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Fighting the beastmistress east of Arkham, after she shifts:
wilderness <75%hp 100%m 30%mv 1656tnl (75.79%) 6 AM> With a short hop, you deal a powerful kick to a tawny deer's torso. Your weighty boots land a telling blow. Your side kick EVISCERATES a tawny deer! A tawny deer is convulsing on the ground.
wilderness <75%hp 100%m 30%mv 1656tnl (75.79%) 6 AM> A tawny deer can't get her hands up in time to swing.
------------------ The deer likely doesn't have hands, and would likely not be swinging anything to attack. Perhaps something more generic like "A tawny deer cannot attack in time."?
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