Zephon | Fri 07-Jun-13 11:48 AM |
Member since 21st Mar 2007
488 posts
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#49902, "I think you mean well. But your examples are not exactly right."
Edited on Fri 07-Jun-13 11:50 AM
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Overhawling the academy would have to be done right. Like major brainstorm right.
But you wont teach a new player to chase likr a vet. But you can teach them to be better at it than most noobs. I think what would be more helpful to a new player is showing them what to gear for as a warrior and what for a mage. Lower the identify level and lore level. Just things like that would help noobs.
Edit: Most noobs dont even have their stats maxed...which would be a greater boon than being able to chase.
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Knowledge Gap vs. Skill Gap
[View all] , Tac, Thu 06-Jun-13 09:24 PM
I think you mean well. But your examples are not exactl...,
Zephon,
07-Jun-13 11:50 AM #5
Really?,
Homard,
07-Jun-13 06:55 AM, #1
This isn't helpful...,
Tac,
07-Jun-13 11:04 AM, #2
Agreed.,
Swordsosaurus,
07-Jun-13 11:21 AM, #3
You have also missed my point...,
Tac,
07-Jun-13 11:32 AM, #4
I'll support this statement,
geenugs,
07-Jun-13 12:19 PM, #6
AMAZING POST!,
Thinhallen,
08-Jun-13 07:08 AM, #9
I'd say that the sweetspot of CF is when you play your ...,
Amberion,
08-Jun-13 08:02 AM, #10
Agreed..,
Thinhallen,
08-Jun-13 12:57 PM, #12
RE: Agreed..,
Kalageadon,
08-Jun-13 04:12 PM, #15
I admit,
Swordsosaurus,
08-Jun-13 04:24 PM, #16
Agreed..,
Thinhallen,
09-Jun-13 03:17 PM, #17
Disagree,
Swordsosaurus,
08-Jun-13 11:26 AM, #11
RE: Disagree,
Thinhallen,
08-Jun-13 01:04 PM, #13
That's a good way to look at it.,
Swordsosaurus,
08-Jun-13 01:59 PM, #14
I guess I did.,
Swordsosaurus,
07-Jun-13 12:28 PM, #7
I do remember what it is like to learn a new mud...,
Tac,
07-Jun-13 01:16 PM, #8
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