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ZulghinlourFri 29-May-09 10:16 AM
Member since 04th Mar 2003
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#1952, "Automated reboots after 72 hour uptimes"


          

I added this feature in about 2 weeks ago, and finally got to see it in action last night! No more super-long uptimes (though I will admit I loved seeing us up for a week without a crash when it happened).

You can see the current uptime in the uptime command

Carrion Fields started up at Fri May 29 01:29:57 2009 (CST)
System time is Fri May 29 10:15:49 2009 (CST)
Carrion Fields current uptime 08:45:52

So long, and thanks for all the fish!

  

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Reply Hmm, whats the advantage of it? Some new clean-up proce..., Rodriguez, 29-May-09 01:05 PM, #1
     Reply No real advantage..., Zulghinlour, 29-May-09 01:07 PM, #2
          Reply And loading shoppers with money, Dwoggurd, 29-May-09 02:42 PM, #3
               Reply RE: And loading shoppers with money, Zulghinlour, 29-May-09 02:42 PM, #4
                    Reply Well, Dwoggurd, 29-May-09 05:02 PM, #5
                    Reply RE: Well, Daevryn, 29-May-09 05:39 PM, #6
                         Reply Except, Greddarh, 31-May-09 06:49 AM, #7
                              Reply Well, right:, Daevryn, 31-May-09 11:49 AM, #8
                    Reply And on that note..., _Magus_, 31-May-09 01:43 PM, #9

RodriguezFri 29-May-09 11:48 AM
Member since 30th Jan 2005
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#1955, "Hmm, whats the advantage of it? Some new clean-up proce..."
In response to Reply #0


          

nt

  

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ZulghinlourFri 29-May-09 01:07 PM
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#1956, "No real advantage..."
In response to Reply #1


          

Just addding a level of consistency & clean-up to the world when it's been up for awhile.

So long, and thanks for all the fish!

  

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DwoggurdFri 29-May-09 02:28 PM
Member since 20th Jan 2004
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#1957, "And loading shoppers with money"
In response to Reply #2


          

Actually, can this be fixed?
It seems that after a while, shoppers hardly have money to buy anything that is not extremely cheap?

Another remark: it also resets some after-reboot-only quests. So the same question, how easy it would be to change that, so those quests will not be dependant on reboots but rather on a timer.

  

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ZulghinlourFri 29-May-09 02:42 PM
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#1958, "RE: And loading shoppers with money"
In response to Reply #3


          

>Actually, can this be fixed?
>It seems that after a while, shoppers hardly have money to buy
>anything that is not extremely cheap?

Welcome to the economy...if nobody's buying...the shopkeepers don't have any money.

>Another remark: it also resets some after-reboot-only quests.
>So the same question, how easy it would be to change that, so
>those quests will not be dependant on reboots but rather on a
>timer.

No idea which quests you're talking about, so I don't know the answer.

So long, and thanks for all the fish!

  

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DwoggurdFri 29-May-09 03:36 PM
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#1959, "Well"
In response to Reply #4


          

>>Actually, can this be fixed?
>>It seems that after a while, shoppers hardly have money to
>buy
>>anything that is not extremely cheap?
>
>Welcome to the economy...if nobody's buying...the shopkeepers
>don't have any money.

Well, in normal economy, when nobody buys anything, shops get closed. But we still have them open, I suspect they are smugglers and thus should have money.
Anyway, gameplayng wise it would be nice to repop their money over time. If it's the case right now, the rate should be upped a bit. Ideally, a player should not see much difference in economy should he login right after a reboot or 2 days later after a reboot.
Or if we want to implement some "economy" things, it makes sense to carry them over reboots (after some tweaks).
From my experience, at some point shoppers stop buying things and very likely you will not sell anything good to them until next reboot. Sometimes killing/repoping a shopkeeper helps, but they still aren't as generous with money as after reboots.

>No idea which quests you're talking about, so I don't know the
>answer.

Ask Nepenthe, he should know some.

  

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DaevrynFri 29-May-09 05:39 PM
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#1960, "RE: Well"
In response to Reply #5


          


>Ask Nepenthe, he should know some.

The ones that I'm aware of have been timer based for a long time.

  

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GreddarhFri 29-May-09 10:21 PM
Member since 19th Feb 2006
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#1963, "Except"
In response to Reply #6


          

reboot set that timer to.........

  

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DaevrynSun 31-May-09 11:49 AM
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#1967, "Well, right:"
In response to Reply #7
Edited on Sun 31-May-09 11:49 AM

          

The point is, you're not solely dependent on reboots/crashes to see that stuff.

Edited to add: and the thing I suspect you're thinking of is probably a lot more limited by object limits than anything else.

  

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_Magus_Sun 31-May-09 12:51 PM
Member since 05th Dec 2006
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#1968, "And on that note..."
In response to Reply #4


          

The shopkeepers (as an example: Galadon leatherworker, jeweler, armorer and weaponsmith) have nothing worth buying. I can literally get better stuff prior the level that you can even buy the stuff at these shops. Anyone who types in help newbie can figure out how to get better stuff.

I'm not asking for uber gear. But something better than crap would be nice.

  

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