexterity16Constitution7Charisma14
Carry #0/32Carry Weight0 lb 0 oz  
Gold4Silver44Copper14
Wimpy0MoraleModerate  
Hitroll7Damroll0  
14369, Vessit's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


Captive again
Added Sat Mar 10 08:46:53 2007 at level 27:

The boy traveled through the wilds for two days with no destination in mind,
only to keep moving away from the old man. He dozed in and out of sleep as
the lumbering giants strides rocked him from within. When he was awake he
ate what he could find, mostly the insect larvae that infested the zombie.
He had passed near some outlying farms and small cottages. He was too young
and too inexperienced to understand he was drawing near civilization, or that
he was being tracked. The only thing that saved him and his carrier from a
hail of arrows was the confusion by the woodsman of a zombie seeming to
travel of its own accord. It seemed to have no intention of harming anyone
or anything and the oddity of it made the man uneasy, so he left off his
chase as it neared the city of Galadon under the night sky. All he could do
was try to push the wonderment of it from his mind and go back to things that
made sense to him.

The boy was scared of the city, but it was dark and the gate did not seem to
be under any kind of high alert by the guards. He pulled the rib cage
shutters closed and peered between the cracks as he rode into town.

He was in town for all of ten minutes eyeing the delicious looking delights
in the various shop windows and almost missed the small group that were
arguing and gesturing towards him. They had to be talking about him and he
froze in terror. There were four of them, only two were actually speaking.
The other two were just staring at each other with obvious aggression in
their eyes. A great stout man, clad in shiny armor and another man of almost
equal height, but much more slender in black robes, each with a younger
person behind them. After another moment, the larger shinier man made one
last loud remark and a threatening gesture towards the boy before walking off
in a huff. The black robed man barked a quick order to his younger
counterpart and gestured also towards the boy before losing himself in his
thoughts.

The young man walked over towards the zombie and began to utter unsteady
arcane commands at the undead construct. The boy inside could feel control
being wrested from him and panicked. He closed his eyes tight and
concentrated on maintaining control. The apprentice could feel the zombie
fighting him for control, confused he stopped and peered at the still not
moving zombie. The boy inside felt the battle for control cease and opened
his eyes, he saw the young man approaching him even closer, cautiously and
studying the zombie from head to foot as he did so. He saw the young man
notice the "shutters". The boys body would not respond, the fear had
knocked the wind from him. When the young man opened the little doors the
boys instincts took over. The giants hands slammed together on each side
of the young apprentices head, as that happened the boy launched himself
repeatedly biting the face that was intruding into his home. There was a
loud grating pop like a chicken leg being bitten through and a squelching
sound as his head collapsed. The hands released and the body fell, the young
boy saw the man in black robes curse and utter an unfamiliar arcane word.

The next moment would create a memory that would never leave his mind despite
his young age. The sensation of everything around him being ripped apar

14370, Vessit's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


The perfect toy
Added Fri Feb 23 00:47:34 2007 at level 1:

Vessiti was a kindly old man. He had thin white hair, a crouched elderly
posture and matching old man shuffle. Always a warm smile on his face. He
had a small shop, he was a craftsman. A toy maker.

When the sun would begin to set, Vessiti would begin the process of closing
down his shop. Pushing a worn out broom around the shop, doing little than
moving a little bit of dirt around. Turning down the interior lamps.
Pulling the curtains across the little windows. If anyone had been peering
in a window through a gap in the curtains they would have seen elderly old
Vessiti shuffle over to the stairs that lead up to his small room, but
instead go into the cellar door that lead down to his workshop. However, no
one was peeking in and he knew it, you didn't last as long as Vessiti did if
you weren't cautious.

As he stepped through the slightly crooked door and turned on the landing at
the top of the stairs to close it, he stood a little straighter and his
stride lengthened noticeably as he descended the stairs. The warm smile
faded and left his face looking dour and tensed. He made the transition
without thinking about it. It was like taking off an overly itchy sweater
that he'd been forced to wear under the heat of the sun, but it was necessary
and it kept him safe. Much like the enchantment over the shop room that
negated the ability to detect evil. A spell of half subterfuge and half
cleansing, it made his skin crawl to stand in it, but a person could get used
to just about anything.

It was no accident that Vessiti's shop was so close to a graveyard. He
walked directly for the back wall with one quick scanning glance over his
shoulder, even though he knew no one was there. He hated that he did those
things, he hated even more how much his survival was dependent upon it. That
would all be over soon, he had been working for decades on a way to impress
that crazy priest in order to get his hands on The Elixir and he thought he
had finally found a way. Grumbling to himself, he casually waved his hand
over seemingly nothing. As he did so, the plain stone wall collapsed in on
itself allowing him passage. Once he was over the threshold the section of
wall reformed, the bones set in mortar on the other side of the stones
reassembling like a puzzle.

Over the years he had concocted a great many clever ways to make use energies
from the prime negative plane. His latest work was certainly his greatest
creation. Everyday he spent smiling and nodding, pretending to barely hear
or see the children coming into his shop to see his ingenious and clever
toys. He almost did not have time to despise them for their youth as much as
he longed to get back down to his real workshop and continue his efforts. He
rarely slept, spending the entirety of his nights down here in the earth.

The work space, as it was, was as large the main room upstairs. Bare earth
with a long work bench along one wall and an assortment of tools lining the
shelves underneath. There was a tunnel hole about six feet high on the side
closest to the cemetery. The two zombies he had set at the task of tunneling
under the cemetery plots had just re-entered the hole in search of more
graves to steal "materials" from. They had to work almost constantly, making
the tunnel, finding

14359, Vessit's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding1000
Experience from Skill improvements11977
Experience from Exploration4875
Experience from Quests8450
Experience from Commerce6385

Adventuring Statistics

Character Created  Fri Feb 23 00:39:13 2007
Quests Completed  12
Exploration Points Found  22
Bonus Experience from Immortals  8250
(WANTED) Criminal  0 times
% of lifetime in the wilderness  14 %
% of lifetime in the cities  40 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  95 %
14360, Vessit's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  117
# of logins without their cabal item  14
# of logouts with their cabal item  109
# of logouts without their cabal item  6
# of times they lost their cabal item  5
# of times they retrieved their cabal item  2
# of times they took another cabal item  4

# of (WANTED) flags placed  80
# of (WANTED) flags removed  3
# of criminals killed  24
% of lifetime on duty  50 %
14361, Vessit's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Sat Feb 24 23:01:42 2007 at level 18 (11 hrs):
Inducted into TRIBUNAL by Eoal.

Sat Feb 24 23:05:29 2007 at level 18 (11 hrs):
Eoal assigned Vessit to Seantryn Modan.

Sun Feb 25 01:30:42 2007 at level 20 (11 hrs):
Vessit advanced to level 20 <PK: 0-2>

Sat Mar 10 10:19:30 2007 at level 30 (56 hrs):
Vessit advanced to level 30 <PK: 2-6>

Thu Mar 15 23:01:50 2007 at level 36 (97 hrs):
Kholav assigned Vessit to Voralian City.

Sat Mar 17 15:30:50 2007 at level 36 (102 hrs):
Kholav assigned Vessit to Hamsah Mu'Tazz.

Sat Mar 17 20:51:44 2007 at level 37 (106 hrs):
Kholav assigned Vessit to Galadon.

Sun Mar 25 04:04:01 2007 at level 40 (148 hrs):
Vessit advanced to level 40 <PK: 26-13>

Sat May 12 17:35:33 2007 at level 47 (296 hrs):
Hero Delete

Sun May 13 18:10:37 2007 at level 47 (300 hrs):
Hero Delete

14362, Vessit's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 1dagger98%
Level 1sword100%
Level 1whip95%
Level 1scrolls76%
Level 1talismans77%
Level 1wands92%
Level 1recall100%
Level 1spellcraft100%
Level 2improved compare83%
Level 7meditation100%
Level 9haggle86%
Level 10wanted100%
Level 11inspect goods1%
Level 12judge76%
Level 14parry100%
Level 14trance100%
Level 15fast healing100%
Level 15guard call88%
Level 15vigilance100%
Level 16informant70%
Level 19embalm88%
Level 20hand to hand77%
Level 20lash75%
Level 20manacles78%
Level 20pen75%
Level 25second attack100%
Level 27repel undead80%
Level 31mystical armor use85%
Level 34bone armor use79%
Level 35deputize72%
Level 38speak with dead75%
14363, Vessit's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Spell List

Level 1chill touch100%
Level 1detect magic94%
Level 2torment spirit78%
Level 3detect invis100%
Level 3ghoulish numbing77%
Level 4invis98%
Level 5armor of living bone99%
Level 6faerie fire100%
Level 8reanimate83%
Level 9infravision79%
Level 10sleep96%
Level 11weaken100%
Level 12blindness100%
Level 13teleport83%
Level 14dispel magic77%
Level 15identify100%
Level 15gravesight86%
Level 16corpse thrall81%
Level 17faerie fog93%
Level 17poison100%
Level 18cancellation77%
Level 18curse100%
Level 19energy drain82%
Level 20lesser golem88%
Level 23crimson scourge99%
Level 24wraithform100%
Level 25animate dead93%
Level 26disruption100%
Level 27summon100%
Level 27graft78%
Level 28vampiric touch100%
Level 29wall of putrid flesh83%
Level 30control undead77%
Level 32word of recall90%
Level 33greater undead92%
Level 35forget76%
Level 36invis to undead72%
Level 38greater golem89%
Level 39power word decay75%
Level 40power word kill94%
Level 41manifest shadow80%
14364, Vessit's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  65 (31 at level 47)
Total PK Losses  44
Total Mob Deaths  30
# of Power Word Kills  5

PK Wins by Class
VS. transmuter  2
VS. thief  4
VS. warrior  31
VS. paladin  2
VS. anti-paladin  1
VS. assassin  4
VS. ranger  3
VS. invoker  1
VS. bard  5
VS. shaman  2
VS. druid  2
VS. conjurer  2
VS. berserker  2
VS. shapeshifter  4

PK Wins by Cabal
VS. None  22
VS. FORTRESS  10
VS. OUTLANDER  7
VS. BATTLE  19
VS. HERALD  1
VS. NEXUS  6

PK Wins by Align
VS. Good  26
VS. Neutral  29
VS. Evil  10

PK Deaths by Class
VS. transmuter  1
VS. warrior  23
VS. paladin  4
VS. assassin  2
VS. necromancer  2
VS. bard  6
VS. shaman  2
VS. conjurer  4

PK Deaths by Cabal
VS. None  11
VS. FORTRESS  9
VS. OUTLANDER  4
VS. BATTLE  13
VS. EMPIRE  1
VS. SCION  5
VS. TRIBUNAL  1

PK Deaths by Align
VS. Good  15
VS. Neutral  15
VS. Evil  14
14365, Vessit's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  65
Total PK Assists  17
Average Group Size Per Kill  1.39

Death's Gank-O-Meter says: Self-Reliant

Average Group Size Per Death  1.23

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

14366, Vessit's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Sat Feb 24 22:37:02 2007 by 'An Immortal' at level 18 (11 hrs):
An Immortal added 2000 exp for: Interesting role start. How did we get from here to where he is today?

Sat Mar 10 10:19:30 2007 by 'An Immortal' at level 30 (56 hrs):
An Immortal added 2500 exp for: More role updates and role contest winnering!

Mon Mar 19 18:40:25 2007 by 'An Immortal' at level 38 (120 hrs):
An Immortal added 2000 exp for: add Doing a job for me. (Marmaanth)

Sat Mar 31 11:33:26 2007 by 'Eshval' at level 46 (178 hrs):
RC entry: Won in Feb, so I passed them by. Were there entries between the Feb contest and the cutoff date, I would have considered them.

Tue Apr 10 23:48:57 2007 by 'An Immortal' at level 47 (213 hrs):
An Immortal added 1000 exp for: Nice interaction with the EHP.

Wed Apr 11 00:30:51 2007 by 'An Immortal' at level 47 (213 hrs):
An Immortal added 750 exp for: Nice ballsy showing against three Outlanders in the Pass. Fought smart, but tough foes.

14367, Vessit's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


On his own at last
Added Fri Apr 6 18:13:10 2007 at level 47:

In the ten years that Vessit had been a servant for Bristen, the boy never
needed to be shown more than once in any given task. Bristen was cautious
and was careful when he left the guild to protect himself with magical
devices before roaming around the city or even outside its walls. It had
saved him many times over, through this Vessit would escape yet again.

It was overly simple and took nothing more than replacing a potion of
protection with a concoction that would make even the strongest mind sleep
for hours. It was not as quick for Bristen as it was for old man Vessiti.
Bristen found himself on one of Vessits clever frame-like structures. His
tongue removed and his mouth crudely sewn shut.Vessit took a good long time
with this prize. He did not even notice when Bristen finally expired and
continued for hours after exploring the inner workings of a man before
donning the robes of his former master taking his place in the guild hall as
an initiate.

14368, Vessit's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


First days in the guild
Added Fri Apr 6 18:11:35 2007 at level 47:

With the old man Vessitis shop staying abnormally closed, it did not take
long for some of the more nosey townsfolk who assumed the old man had passed
in his sleep to rationalize breaking into his home and shop to check up on
him.

Word travels fast with the most watered down of rumors.Once the old mans
secret was discovered the news spread through taverns and guild halls of
necromancers like wildfire. It did not take long for the wizened mage who
brought the child into the guild to put the pieces together. He had his own
plans for the child.

He spent his childhood near and in the guild hall of necromancers in Galadon.
He became the charge of the dark mage that captured him like a little prize
on his first day within the city. Other children spent their days playing,
doing chores, and their studies if they were lucky enough to be educated.
His days were spent following after Bristen, cleaning and doing his bidding.
Much to the dismay of Vessit, what Bristen had dubbed him, the mage would not
teach him anything. The child did not know it, but some part of Bristen
feared him. Vessit watched when he could and spent any time he could get
alone in the shadows of alleys luring stray cats and dogs to him. He was
very careful not to let Bristen discover his hobby.

Vessit managed to build what looked like the frame of a painting. Which he
became very adept at pinning the feet of the pets he found to so that he
could further examine them in greater detail. He was very clever at
disposing of the remaining materials from his meticulous studies.

The boy was very clever and adept at making intuitive leaps. The fact that
Bristen had kept him around was reason enough to fear whatever plans he had
for Vessit. He would have to free himself from this one as well.