Go back to previous topic
Forum Name Bug Submissions
Topic subjectBat putting tons of debuffs (13 here)
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=24994
24994, Bat putting tons of debuffs (13 here)
Posted by Smacked Around on Wed 31-Dec-69 07:00 PM
Skill: 'bat' modifies hp regeneration by -25 for 4 hours.
Commune: 'protective shield' for 4 hours.
Skill: 'bat' modifies mana regeneration by -25 for 3 hours.
Skill: 'bat' modifies mana regeneration by -25 for 3 hours.
Skill: 'bat' modifies strength by -3 for 3 hours.
Skill: 'bat' modifies hp regeneration by -25 for 3 hours.
Skill: 'bat' modifies strength by -3 for 2 hours.
Skill: 'bat' modifies dexterity by -3 for 2 hours.
Skill: 'bat' modifies dexterity by -3 for 1 hours.
Skill: 'bat' modifies hp regeneration by -25 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Skill: 'bat' modifies hp regeneration by -25 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Commune: 'protection from good' for 1 hours.
Skill: 'bat' modifies strength by -3 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Skill: 'bat' modifies strength by -3 for 0 hours.
Skill: 'bat' modifies hp regeneration by -25 for 0 hours.
Skill: 'bat' modifies mana regeneration by -25 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Commune: 'quench' modifies dexterity by -1 for 0 hours.


Should bat put so many debuffs while also lagging and hitting every round?
24995, This is the bug-board
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
And this post sounds more like you're appealing balance than bug.

Take it to the ideas board!