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#15261, "Tendwounds and spec skills"
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From the tendwounds helpfile: "These treatments can slow bleeding, set broken bones, and ease the discomfort of various afflictions."
Skill 'tendwounds' does a great job on bleeding and boneshatter. Maybe even too good on boneshatter as skill totally removes it.
But tendwounds does not work on whirl/impale/dagger spec skills and shaman's afflict. Maybe it could reduce duration and/or severity of the afflictions?
Thanks,
Dorz
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Zulghinlour | Sat 28-Mar-09 10:51 AM |
Member since 04th Mar 2003
9792 posts
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#15305, "RE: Tendwounds and spec skills"
In response to Reply #0
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>From the tendwounds helpfile: >"These treatments can slow bleeding, set broken bones, and >ease the discomfort of various afflictions." > >Skill 'tendwounds' does a great job on bleeding and >boneshatter. >Maybe even too good on boneshatter as skill totally removes >it. > >But tendwounds does not work on whirl/impale/dagger spec >skills and shaman's afflict. >Maybe it could reduce duration and/or severity of the >afflictions?
Actually it works identically on those skills as it does with boneshatter.
So long, and thanks for all the fish!
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#15355, "Example log for tendwounds"
In response to Reply #1
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King Grenlath spins the shaft of a short-handled mithril axe,
hitting you with its points.
King Grenlath's whirling axe MANGLES you!
You are affected by:
Physical effect: 'whirl' modifies dexterity by -6 for 11
hours.
Physical effect: 'whirl' modifies strength by -6 for 11 hours.
<> tendwounds
You aren't suffering from anything you can tend to.
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Zulghinlour | Sat 23-May-09 02:26 PM |
Member since 04th Mar 2003
9792 posts
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#15635, "FNCR (n/t)"
In response to Reply #2
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n/t So long, and thanks for all the fish!
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