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#811, "Mantle of the Phoenix not working right?"
Edited on Sun 11-May-03 02:04 PM
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<xxxhp xxxm xxxmv xxxtnl> wield shield You wear a shield from the hide of a snow worm as a shield.
<xxxhp xxxm xxxmv xxxtnl> aff You are affected by: Skill: 'warcry' modifies save vs spell by -13 for 44 hours. Skill: 'warcry' modifies hit roll by 7 for 44 hours. Power: 'mantle of the phoenix' for 43 hours. Power: 'mantle of the phoenix' for 43 hours. Power: 'mantle of the phoenix' for 43 hours. Spell: 'detect invis' for 22 hours. Skill: 'zeal' modifies damage roll by 7 for 14 hours. Skill: 'zeal' modifies hit roll by 7 for 14 hours. Power: 'favor of the sun' for 1 hours. Power: 'eyes of flame' for -1 hours.
<xxxhp xxxm xxxmv xxxtnl> You yell 'Die, Maran-Attacking-Warlock, you sorcerous dog!' Maran-Attacking-Warlock utters the words, 'xarr ay yucandus'. Maran-Attacking-Warlock causes a wall of fire to encircle you and burn you! Maran-Attacking-Warlock fades into existence. Maran-Attacking-Warlock's wall of fire *** SCORCHES *** you! Maran-Attacking-Warlock is in perfect health.
<xxxhp xxxm xxxmv xxxtnl> Maran-Attacking-Warlock fades into existence. Your shield blocks Maran-Attacking-Warlock's burning touch. Maran-Attacking-Warlock stops following you. Your punch devastates Maran-Attacking-Warlock! Your punch decimates Maran-Attacking-Warlock! Your punch mauls Maran-Attacking-Warlock. Maran-Attacking-Warlock has a few scratches.
<xxxhp xxxm xxxmv xxxtnl> Maran-Attacking-Warlock fades into existence. Maran-Attacking-Warlock's burning touch CHARS you! Your punch maims Maran-Attacking-Warlock! Your punch devastates Maran-Attacking-Warlock! Your punch maims Maran-Attacking-Warlock! Your punch decimates Maran-Attacking-Warlock! Maran-Attacking-Warlock has some small but disgusting cuts.
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By design.,
Valguarnera,
11-May-03 02:03 PM, #1
Here you go,
Same Maran (Guest),
11-May-03 07:01 PM, #2
RE: Here you go,
Zulghinlour,
11-May-03 07:03 PM, #3
RE: Your last post...,
Zulghinlour,
12-May-03 06:29 PM, #4
Thank you,
Maran (Guest),
12-May-03 10:41 PM, #5
And that is by design,
Zulghinlour,
12-May-03 10:44 PM, #6
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#824, "Here you go"
In response to Reply #1
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Sorry for the multiple posts, but I did this after the prior one. As you can see, the mantle is not working, and she is neither a member of the fortress or the warlocks.
<xxxhp xxxm xxxmv xxxxxtnl> murder charlenne Charlenne yells 'Help! I am being attacked by Aemelius!' Charlenne stops following you. Charlenne parries your punch. Charlenne is in perfect health.
<xxxxhp xxxm xxxmv xxxxxtnl> Charlenne utters the words, 'xarr ay yucandus'. Charlenne causes a wall of fire to encircle you and burn you! Charlenne fades into existence. Charlenne's wall of fire TORCHES you! Charlenne is in perfect health.
<xxxhp xxxm xxxmv xxxxxtnl> Jhanderin: Now Brock is about as well Charlenne is in perfect health.
<xxxhp xxxm xxxmv xxxxxtnl> Charlenne fades into existence. Charlenne's wrath mauls you. Charlenne parries your punch. Charlenne parries your punch. Charlenne parries your punch. Charlenne is in perfect health.
<xxxhp xxxm xxxmv xxxxxtnl> Charlenne utters the words, 'xarr ay yucandus'. Charlenne causes a wall of fire to encircle you and burn you! Charlenne fades into existence. Charlenne's wall of fire === INCINERATES === you! Charlenne is in perfect health.
<xxxhp xxxm xxxmv xxxxxtnl> Charlenne fades into existence. You dodge Charlenne's wrath. Charlenne parries your punch. Charlenne is in perfect health.
<xxxhp xxxm xxxmv xxxxxtnl> flee flee flee In the Foothills
You flee from combat!
<xxxhp xxxm xxxmv xxxxxtnl> w You aren't fighting anyone.
<xxxhp xxxm xxxmv xxxxxtnl> You are affected by: Power: 'mantle of the phoenix' for 51 hours. Power: 'mantle of the phoenix' for 51 hours. Power: 'mantle of the phoenix' for 51 hours. Skill: 'zeal' modifies damage roll by 7 for 15 hours. Skill: 'zeal' modifies hit roll by 7 for 15 hours. Commune: 'prayer' modifies save vs spell by -12 for 14 hours. Commune: 'bless' modifies save vs spell by -14 for 14 hours. Commune: 'bless' modifies hit roll by 7 for 14 hours. Spell: 'detect invis' for 12 hours. Power: 'eyes of flame' for -1 hours.
<xxxhp xxxm xxxmv xxxxxtnl> In the Foothills
(Invis) (Swirling Air) Charlenne is here.
<xxxhp xxxm xxxmv xxxxxtnl> nod You nod.
<xxxhp xxxm xxxmv xxxxxtnl> sayto charlenne You are not in fact a warlock are you friend? where You say to Charlenne 'You are not in fact a warlock are you friend?'
<xxxhp xxxm xxxmv xxxxxtnl> sayto charlenne my thanks.
Charlenne says 'I am not!'
<xxxhp xxxm xxxmv xxxxxtnl> You say to Charlenne 'my thanks.'
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Zulghinlour | Sun 11-May-03 07:03 PM |
Member since 04th Mar 2003
9792 posts
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#825, "RE: Here you go"
In response to Reply #2
Edited on Sun 11-May-03 07:03 PM
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And the fact remains...that you're still clueless. And this is still by design.
What are Maran powers for? Killing good or killing evil? Answer that, and you'll understand why it doesn't work (and cannot be abused as such). So long, and thanks for all the fish!
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Zulghinlour | Mon 12-May-03 06:29 PM |
Member since 04th Mar 2003
9792 posts
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#836, "RE: Your last post..."
In response to Reply #3
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As I said in the other post, the mantle is not working when I am hit with heat damage in, for example, a room that had been set on fire and is hot (items fall off from heat, etc.), or the flaming axe being wielded by an antipaladin I was fighting.
Zulghinlour's flaming bite misses you. Zulghinlour's claw EVISCERATES you! You sure are BLEEDING! Zulghinlour's flaming bite singes you! Silvery-white flames flare brightly along your wounds. You sure are BLEEDING! Zulghinlour's claw DISMEMBERS you! You sure are BLEEDING! Your punch EVISCERATES Zulghinlour! Zulghinlour dodges your punch. Zulghinlour has a few scratches.
Again...looks like it's working fine to me.
So long, and thanks for all the fish!
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#837, "Thank you"
In response to Reply #4
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What remains is the area heat affects, like the tunnel in the ashes of nowhere, or when a room is on fire or recently was on fire and is very hot. You get the same heat damage but the mantle does not kick in.
Thanks.
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Zulghinlour | Mon 12-May-03 10:44 PM |
Member since 04th Mar 2003
9792 posts
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#839, "And that is by design"
In response to Reply #5
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>What remains is the area heat affects, like the tunnel in the >ashes of nowhere, or when a room is on fire or recently was on >fire and is very hot. You get the same heat damage but the >mantle does not kick in.
I'll spell this out for you, since you still don't get it.
Fire damage from AN EVIL SOURCE will heal you. One more time for those who are slow.
FIRE DAMAGE from AN EVIL SOURCE will heal you.
Remarkably...that's why it is a Maran power.
Rooms are not evil. Warlocks are not evil. Good-aligned invokers are not evil. Any whacked out way you think you can try and abuse this to heal is not evil.
This was all thought up in the design phase, and has been this way since day 1. So long, and thanks for all the fish!
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