So it isn't EXACTLY intentional.We've had crashes because of disembowel and a bunch of weird ways in which mobs die - where afterwards the dead mob in a non-existent room tries to do something to you. Which then crashes the MUD.So I've been adding 'sanity checks' / 'safety rails' to minimize those crashes.But in making those, sometimes there are unintended and borderline impossible-to-predict side consequences. Of which your disembowel situation seems to be one.So I'll work on reducing the restrictions to fix that, but please do report other things like it so I can keep refining this while preventing crashes.Thanks!
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