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You can't tell you're hit looking at your affects. This is fromt he Troglodytes cavern south of Udgaard.
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As a troglodyte hunter darts close to you, an ichor sprays out from the glands along his head. The foul odor makes your eyes water as you choke and gag.
<edited score output to remove identifying parts> Hit Point: 100% Mana : 95 % Move : 14 % Str : weak Int : genius Wis : wise Dex : quick Con : healthy Chr : charismatic Carry # : 26/34 Weight : 159 lb 8 oz (Max 150 lbs) Gold : 1 Silver : 25 Copper : 126 Wimpy : 48% Morale : Moderate Position : Standing AC pierce: Divinely armored AC bash : Divinely armored AC slash : Divinely armored AC magic : Superbly armored vs Spell : Protected vs Paralysis: Barely protected vs Breath: Barely protected vs Mental: Barely protected You are affected by: Commune: 'bless' modifies save vs spell for a long time. Commune: 'bless' modifies hit roll for a long time. Commune: 'armor' modifies armor class for a medium time. Spell: 'detect invis' for a short time. -------------------------------------------------------------------------------
Then later:
Your senses recover from the noxious musk. ---------------- Hit Point: 100% Mana : 100% Move : 34 % Str : average Int : genius Wis : wise Dex : quick Con : hearty Chr : charismatic Carry # : 26/34 Weight : 159 lb 8 oz (Max 185 lbs) Gold : 1 Silver : 25 Copper : 126 Wimpy : 48% Morale : Moderate Position : Resting AC pierce: Divinely armored AC bash : Divinely armored AC slash : Divinely armored AC magic : Superbly armored vs Spell : Protected vs Paralysis: Barely protected vs Breath: Barely protected vs Mental: Barely protected You are affected by: Commune: 'bless' modifies save vs spell for a long time. Commune: 'bless' modifies hit roll for a long time. Commune: 'armor' modifies armor class for a medium time. Spell: 'detect invis' for a short time. -------------------------------------------------------------------------------
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