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ZulghinlourThu 06-Sep-07 04:06 PM
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#1295, "New command: Cabalwars"


          

Syntax: cabalwars

This will show the current membership numbers of the various cabals throughout Thera. It will also show you their current influence in the Realm based on how often they hold their item of Power. Influence is tracked weekly, and is reset every Sunday.

So long, and thanks for all the fish!

  

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Reply This will now track items taken each week as well (n/t), Zulghinlour, 23-Sep-07 09:47 PM, #19
Reply RE: This will now track items taken each week as well (..., DurNominator, 26-Sep-07 08:47 PM, #20
     Reply RE: This will now track items taken each week as well (..., Zulghinlour, 26-Sep-07 08:49 PM, #21
Reply Sweet!, Xaannix, 10-Sep-07 03:49 PM, #16
Reply RE: Sweet!, Zulghinlour, 10-Sep-07 03:50 PM, #18
Reply Rager Apps and BloodOaths, ORB, 08-Sep-07 02:10 PM, #10
Reply RE: Rager Apps and BloodOaths, Zulghinlour, 08-Sep-07 02:11 PM, #11
     Reply RE: Rager Apps and BloodOaths, ORB, 09-Sep-07 10:46 AM, #13
          Reply RE: Rager Apps and BloodOaths, Zulghinlour, 09-Sep-07 10:47 AM, #14
Reply Your so dreamy., GinGa, 07-Sep-07 10:46 AM, #4
Reply RE: Your so dreamy., Zulghinlour, 07-Sep-07 10:50 AM, #5
     Reply Resets, Dwoggurd, 08-Sep-07 01:09 PM, #7
          Reply RE: Resets, Zulghinlour, 08-Sep-07 01:10 PM, #8
Reply RE: New command: Cabalwars, WildGirl, 06-Sep-07 05:20 PM, #1
     Reply RE: New command: Cabalwars, Zulghinlour, 06-Sep-07 05:21 PM, #2
          Reply Here's my take, GinGa, 07-Sep-07 10:46 AM, #3
               Reply Yeah, because txt, Larcat, 08-Sep-07 01:09 PM, #6
                    Reply This is one of the reasons..., Zulghinlour, 08-Sep-07 01:12 PM, #9
                    Reply How about..., WildGirl, 10-Sep-07 03:49 PM, #15
                         Reply RE: How about..., Zulghinlour, 10-Sep-07 03:49 PM, #17
                    Reply Not one of my suggestions..., GinGa, 09-Sep-07 01:03 AM, #12

ZulghinlourSun 23-Sep-07 09:47 PM
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#1329, "This will now track items taken each week as well (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

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DurNominatorWed 26-Sep-07 11:49 AM
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#1330, "RE: This will now track items taken each week as well (..."
In response to Reply #19


          

Neat addition, but here are some additional suggestions concerning this change:

Can you add Grinning skulls to the item takers list? They are able to hold items too. Also, you could mention in the helpfile which is the taker and which is the cabal the item was taken from.

  

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ZulghinlourWed 26-Sep-07 08:49 PM
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#1331, "RE: This will now track items taken each week as well (..."
In response to Reply #20


          

>Neat addition, but here are some additional suggestions
>concerning this change:
>
>Can you add Grinning skulls to the item takers list? They are
>able to hold items too.

Let me see how easy this is to do...

>Also, you could mention in the
>helpfile which is the taker and which is the cabal the item
>was taken from.

Updated the helpfile:
In the ITEMS TAKEN section, each row is how many times that cabal has taken another cabals item. Each column is how many times that cabal has lost their item.

So long, and thanks for all the fish!

  

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XaannixMon 10-Sep-07 03:35 PM
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#1313, "Sweet!"
In response to Reply #0


  

          

This will make it interesting to see what is going on, useful too if you are a lackey...

How about a casualty stat to show how many have fallen and who suffered the most casualties? No names, just numbers.

This is a nice addition.

It would be nice to make the cabalwars info only available at certain places, like 'newstands' or if you are part of a cabal you can do it anytime.

  

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ZulghinlourMon 10-Sep-07 03:50 PM
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#1315, "RE: Sweet!"
In response to Reply #16


          

>How about a casualty stat to show how many have fallen and who
>suffered the most casualties? No names, just numbers.

I doubt we'll be putting any sort of PK tracking in the game that is available like that.

So long, and thanks for all the fish!

  

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ORBSat 08-Sep-07 01:59 PM
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#1307, "Rager Apps and BloodOaths"
In response to Reply #0


          

Since these two aren't actually in the Cabal it gives a false impression of how many people are really in the Cabal. Any chance we can get their number in parenthesis instead of as part of the real caballed number?

That which does not kill us,
makes us stronger.

  

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ZulghinlourSat 08-Sep-07 02:11 PM
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#1308, "RE: Rager Apps and BloodOaths"
In response to Reply #10


          

>Since these two aren't actually in the Cabal it gives a false
>impression of how many people are really in the Cabal. Any
>chance we can get their number in parenthesis instead of as
>part of the real caballed number?

I disagree that these two aren't actually in the Cabal. Including these numbers is more accurate than not including them.

So long, and thanks for all the fish!

  

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ORBSun 09-Sep-07 01:36 AM
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#1310, "RE: Rager Apps and BloodOaths"
In response to Reply #11


          

Are they really in if they can't retrieve? Can village applicants even get into the village? I'm not saying leaving them out complete, but maybe put both real members and wannabes.

That which does not kill us,
makes us stronger.

  

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ZulghinlourSun 09-Sep-07 10:47 AM
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#1311, "RE: Rager Apps and BloodOaths"
In response to Reply #13


          

>Are they really in if they can't retrieve? Can village
>applicants even get into the village? I'm not saying leaving
>them out complete, but maybe put both real members and
>wannabes.

They can hear the cabal channel, they know when a raid is happening, they are definitely part of the cabalwars.

So long, and thanks for all the fish!

  

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GinGaFri 07-Sep-07 06:33 AM
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#1300, "Your so dreamy."
In response to Reply #0


  

          

Just wanted to ask, when you say it's tracked weekly and reset... are the results we are shown calculated live or the results of 'last weeks' cabalwars? Will the commands output then only be changing every Sunday, when the score slate is cleaned?

Is there a difference in the way 'members' is judged, and 'influence' calculated that might help us understand what the numbers mean?

Thanks!

Yhorian

  

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ZulghinlourFri 07-Sep-07 10:50 AM
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#1301, "RE: Your so dreamy."
In response to Reply #4


          

>Just wanted to ask, when you say it's tracked weekly and
>reset... are the results we are shown calculated live or the
>results of 'last weeks' cabalwars?

The influence & members is live. On Sunday when it resets, everyones influence will be at 100%, and start to degrade as the cabals don't retain their items.

So when it's Friday and you see: EMPIRE 42 64 %
You know that Empire has been getting whomped on this week.

>Will the commands output
>then only be changing every Sunday, when the score slate is
>cleaned?

Nope

>Is there a difference in the way 'members' is judged, and
>'influence' calculated that might help us understand what the
>numbers mean?

Members is all the mortals in a cabal (including applicants for Battle, and Bloodoaths for Empire).

Influence is purely based on cabal item in cabal altar starting Sunday at midnight.

So long, and thanks for all the fish!

  

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DwoggurdFri 07-Sep-07 07:37 PM
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#1304, "Resets"
In response to Reply #5


          

Mind to change it so it would track last 7 days, not only the days after a sunday?
I think it will be hard to make assumptions when influence goes down each day after sunday .

  

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ZulghinlourSat 08-Sep-07 01:10 PM
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#1305, "RE: Resets"
In response to Reply #7


          

>Mind to change it so it would track last 7 days, not only the
>days after a sunday?
>I think it will be hard to make assumptions when influence
>goes down each day after sunday .

If it was easy (like all the data tracked in a database), sure. Unfortunately it's not, so I don't see it changing anytime soon.

So long, and thanks for all the fish!

  

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WildGirlThu 06-Sep-07 04:37 PM
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#1296, "RE: New command: Cabalwars"
In response to Reply #0


          

Will there be changes to make this something more than cosmetic? (i.e. benefits relative to cabal)

  

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ZulghinlourThu 06-Sep-07 05:21 PM
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#1298, "RE: New command: Cabalwars"
In response to Reply #1


          

>Will there be changes to make this something more than
>cosmetic? (i.e. benefits relative to cabal)

I don't even know what this means.

So long, and thanks for all the fish!

  

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GinGaFri 07-Sep-07 06:19 AM
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#1299, "Here's my take"
In response to Reply #2


  

          

If Empire not only satisfies requirements for keeping their item, but holding other item(s) from strong teams - they get an Empire-related bonus. Such as eased coffer-draining, cheaper promotions, shorter recharge on cents, etc.

Like having Veil-style influence on cabalwars and cabal-benefits.

I admit it's greatest fault would be attaching math to reality. Things like number of members is not a reliable way of judging -strength-. Although item holding is a great way, it has it's faults (uncountered lowbie retrievals for example could skew numbers).

But as a long-term project, it holds great merit. The biggest of which I see is that this kind of system could easily include the current outsider of Cabalwars. If implimented, it wouldn't only be boosting Unbound Spirit benefits, or Tribunal's hourly salary... but the Orc tribe's fury!!

Yhorian

  

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LarcatFri 07-Sep-07 03:41 PM
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#1302, "Yeah, because txt"
In response to Reply #3


          

The veil doesn't already help the current topdog in the magic war. Lets make it so that the current topdog is always benefitted even further!

"New payment options w/ Iron Realms"

  

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ZulghinlourSat 08-Sep-07 01:12 PM
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#1306, "This is one of the reasons..."
In response to Reply #6


          

When we've talked about the cabalwars and how to improve it. Giving the person who is on top even more power is something we've stayed away from. All you will do is give the team in power an easier way to stay in power and the underdog an even harder time to get back in power.

So long, and thanks for all the fish!

  

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WildGirlSun 09-Sep-07 01:14 PM
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#1312, "How about..."
In response to Reply #9


          

A system of minor reward for the top cabal and a bit of help for the lesser cabal. Something like...

Respect/Fear of the powerful.
Sympathy for the underdog.

The help would be minor in both cases, but could be something like a discount at shops for the powerful, and a chance for the underdog to gain an extra item. (If you're the underdog, you could go to a store that would possibly have sympathy for your cause and there's a chance they might give you two return potions instead of one). Or maybe your cabal shop would charge you less. I don't know. Would add something interesting to the mix without making the powerful more powerful.

  

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ZulghinlourMon 10-Sep-07 03:49 PM
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#1314, "RE: How about..."
In response to Reply #15


          

>A system of minor reward for the top cabal and a bit of help
>for the lesser cabal. Something like...
>
>Respect/Fear of the powerful.
>Sympathy for the underdog.
>
>The help would be minor in both cases, but could be something
>like a discount at shops for the powerful, and a chance for
>the underdog to gain an extra item. (If you're the underdog,
>you could go to a store that would possibly have sympathy for
>your cause and there's a chance they might give you two return
>potions instead of one). Or maybe your cabal shop would charge
>you less. I don't know. Would add something interesting to the
>mix without making the powerful more powerful.

Would that honestly make you go out and try and retrieve your item or take another item? I don't really feel like that adds anything to the cabalwars.

So long, and thanks for all the fish!

  

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GinGaSat 08-Sep-07 08:34 PM
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#1309, "Not one of my suggestions..."
In response to Reply #6


  

          

...was even PK related.

And that was the reason why.

There are plenty of other ways to reward the winners that don't then give them an edge over the losers.

Yhorian

  

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