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Mariner Hunter (Anonymous)Sat 08-Oct-22 12:14 AM
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#24539, "Flaming Arrow"


          

Hi Ish,

Not a bug just an usual one.

I'm playing an Hunter Mariner and flaming arrow seems a bit odd to be able to use underwater:

As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!

At the risk of potentially nerfing myself could Hunter Mariners perhaps lose flaming arrow and get something else?

Some ideas:
- Jellyfish toxin (paralyze)
- Squid ink (blind) - explodes in a cloud on impact
- Barbed arrow - bleeding makes most sense but it is kind of redundant with harpoon. Maybe it lowers str / dex or makes movement more taxing? Could be cool if it sticks in the other player (for -1 hours), but can be removed with a command (doing big dam and bleed upon removal)
- Grappling arrow - has a very thin rope attached, perhaps makes fleeing harder?

Truthfully poison arrow doesn't make too much sense either, as you're dipping in a pot underwater, then firing it through the water but isn't as strange as flaming arrow.

Thanks!

  

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IshuliSat 08-Oct-22 06:54 PM
Member since 13th Feb 2017
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#24544, "Not a bug."
In response to Reply #0


          

This is the bugboard. Ideas go elsewhere.

  

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