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RetanFri 20-Dec-13 06:03 PM
Member since 14th Oct 2011
218 posts
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#53320, "RE: A/B/S idea Sleek quests!"


          

I like this idea a lot. I really do.

One other way to implement this system while keeping the old system would be using these mobs as hint givers so to speak. Once a mage speaks to the mob, the system reads a set variable given for that mage's wand location, the mob then spits out a riddle or hint as to where the mage's wand is. I feel like this would be a relatively easy addition to the game based on the idea that I assume our characters are assigned numbers for wand locations anyway.


Less work, keeps the edges in place for extra spots and such, and adds in a hint for those who may be newer to mages and daunted by a/b/s searching.


Just my 2 cents.

  

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TopicA/B/S idea Sleek quests! [View all] , Sarien, Fri 20-Dec-13 11:03 AM
Reply Devil's advocate position to not make this change, napoleon, 20-Dec-13 06:46 PM, #6
Reply I think you misunderstand, KaguMaru, 21-Dec-13 04:24 AM, #7
Reply Whatever is involved with the attunement edges is rough..., Eskelian, 21-Dec-13 03:30 PM, #9
Reply RE: A/B/S idea Sleek quests!, Retan, 20-Dec-13 06:03 PM #5
Reply I love this so much that..., Artificial, 20-Dec-13 05:11 PM, #4
Reply I like this a lot. n/t, Homard, 20-Dec-13 04:57 PM, #3
Reply Only flaw I see with this, KaguMaru, 20-Dec-13 02:51 PM, #1
     Reply RE: Only flaw I see with this, Sarien, 20-Dec-13 02:59 PM, #2
          Reply I do mean camping the quest givers, KaguMaru, 21-Dec-13 04:26 AM, #8
               Reply RE: I do mean camping the quest givers, Eskelian, 21-Dec-13 03:37 PM, #10
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