Skill: 'bat' modifies hp regeneration by -25 for 4 hours. Commune: 'protective shield' for 4 hours. Skill: 'bat' modifies mana regeneration by -25 for 3 hours. Skill: 'bat' modifies mana regeneration by -25 for 3 hours. Skill: 'bat' modifies strength by -3 for 3 hours. Skill: 'bat' modifies hp regeneration by -25 for 3 hours. Skill: 'bat' modifies strength by -3 for 2 hours. Skill: 'bat' modifies dexterity by -3 for 2 hours. Skill: 'bat' modifies dexterity by -3 for 1 hours. Skill: 'bat' modifies hp regeneration by -25 for 1 hours. Skill: 'bat' modifies strength by -3 for 1 hours. Skill: 'bat' modifies hp regeneration by -25 for 1 hours. Skill: 'bat' modifies strength by -3 for 1 hours. Skill: 'bat' modifies strength by -3 for 1 hours. Commune: 'protection from good' for 1 hours. Skill: 'bat' modifies strength by -3 for 0 hours. Skill: 'bat' modifies dexterity by -3 for 0 hours. Skill: 'bat' modifies strength by -3 for 0 hours. Skill: 'bat' modifies hp regeneration by -25 for 0 hours. Skill: 'bat' modifies mana regeneration by -25 for 0 hours. Skill: 'bat' modifies dexterity by -3 for 0 hours. Skill: 'bat' modifies dexterity by -3 for 0 hours. Commune: 'quench' modifies dexterity by -1 for 0 hours.
Should bat put so many debuffs while also lagging and hitting every round?
|