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Topic subject | Tendwounds and spec skills |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=15261 |
15261, Tendwounds and spec skills
Posted by Dorzzzz on Wed 31-Dec-69 07:00 PM
From the tendwounds helpfile: "These treatments can slow bleeding, set broken bones, and ease the discomfort of various afflictions."
Skill 'tendwounds' does a great job on bleeding and boneshatter. Maybe even too good on boneshatter as skill totally removes it.
But tendwounds does not work on whirl/impale/dagger spec skills and shaman's afflict. Maybe it could reduce duration and/or severity of the afflictions?
Thanks,
Dorz
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15305, RE: Tendwounds and spec skills
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>From the tendwounds helpfile: >"These treatments can slow bleeding, set broken bones, and >ease the discomfort of various afflictions." > >Skill 'tendwounds' does a great job on bleeding and >boneshatter. >Maybe even too good on boneshatter as skill totally removes >it. > >But tendwounds does not work on whirl/impale/dagger spec >skills and shaman's afflict. >Maybe it could reduce duration and/or severity of the >afflictions?
Actually it works identically on those skills as it does with boneshatter.
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15355, Example log for tendwounds
Posted by Dorzzzz on Wed 31-Dec-69 07:00 PM
King Grenlath spins the shaft of a short-handled mithril axe,
hitting you with its points.
King Grenlath's whirling axe MANGLES you!
You are affected by:
Physical effect: 'whirl' modifies dexterity by -6 for 11
hours.
Physical effect: 'whirl' modifies strength by -6 for 11 hours.
<> tendwounds
You aren't suffering from anything you can tend to.
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15635, FNCR (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
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