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Forum Name Bug Submissions
Topic subjectOrder check on discuss guildmaster
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=11953
11953, Order check on discuss guildmaster
Posted by Necro man on Wed 31-Dec-69 07:00 PM
Not a big deal but if it's not too much trouble can you rearrange the order of the checks made during discuss guildmaster? You see here I get my list, get some more experience, then I'm able to get additional edges.

<481hp 234m 395mv 4613tnl 9 AM indoor standing none civilized> discuss guildmaster
You can choose the following edges:

Calmed Mind: You may learn to steady your mind.
Cryptborn: You may train your immune system for your profession's inevitable exposure to contagions.
Black Duelist: You may study the art of working your offensive magic more readily during combat.
Gravechill: You may study the art of draining the warmth from the living.
Kindred's Touch: You may learn to close bleeding wounds by stealing the life force of others.
Sightbinder: You can be a Sightbinder, stealing the light from the eyes of men.
Empowered Enfeeblement: You can weaken your foes with an Empowered Enfeeblement.
Strong Back: You can develop a strong back, more able to bear heavy loads.
Leader: You can be a natural leader.
Footwork: You can learn to avoid kicks better.
Shadowed Soul: You can hone the subtle nature of your soul to evade a paladin's attempts to track it.
Battle Tested: You can learn to slumber more quickly after the excitement of combat.
Transportation Sensitivity: You can hone your senses to detect transportation magic tugging at you.
Mana Sensitivity: You can become more sensitive to the ebb and flow of the Veil.
Last Breath: You can learn to swim short distances when your life is on the line.
Mana Flood: You may have a knack for drawing more power from a weak Veil.
Mana Drought: You may have a knack for suffering less than most from a strong Veil.
Thick Veined: You might have a knack for bleeding less than most.

Chrysilin the Mistress of Necromancy is pleased to hear of your bold explorations. (You have earned 200 experience
points, and 4 movement points.)

Chrysilin the Mistress of Necromancy is pleased to hear of your keen observations. (You have earned 20 experience
points.)


<481hp 234m 395mv 4393tnl 9 AM indoor standing none civilized> discuss guildmaster
You can choose the following edges:

Calmed Mind: You may learn to steady your mind.
Battlemage Training: You may supplement your magical training with limited martial studies.
Cryptborn: You may train your immune system for your profession's inevitable exposure to contagions.
Blasphemous Art: You necromancy may be especially offensive to the divine.
Black Duelist: You may study the art of working your offensive magic more readily during combat.
Gravechill: You may study the art of draining the warmth from the living.
Kindred's Touch: You may learn to close bleeding wounds by stealing the life force of others.
Sightbinder: You can be a Sightbinder, stealing the light from the eyes of men.
Empowered Enfeeblement: You can weaken your foes with an Empowered Enfeeblement.
Deep Pockets: You can develop deep pockets, capable of carrying more things.
Strong Back: You can develop a strong back, more able to bear heavy loads.
Combat Statistician: You can be a combat statistician and analyze battle more precisely.
Courageous: You can show courage surpassing most.
Leader: You can be a natural leader.
Apt Learner: You can become an apt learner, garnering more from your experiences.
Lucky: You can be lucky.
Mousy: You could explain to your guildmaster the reasons you are unmoved by epic song.
Humorless: You can explain to your guildmaster the reasons you are unmoved by comic song.
Stonehearted: You can tell your guildmaster about your disinterest in romance.
Cheerful: You can tell your guildmaster about your cheerful nature.
Footwork: You can learn to avoid kicks better.
Shadowed Soul: You can hone the subtle nature of your soul to evade a paladin's attempts to track it.
Battle Tested: You can learn to slumber more quickly after the excitement of combat.
Transportation Sensitivity: You can hone your senses to detect transportation magic tugging at you.
Mana Sensitivity: You can become more sensitive to the ebb and flow of the Veil.
Quick Healer: You can tell your guildmaster stories about your ability to heal faster than others.
Last Breath: You can learn to swim short distances when your life is on the line.
Mana Flood: You may have a knack for drawing more power from a weak Veil.
Mana Drought: You may have a knack for suffering less than most from a strong Veil.
Thick Veined: You might have a knack for bleeding less than most.

You have discussed your exploits so recently. You'll need to go out and do more before it is worth doing again.

<481hp 234m 395mv 4393tnl 9 AM indoor standing none civilized>
11990, FNCR (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t