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Not a big deal but if it's not too much trouble can you rearrange the order of the checks made during discuss guildmaster? You see here I get my list, get some more experience, then I'm able to get additional edges.
<481hp 234m 395mv 4613tnl 9 AM indoor standing none civilized> discuss guildmaster You can choose the following edges:
Calmed Mind: You may learn to steady your mind. Cryptborn: You may train your immune system for your profession's inevitable exposure to contagions. Black Duelist: You may study the art of working your offensive magic more readily during combat. Gravechill: You may study the art of draining the warmth from the living. Kindred's Touch: You may learn to close bleeding wounds by stealing the life force of others. Sightbinder: You can be a Sightbinder, stealing the light from the eyes of men. Empowered Enfeeblement: You can weaken your foes with an Empowered Enfeeblement. Strong Back: You can develop a strong back, more able to bear heavy loads. Leader: You can be a natural leader. Footwork: You can learn to avoid kicks better. Shadowed Soul: You can hone the subtle nature of your soul to evade a paladin's attempts to track it. Battle Tested: You can learn to slumber more quickly after the excitement of combat. Transportation Sensitivity: You can hone your senses to detect transportation magic tugging at you. Mana Sensitivity: You can become more sensitive to the ebb and flow of the Veil. Last Breath: You can learn to swim short distances when your life is on the line. Mana Flood: You may have a knack for drawing more power from a weak Veil. Mana Drought: You may have a knack for suffering less than most from a strong Veil. Thick Veined: You might have a knack for bleeding less than most.
Chrysilin the Mistress of Necromancy is pleased to hear of your bold explorations. (You have earned 200 experience points, and 4 movement points.)
Chrysilin the Mistress of Necromancy is pleased to hear of your keen observations. (You have earned 20 experience points.)
<481hp 234m 395mv 4393tnl 9 AM indoor standing none civilized> discuss guildmaster You can choose the following edges:
Calmed Mind: You may learn to steady your mind. Battlemage Training: You may supplement your magical training with limited martial studies. Cryptborn: You may train your immune system for your profession's inevitable exposure to contagions. Blasphemous Art: You necromancy may be especially offensive to the divine. Black Duelist: You may study the art of working your offensive magic more readily during combat. Gravechill: You may study the art of draining the warmth from the living. Kindred's Touch: You may learn to close bleeding wounds by stealing the life force of others. Sightbinder: You can be a Sightbinder, stealing the light from the eyes of men. Empowered Enfeeblement: You can weaken your foes with an Empowered Enfeeblement. Deep Pockets: You can develop deep pockets, capable of carrying more things. Strong Back: You can develop a strong back, more able to bear heavy loads. Combat Statistician: You can be a combat statistician and analyze battle more precisely. Courageous: You can show courage surpassing most. Leader: You can be a natural leader. Apt Learner: You can become an apt learner, garnering more from your experiences. Lucky: You can be lucky. Mousy: You could explain to your guildmaster the reasons you are unmoved by epic song. Humorless: You can explain to your guildmaster the reasons you are unmoved by comic song. Stonehearted: You can tell your guildmaster about your disinterest in romance. Cheerful: You can tell your guildmaster about your cheerful nature. Footwork: You can learn to avoid kicks better. Shadowed Soul: You can hone the subtle nature of your soul to evade a paladin's attempts to track it. Battle Tested: You can learn to slumber more quickly after the excitement of combat. Transportation Sensitivity: You can hone your senses to detect transportation magic tugging at you. Mana Sensitivity: You can become more sensitive to the ebb and flow of the Veil. Quick Healer: You can tell your guildmaster stories about your ability to heal faster than others. Last Breath: You can learn to swim short distances when your life is on the line. Mana Flood: You may have a knack for drawing more power from a weak Veil. Mana Drought: You may have a knack for suffering less than most from a strong Veil. Thick Veined: You might have a knack for bleeding less than most.
You have discussed your exploits so recently. You'll need to go out and do more before it is worth doing again.
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