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#70961, "Splitting assassins into 2 categories."
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The idea to split assassins into 2 categories is alive for a long time already.
But here is very easy plan how to do it fast: 1. Humans, halfies and felar now need to stalk 1 more time to gain the same results as before in regards to the chance of assassinate. They also improve slower at assassinate skill. Let's say 1 improve in 1,5 assassinates first 10-15%, then 1 improved in 3 assassinated in the last 10-15% in the assassinate skill. 2. Dark-elves and arials now need to stalk 1 less time to gain the same results as before in regards to the chance of assassinate. They also improve faster at assassinate skill. Let's say 1,5 improves in 1 assassinate first 10-15%, then 1 improve in 2 assassinates last 10-15%.
A bit better bonuses for drows than arials as arials are stronger than drows as assassins.
What we achieve: 1. Drows and arials are now "assassinate monkeys" and are playable as assassins. 2. Humans, halfies and felar are now "fighting assassins" and are a bit less popular than before, but right now it's basically the only choice to play as assassin.
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Splitting assassins into 2 categories.
[View all] , Drow or arial assassin wannabe (Anonymous), Thu 31-May-18 01:25 PM
Splitting assassins makes total sense,
Marcus_,
05-Jun-18 06:45 AM, #7
We're sorry you got toasted,
Kstatida,
01-Jun-18 03:11 AM, #4
Your skill in trolling has improved! ,
Quixotic,
01-Jun-18 09:42 PM, #5
I was always this good,
Kstatida,
02-Jun-18 03:26 PM, #6
RE: Splitting assassins into 2 categories.,
incognito,
01-Jun-18 02:04 AM, #3
RE: Splitting assassins into 2 categories.,
Jhyrbian,
31-May-18 06:43 PM, #1
I agree.. and then.some,
SPN,
31-May-18 08:15 PM, #2
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