Valguarnera | Thu 11-Nov-04 11:06 PM |
Member since 04th Mar 2003
6904 posts
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#6350, "RE: Social groups"
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The difference is, we tried that experiment, and we know where it lead- groups of six guys sitting in a lab somewhere, cleaning out their PK range with a pre-designed group. If you scroll down Gameplay a bit, you'll see what a hot topic ganging is, and how much the playerbase dislikes when other people beat them in unfair fights. (Portions of the playerbase are apparently OK with winning unfair fights, or there wouldn't be a problem.)
Allowing permagroups will necessarily lead to more gangs. Also, for every person who is helped by your perspective (a 'mentoring' permagroup), you're going to have a person who finds the game, wants to play, and soon figures out that they can't compete alone. The PK side of things would devolve into "Who has the most OOC connections". The current rules don't eliminate that problem entirely, but they do work against it.
I think you're misidentifying the problem, in any case. The factors Qaledus mentions below are a lot more believable to me.
valguarnera@carrionfields.com
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Lowering player numbers and its cause
[View all] , Evil Outlander, Thu 11-Nov-04 07:17 PM
its called xbox or vr,
Jeremiah,
22-Apr-23 09:16 PM, #61
RE: Lowering player numbers and its cause,
Chalupah,
25-Mar-23 02:58 PM, #57
RE: Lowering player numbers and its cause,
Some old dude (Anonymous),
28-Mar-23 06:49 PM, #59
RE: Lowering player numbers and its cause,
Hiya (Anonymous),
08-Dec-22 09:15 PM, #54
RE: Lowering player numbers and its cause,
Lhydia,
08-Dec-22 09:50 PM, #55
No need to LOL this man!,
ltlbtycnji,
03-Jan-23 10:29 PM, #56
You Imm's could have saved yourselves and this guy some...,
(NOT Pro),
15-Nov-04 02:24 PM, #42
RE: You Imm's could have saved yourselves and this guy ...,
Qaledus,
15-Nov-04 04:02 PM, #43
Once when I was in the army.,
(NOT Pro),
15-Nov-04 04:42 PM, #44
RE: Once when I was in the army.,
Qaledus,
15-Nov-04 08:58 PM, #47
About names,
Jhishesh,
15-Nov-04 05:17 PM, #45
RE: About names,
Cerunnir,
15-Nov-04 05:45 PM, #46
RE: About names,
Qaledus,
15-Nov-04 09:20 PM, #48
RE: About names,
WildGirl,
16-Nov-04 04:39 PM, #50
Erm did you pray about the name?,
Narissa,
16-Nov-04 09:57 PM, #52
RE: About names,
Qaledus,
17-Nov-04 09:51 AM, #53
We've had this conversation before.,
Valguarnera,
16-Nov-04 09:50 PM, #51
A lot of what you say is 100% true, BUT...,
Curious,
14-Nov-04 07:54 PM, #41
I love CF more today than yesterday, but not as much as...,
Zepachu,
06-Dec-22 09:33 PM, #37
Bingo!,
Narissa,
14-Nov-04 09:17 AM, #39
Excellent post. (~),
Adrigon,
14-Nov-04 01:00 PM, #40
I agree. (nt),
JamesC,
16-Nov-04 10:04 AM, #49
As another very long time player I agree with a lot of ...,
Rogue,
03-Apr-23 11:04 AM, #60
I can tell you why exactly,
jaynus,
12-Nov-04 10:32 PM, #27
RE: I can tell you why exactly,
nepenthe,
13-Nov-04 12:00 AM, #28
RE: I can tell you why exactly,
Jhishesh,
13-Nov-04 12:09 AM, #29
RE: I can tell you why exactly,
Valguarnera,
13-Nov-04 12:24 AM, #30
RE: I can tell you why exactly,
Jhishesh,
13-Nov-04 12:30 AM, #31
RE: I can tell you why exactly,
nepenthe,
13-Nov-04 10:06 AM, #34
RE: I can tell you why exactly,
Isildur,
13-Nov-04 02:09 AM, #32
A good post,
incognito,
13-Nov-04 08:49 AM, #33
Ranking is Soooo much easier...,
Astillian,
13-Nov-04 02:20 PM, #38
Glimo's is still around? What's the site addy? n/t,
KooK,
12-Nov-04 02:59 PM, #23
RE: Lowering player numbers and its cause,
Hozen Mijzu,
12-Nov-04 09:45 AM, #15
RE: Lowering player numbers and its cause,
Isildur,
12-Nov-04 12:35 AM, #8
RE: Summary deletion for trivial issues:,
Valguarnera,
12-Nov-04 02:10 AM, #9
Another factor(s), not flame,
Narissa,
11-Nov-04 11:27 PM, #7
I just talked with another player,
incognito,
11-Nov-04 07:30 PM, #1
So 30% of the playerbase used to be kick-ass? nt,
Evil Genius (Anonymous),
11-Nov-04 07:54 PM, #2
Also I am not saying social/ganging groups are good for...,
Evil Outlander,
11-Nov-04 08:23 PM, #3
RE: Social groups,
Valguarnera,
11-Nov-04 11:06 PM #5
What you see is black and white, what I see is gray, an...,
Evil Outlander,
12-Nov-04 02:47 AM, #10
Makes sense, kept me thinking too,
Narissa,
12-Nov-04 04:58 AM, #11
Some valid points, but you're twisting some too,
incognito,
12-Nov-04 07:05 AM, #12
What online graphical game is challenging CF?,
Evil Genius (Anonymous),
12-Nov-04 07:15 AM, #13
RE: What online graphical game is challenging CF?,
Hozen Mijzu,
12-Nov-04 09:53 AM, #16
RE: What online graphical game is challenging CF?,
Isildur,
12-Nov-04 10:52 AM, #17
RE: What online graphical game is challenging CF?,
Evil Genius (Anonymous),
12-Nov-04 11:47 AM, #19
RE: What online graphical game is challenging CF?,
Isildur,
12-Nov-04 12:13 PM, #20
Some answers:,
Valguarnera,
12-Nov-04 09:33 AM, #14
RE: What you see is black and white, what I see is gray...,
Isildur,
12-Nov-04 11:32 AM, #18
You're forgetting...,
nepenthe,
12-Nov-04 02:12 PM, #21
When you say "we changed the rules",
Theerkla,
12-Nov-04 02:17 PM, #22
It was more fun being the blame magnet...,
Valguarnera,
12-Nov-04 03:21 PM, #24
I bet it was.,
Nivek1,
12-Nov-04 04:50 PM, #25
RE: I bet it was.,
Valguarnera,
12-Nov-04 05:49 PM, #26
As for me...,
Grurk Muouk,
13-Nov-04 10:31 AM, #35
Big #3 for me,
Phaelim (Anonymous),
13-Nov-04 12:10 PM, #36
RE: Social groups,
Chalupah,
25-Mar-23 03:01 PM, #58
You both have a point.,
Qaledus,
11-Nov-04 10:15 PM, #4
Another good point.,
Valguarnera,
11-Nov-04 11:15 PM, #6
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