Valkenar | Sat 05-Jan-13 04:07 PM |
Member since 04th Mar 2003
1203 posts
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#48288, "Arial int"
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I guess the consensus was that arials were op. I'd point out however that going between that 23-22 int threshold takes off something like 60 hitpoints at hero. That's a pretty significant percentage of an assassin's hp, but more significantly arial mage was already a dubious choice, and with 22 int and 300 exp pen it seems all the more dubious.
Personally I think that the solution is to remove train hp and apply racial hp bonuses to compensate.
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Arial int
[View all] , Valkenar, Sat 05-Jan-13 04:07 PM
RE: Arial int,
Illanthos,
05-Jan-13 11:46 PM, #6
Rofl,
Marcus_,
06-Jan-13 08:29 AM, #7
RE: Rofl,
Illanthos,
06-Jan-13 10:38 AM, #9
RE: Rofl,
Marcus_,
06-Jan-13 11:38 AM, #10
RE: Rofl,
Illanthos,
06-Jan-13 01:20 PM, #12
What marcus is saying is that,
Cenatar_,
06-Jan-13 01:13 PM, #13
RE: What marcus is saying is that,
Illanthos,
06-Jan-13 02:06 PM, #14
Dex and parry,
Valkenar,
06-Jan-13 02:01 PM, #16
RE: Dex and parry,
Daevryn,
06-Jan-13 02:36 PM, #17
RE: Dex and parry,
Dallevian,
06-Jan-13 02:38 PM, #18
RE: Dex and parry,
Daevryn,
06-Jan-13 02:45 PM, #19
That is pretty much not at all true.,
Vortex Magus,
06-Jan-13 03:45 PM, #22
RE: Arial int,
Isildur,
05-Jan-13 04:14 PM, #1
It would mess up high wis races badly.,
DurNominator,
05-Jan-13 06:19 PM, #2
RE: It would mess up high wis races badly.,
Isildur,
05-Jan-13 06:39 PM, #3
RE: It would mess up high wis races badly.,
Graatch,
05-Jan-13 06:44 PM, #4
RE: It would mess up high wis races badly.,
Isildur,
06-Jan-13 09:28 AM, #8
RE: It would mess up high wis races badly.,
Graatch,
06-Jan-13 12:30 PM, #11
There are other stats to train.,
Vortex Magus,
06-Jan-13 03:08 PM, #20
RE: It would mess up high wis races badly.,
Isildur,
06-Jan-13 03:34 PM, #21
Have you ever played a gnome mage? nt,
DurNominator,
06-Jan-13 08:37 PM, #23
Training hp,
Valkenar,
06-Jan-13 01:56 PM, #15
What's "a little"?,
Valkenar,
05-Jan-13 08:02 PM, #5
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