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#19974, "Corporeal hardening doesn't affect damage?"
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PROTECTED civilized <370hp 567m 506mv 15875tnl (-22.87%) 10 AM> score damage Bash : Normal Pierce : Normal Slash : Normal Fire : Normal Cold : Normal Lightning : Normal Acid : Normal Poison : Normal Negative : Normal Holy : Normal Energy : Normal Mental : Normal Disease : Normal Drowning : Normal Light : Normal
PROTECTED civilized <370hp 567m 506mv 15875tnl (-22.87%) 10 AM> af You are affected by: Spell: 'invis' for 23 hours. Spell: 'metabolic slowing' modifies dexterity by -4 for 9 hours. Spell: 'pass door' for 8 hours. Spell: 'corporeal hardening' modifies dexterity by -2 for 3 hours. Spell: 'ocular enhancement' for 1 hours. Spell: 'ocular enhancement' for 1 hours. Spell: 'relaxation' modifies moves by 100 for 0 hours. Spell: 'relaxation' modifies movement regeneration by 25 for 0 hours. Spell: 'fly' for 0 hours.
FWIW toughened skin seems to work as expected but arcane absorption, corporeal hardening, and desensitize do not.
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Zulghinlour | Sun 13-Jan-13 04:56 PM |
Member since 04th Mar 2003
9792 posts
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#19980, "RE: Corporeal hardening doesn't affect damage?"
In response to Reply #0
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It doesn't affect any particular damage type, no. It affects all damage. So long, and thanks for all the fish!
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Rade | Sun 13-Jan-13 06:21 PM |
Member since 04th Mar 2003
157 posts
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#19981, "RE: Corporeal hardening doesn't affect damage?"
In response to Reply #1
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Are those things (and I'm assuming a/b/s/protection) different mechanisms altogether? It would be nice to be able to know your total level of protections. Any chance of reconsidering it showing up in score damage?
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Zulghinlour | Sun 13-Jan-13 07:35 PM |
Member since 04th Mar 2003
9792 posts
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#19982, "RE: Corporeal hardening doesn't affect damage?"
In response to Reply #2
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>Are those things (and I'm assuming a/b/s/protection) >different mechanisms altogether?
Yes.
>It would be nice to be able >to know your total level of protections. Any chance of >reconsidering it showing up in score damage?
Not any time soon. It would be another huge undertaking to re-write all of the non-damagetype-specific resistance. So long, and thanks for all the fish!
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