Retan | Fri 20-Dec-13 06:03 PM |
Member since 14th Oct 2011
218 posts
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#53320, "RE: A/B/S idea Sleek quests!"
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I like this idea a lot. I really do.
One other way to implement this system while keeping the old system would be using these mobs as hint givers so to speak. Once a mage speaks to the mob, the system reads a set variable given for that mage's wand location, the mob then spits out a riddle or hint as to where the mage's wand is. I feel like this would be a relatively easy addition to the game based on the idea that I assume our characters are assigned numbers for wand locations anyway.
Less work, keeps the edges in place for extra spots and such, and adds in a hint for those who may be newer to mages and daunted by a/b/s searching.
Just my 2 cents.
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A/B/S idea Sleek quests!
[View all] , Sarien, Fri 20-Dec-13 11:03 AM
Devil's advocate position to not make this change,
napoleon,
20-Dec-13 06:46 PM, #6
I think you misunderstand,
KaguMaru,
21-Dec-13 04:24 AM, #7
Whatever is involved with the attunement edges is rough...,
Eskelian,
21-Dec-13 03:30 PM, #9
RE: A/B/S idea Sleek quests!,
Retan,
20-Dec-13 06:03 PM #5
I love this so much that...,
Artificial,
20-Dec-13 05:11 PM, #4
I like this a lot. n/t,
Homard,
20-Dec-13 04:57 PM, #3
Only flaw I see with this,
KaguMaru,
20-Dec-13 02:51 PM, #1
RE: Only flaw I see with this,
Sarien,
20-Dec-13 02:59 PM, #2
I do mean camping the quest givers,
KaguMaru,
21-Dec-13 04:26 AM, #8
RE: I do mean camping the quest givers,
Eskelian,
21-Dec-13 03:37 PM, #10
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