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Forum Name Bug Submissions
Topic subjectMantle of the Phoenix not working right?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=811
811, Mantle of the Phoenix not working right?
Posted by Maran on Wed 31-Dec-69 07:00 PM
<xxxhp xxxm xxxmv xxxtnl> wield shield
You wear a shield from the hide of a snow worm as a shield.

<xxxhp xxxm xxxmv xxxtnl> aff
You are affected by:
Skill: 'warcry' modifies save vs spell by -13 for 44 hours.
Skill: 'warcry' modifies hit roll by 7 for 44 hours.
Power: 'mantle of the phoenix' for 43 hours.
Power: 'mantle of the phoenix' for 43 hours.
Power: 'mantle of the phoenix' for 43 hours.
Spell: 'detect invis' for 22 hours.
Skill: 'zeal' modifies damage roll by 7 for 14 hours.
Skill: 'zeal' modifies hit roll by 7 for 14 hours.
Power: 'favor of the sun' for 1 hours.
Power: 'eyes of flame' for -1 hours.

<xxxhp xxxm xxxmv xxxtnl>
You yell 'Die, Maran-Attacking-Warlock, you sorcerous dog!'
Maran-Attacking-Warlock utters the words, 'xarr ay yucandus'.
Maran-Attacking-Warlock causes a wall of fire to encircle you and burn you!
Maran-Attacking-Warlock fades into existence.
Maran-Attacking-Warlock's wall of fire *** SCORCHES *** you!
Maran-Attacking-Warlock is in perfect health.

<xxxhp xxxm xxxmv xxxtnl>
Maran-Attacking-Warlock fades into existence.
Your shield blocks Maran-Attacking-Warlock's burning touch.
Maran-Attacking-Warlock stops following you.
Your punch devastates Maran-Attacking-Warlock!
Your punch decimates Maran-Attacking-Warlock!
Your punch mauls Maran-Attacking-Warlock.
Maran-Attacking-Warlock has a few scratches.

<xxxhp xxxm xxxmv xxxtnl>
Maran-Attacking-Warlock fades into existence.
Maran-Attacking-Warlock's burning touch CHARS you!
Your punch maims Maran-Attacking-Warlock!
Your punch devastates Maran-Attacking-Warlock!
Your punch maims Maran-Attacking-Warlock!
Your punch decimates Maran-Attacking-Warlock!
Maran-Attacking-Warlock has some small but disgusting cuts.
819, By design.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
See, the character in question is a Warlock.

You know why Shokai gave you cabal powers? It's not to fight Warlocks. Thus, cheap attempts to abuse the powers result in your hide getting charred.

valguarnera@carrionfields.com
824, Here you go
Posted by Same Maran on Wed 31-Dec-69 07:00 PM
Sorry for the multiple posts, but I did this after the prior one. As you can see, the mantle is not working, and she is neither a member of the fortress or the warlocks.


<xxxhp xxxm xxxmv xxxxxtnl> murder charlenne
Charlenne yells 'Help! I am being attacked by Aemelius!'
Charlenne stops following you.
Charlenne parries your punch.
Charlenne is in perfect health.

<xxxxhp xxxm xxxmv xxxxxtnl>
Charlenne utters the words, 'xarr ay yucandus'.
Charlenne causes a wall of fire to encircle you and burn you!
Charlenne fades into existence.
Charlenne's wall of fire TORCHES you!
Charlenne is in perfect health.

<xxxhp xxxm xxxmv xxxxxtnl>
Jhanderin: Now Brock is about as well
Charlenne is in perfect health.

<xxxhp xxxm xxxmv xxxxxtnl>
Charlenne fades into existence.
Charlenne's wrath mauls you.
Charlenne parries your punch.
Charlenne parries your punch.
Charlenne parries your punch.
Charlenne is in perfect health.

<xxxhp xxxm xxxmv xxxxxtnl>
Charlenne utters the words, 'xarr ay yucandus'.
Charlenne causes a wall of fire to encircle you and burn you!
Charlenne fades into existence.
Charlenne's wall of fire === INCINERATES === you!
Charlenne is in perfect health.

<xxxhp xxxm xxxmv xxxxxtnl>
Charlenne fades into existence.
You dodge Charlenne's wrath.
Charlenne parries your punch.
Charlenne is in perfect health.

<xxxhp xxxm xxxmv xxxxxtnl> flee
flee
flee
In the Foothills


You flee from combat!

<xxxhp xxxm xxxmv xxxxxtnl> w
You aren't fighting anyone.

<xxxhp xxxm xxxmv xxxxxtnl> You are affected by:
Power: 'mantle of the phoenix' for 51 hours.
Power: 'mantle of the phoenix' for 51 hours.
Power: 'mantle of the phoenix' for 51 hours.
Skill: 'zeal' modifies damage roll by 7 for 15 hours.
Skill: 'zeal' modifies hit roll by 7 for 15 hours.
Commune: 'prayer' modifies save vs spell by -12 for 14 hours.
Commune: 'bless' modifies save vs spell by -14 for 14 hours.
Commune: 'bless' modifies hit roll by 7 for 14 hours.
Spell: 'detect invis' for 12 hours.
Power: 'eyes of flame' for -1 hours.

<xxxhp xxxm xxxmv xxxxxtnl> In the Foothills


(Invis) (Swirling Air) Charlenne is here.

<xxxhp xxxm xxxmv xxxxxtnl> nod
You nod.

<xxxhp xxxm xxxmv xxxxxtnl> sayto charlenne You are not in fact a warlock are you friend?
where
You say to Charlenne 'You are not in fact a warlock are you friend?'

<xxxhp xxxm xxxmv xxxxxtnl> sayto charlenne my thanks.

Charlenne says 'I am not!'

<xxxhp xxxm xxxmv xxxxxtnl> You say to Charlenne 'my thanks.'

825, RE: Here you go
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
And the fact remains...that you're still clueless. And this is still by design.

What are Maran powers for? Killing good or killing evil? Answer that, and you'll understand why it doesn't work (and cannot be abused as such).
836, RE: Your last post...
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM

As I said in the other post, the mantle is not working when I am hit with heat damage in, for example, a room that had been set on fire and is hot (items fall off from heat, etc.), or the flaming axe being wielded by an antipaladin I was fighting.


Zulghinlour's flaming bite misses you.
Zulghinlour's claw EVISCERATES you!
You sure are BLEEDING!
Zulghinlour's flaming bite singes you!
Silvery-white flames flare brightly along your wounds.

You sure are BLEEDING!
Zulghinlour's claw DISMEMBERS you!
You sure are BLEEDING!
Your punch EVISCERATES Zulghinlour!
Zulghinlour dodges your punch.
Zulghinlour has a few scratches.

Again...looks like it's working fine to me.
837, Thank you
Posted by Maran on Wed 31-Dec-69 07:00 PM
What remains is the area heat affects, like the tunnel in the ashes of nowhere, or when a room is on fire or recently was on fire and is very hot. You get the same heat damage but the mantle does not kick in.

Thanks.
839, And that is by design
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>What remains is the area heat affects, like the tunnel in the
>ashes of nowhere, or when a room is on fire or recently was on
>fire and is very hot. You get the same heat damage but the
>mantle does not kick in.

I'll spell this out for you, since you still don't get it.

Fire damage from AN EVIL SOURCE will heal you. One more time for those who are slow.

FIRE DAMAGE from AN EVIL SOURCE will heal you.

Remarkably...that's why it is a Maran power.

Rooms are not evil.
Warlocks are not evil.
Good-aligned invokers are not evil.
Any whacked out way you think you can try and abuse this to heal is not evil.

This was all thought up in the design phase, and has been this way since day 1.