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#2459, "Prison of Glymarach now open"
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Enjoy your explorations, but you might want to be careful if you are above the recommended levels.
Thanks to all of the immortal staff for their help, but especially to Zulghinlour and Baerinika for their efforts.
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RE: Prison of Glymarach now open,
Eternal,
02-Oct-11 08:56 PM, #11
I semi-support this,
incognito,
03-Oct-11 07:30 PM, #12
Heh,
Tsunami,
03-Oct-11 07:30 PM, #13
Having dealt with around 3-5 equations.,
Batman (Anonymous),
11-Oct-11 07:49 PM, #14
Cool, but did you really mean "ABOVE the recommended lv...,
Calion,
18-Sep-11 08:35 PM, #1
I believe he did. (n/t),
Daevryn,
18-Sep-11 08:39 PM, #2
That information should be in the helpfile....,
Tac,
19-Sep-11 12:52 PM, #4
It is available in game,
incognito,
19-Sep-11 07:17 PM, #6
It shouldn't need to be.,
Anliltuel (Anonymous),
19-Sep-11 07:17 PM, #7
RE: It shouldn't need to be.,
GrahamC,
22-Sep-11 07:51 PM, #8
Seriously? He writes a TOTALLY unique area, and gets t...,
Straklaw,
23-Sep-11 08:16 AM, #9
Not really,
Tsunami,
23-Sep-11 08:16 AM, #10
Oh, yes. nt,
Anliltuel (Anonymous),
19-Sep-11 12:52 PM, #5
he REALLY meant above recommended lvls :P n/t,
The-me,
19-Sep-11 12:52 PM, #3
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Eternal | Fri 30-Sep-11 04:31 PM |
Member since 30th Sep 2011
2 posts
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#2491, "RE: Prison of Glymarach now open"
In response to Reply #0
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Hey, like the area a lot, what I've seen at least.
One issue I have had is with the "equation" at the golems. First off, it's not clear how the information should be presented, for instance with commas, or without.
Secondly, and I could be wrong on this, I believe that there is more than one set of numbers that meet the requirements of the riddle as it is presented. It doesn't seem fair that one solve the equation and then die because "they" wanted a different answer, when the answer you gave them is equally correct.
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incognito | Mon 03-Oct-11 01:21 AM |
Member since 04th Mar 2003
4495 posts
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#2492, "I semi-support this"
In response to Reply #11
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The info needs to be presented as
1234
except with different numbers.
I'd be surprised if there's a second solution, though I haven't checked to confirm that there isn't. However, it would have to fall within a relatively small "window" if it exists at all.
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Tsunami | Mon 03-Oct-11 11:04 AM |
Member since 25th Mar 2008
1509 posts
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#2494, "Heh"
In response to Reply #11
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I lost a whole con trying to figure out HOW to say the answer.
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#2495, "Having dealt with around 3-5 equations."
In response to Reply #11
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I have yet to find one that has two different answer-sets.
And I got lucky and guessed how to say them the first time.
Suck it.
But no, seriously, I can't think of one that I've done yet that had multiple answers - One SEEMED like it, but then when you remembered that number X had another specific characteristic to it, it made that other combination impossible.
Also, each number, being as it's a slot, is a single digit.
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Calion | Sat 17-Sep-11 08:55 AM |
Member since 04th Mar 2003
367 posts
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#2464, "Cool, but did you really mean "ABOVE the recommended lv..."
In response to Reply #0
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>Enjoy your explorations, but you might want to be careful if >you are above the recommended levels.
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Daevryn | Sun 18-Sep-11 08:39 PM |
Member since 13th Feb 2007
11117 posts
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#2471, "I believe he did. (n/t)"
In response to Reply #1
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Tac | Mon 19-Sep-11 09:15 AM |
Member since 15th Nov 2005
2050 posts
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#2474, "That information should be in the helpfile...."
In response to Reply #2
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Or somehow available in game. I thought I remembered seeing it, but couldn't remember where so I read and re-read the announcement (in game) and the area help and still couldn't find the "Don't go there if you are way above the recommended levels range" line I was looking for.
This caused no issue for me and resulted in zero deaths. I don't have a character high enough level to care.
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incognito | Mon 19-Sep-11 01:41 PM |
Member since 04th Mar 2003
4495 posts
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#2478, "It is available in game"
In response to Reply #4
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There's a warning in the area itself telling you to turn back.
Trying to remember if it's in the helpfile as well. Thought it was but if you're saying it's not, maybe I'm wrong on that.
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#2479, "It shouldn't need to be."
In response to Reply #4
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The recommended levels for Glymarach are visible on the area list, and there are warnings clearly written in the area. If a character doesn't bother to look, it's not the wizard's problem.
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Straklaw | Thu 22-Sep-11 09:39 PM |
Member since 10th Mar 2003
1014 posts
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#2484, "Seriously? He writes a TOTALLY unique area, and gets t..."
In response to Reply #8
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I rarely pay much attention to suggested levels, and for one love the fact that for once there's actually MORE danger at higher level than lower. I think for once it's good to make it mean something.
You obviously found this post, where he gives warning. It also seems to be posted on the area introduction. You're going to complain that YOU didn't read the warnings in the area? May as well complain about Certain Death in the strange island.
Personally, I look forward to having a character of appropriate level. Just because it doesn't fit your Hack-N-Slash plan of exploring it, doesn't mean it's wrong. You probably hated the Silent Tower, too.
(Don't worry, I hated the Silent Tower, too, cuz I could never figure it out.)
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Tsunami | Thu 22-Sep-11 09:41 PM |
Member since 25th Mar 2008
1509 posts
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#2485, "Not really"
In response to Reply #8
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It's death traps and dangers are no different than exploring some other area. It's CF, expect to die a lot if you aren't careful. Expect to die anyway.
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#2476, "Oh, yes. nt"
In response to Reply #2
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The-me | Mon 19-Sep-11 04:26 AM |
Member since 14th Jun 2011
333 posts
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#2472, "he REALLY meant above recommended lvls :P n/t"
In response to Reply #1
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