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Forum Name Bug Submissions
Topic subjectTendwounds and spec skills
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=15261
15261, Tendwounds and spec skills
Posted by Dorzzzz on Wed 31-Dec-69 07:00 PM
From the tendwounds helpfile:
"These treatments can slow bleeding, set broken bones, and ease the discomfort of various afflictions."

Skill 'tendwounds' does a great job on bleeding and boneshatter.
Maybe even too good on boneshatter as skill totally removes it.

But tendwounds does not work on whirl/impale/dagger spec skills and shaman's afflict.
Maybe it could reduce duration and/or severity of the afflictions?

Thanks,

Dorz
15305, RE: Tendwounds and spec skills
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>From the tendwounds helpfile:
>"These treatments can slow bleeding, set broken bones, and
>ease the discomfort of various afflictions."
>
>Skill 'tendwounds' does a great job on bleeding and
>boneshatter.
>Maybe even too good on boneshatter as skill totally removes
>it.
>
>But tendwounds does not work on whirl/impale/dagger spec
>skills and shaman's afflict.
>Maybe it could reduce duration and/or severity of the
>afflictions?

Actually it works identically on those skills as it does with boneshatter.
15355, Example log for tendwounds
Posted by Dorzzzz on Wed 31-Dec-69 07:00 PM
King Grenlath spins the shaft of a short-handled mithril axe,
hitting you with its points.
King Grenlath's whirling axe MANGLES you!

You are affected by:
Physical effect: 'whirl' modifies dexterity by -6 for 11
hours.
Physical effect: 'whirl' modifies strength by -6 for 11 hours.

<> tendwounds
You aren't suffering from anything you can tend to.
15635, FNCR (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t