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Topic subject | Bat putting tons of debuffs (13 here) |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=24994 |
24994, Bat putting tons of debuffs (13 here)
Posted by Smacked Around on Wed 31-Dec-69 07:00 PM
Skill: 'bat' modifies hp regeneration by -25 for 4 hours. Commune: 'protective shield' for 4 hours. Skill: 'bat' modifies mana regeneration by -25 for 3 hours. Skill: 'bat' modifies mana regeneration by -25 for 3 hours. Skill: 'bat' modifies strength by -3 for 3 hours. Skill: 'bat' modifies hp regeneration by -25 for 3 hours. Skill: 'bat' modifies strength by -3 for 2 hours. Skill: 'bat' modifies dexterity by -3 for 2 hours. Skill: 'bat' modifies dexterity by -3 for 1 hours. Skill: 'bat' modifies hp regeneration by -25 for 1 hours. Skill: 'bat' modifies strength by -3 for 1 hours. Skill: 'bat' modifies hp regeneration by -25 for 1 hours. Skill: 'bat' modifies strength by -3 for 1 hours. Skill: 'bat' modifies strength by -3 for 1 hours. Commune: 'protection from good' for 1 hours. Skill: 'bat' modifies strength by -3 for 0 hours. Skill: 'bat' modifies dexterity by -3 for 0 hours. Skill: 'bat' modifies strength by -3 for 0 hours. Skill: 'bat' modifies hp regeneration by -25 for 0 hours. Skill: 'bat' modifies mana regeneration by -25 for 0 hours. Skill: 'bat' modifies dexterity by -3 for 0 hours. Skill: 'bat' modifies dexterity by -3 for 0 hours. Commune: 'quench' modifies dexterity by -1 for 0 hours.
Should bat put so many debuffs while also lagging and hitting every round?
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24995, This is the bug-board
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
And this post sounds more like you're appealing balance than bug.
Take it to the ideas board!
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