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So it isn't EXACTLY intentional.
We've had crashes because of disembowel and a bunch of weird ways in which mobs die - where afterwards the dead mob in a non-existent room tries to do something to you. Which then crashes the MUD.
So I've been adding 'sanity checks' / 'safety rails' to minimize those crashes.
But in making those, sometimes there are unintended and borderline impossible-to-predict side consequences. Of which your disembowel situation seems to be one.
So I'll work on reducing the restrictions to fix that, but please do report other things like it so I can keep refining this while preventing crashes.
Thanks!
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