Artificial | Thu 27-Jan-11 12:14 AM |
Member since 22nd Apr 2008
1180 posts
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#37033, "On 2 and 3"
Edited on Thu 27-Jan-11 12:16 AM
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On each of my characters, I feel completely obligated to sit at the hamsah docks and tap my aliases for each and every boat when they come, for about 2-3 hours. I do not find this fun, but I have more patience than death, so I do it, as the edge reward is very significant.
I would vehemently support anything that would make it so I do not have to do things like this. As an avid explorer (perhaps TOO avid some would say), I believe I know more explore places/things than most, which just means more stuff I feel obligated to look at with each character. If, somehow, it could save your observe from previous characters and give it to your future characters (perhaps doled out over time, or at lvl 51, that would be great, but I feel it is a little powergamey.
However, I strongly feel that imm exp, pk (in an AP charge type fashion, not pure numbers), and levels should be the ONLY sources of edge points. Imm exp being the overwhelmingly superior to the other two of course. This would make, in my humble ability to make predictions, RP far more common, as you could not just explore your way to the edges you need and otherwise shun RP.
Edit: If this means fewer edges being picked overall, that would be completely fine.
I believe either of these choices would remove a significant amount of the monotony of redundant exploration.
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Dirt Nuggets
[View all] , Isildur, Wed 26-Jan-11 11:30 PM
Thief points,
Zulghinlour,
29-Jan-11 01:58 PM, #23
3. New Command in Non Area Explore Areas,
Seil Clavin (Anonymous),
27-Jan-11 08:01 PM, #14
You do know that "look all" or "l a" works?,
Amberion,
27-Jan-11 10:01 PM, #15
....seriously? When did THIS happen...n/t,
Same dude (Anonymous),
27-Jan-11 11:26 PM, #19
RE: You do know that ,
TJHuron,
28-Jan-11 09:24 AM, #20
So....L All doesn't work that way atm?,
Seilclavin,
28-Jan-11 08:42 PM, #21
RE: So....L All doesn't work that way atm?,
Grudan,
29-Jan-11 12:20 AM, #22
RE: Dirt Nuggets,
Elerosse,
27-Jan-11 05:27 PM, #13
My real issue is the timesink:,
UncleArzzra,
27-Jan-11 03:49 PM, #11
RE: Dirt Nuggets,
Tac,
27-Jan-11 03:40 PM, #10
If you're talking about the heal-y sleeves, you're wron...,
TMNS,
27-Jan-11 10:19 PM, #16
Maybe I'm just missing something.,
sorlag (Anonymous),
27-Jan-11 10:35 PM, #17
The Immortal in question can delete this post if he wan...,
TMNS,
27-Jan-11 10:59 PM, #18
My two cents,
Grudan,
27-Jan-11 01:48 PM, #9
disagree on all points,
laxman,
27-Jan-11 01:35 PM, #7
RE: disagree on all points,
sorlag (Anonymous),
27-Jan-11 04:20 PM, #12
RE: Dirt Nuggets,
sorlag (Anonymous),
27-Jan-11 12:53 PM, #5
RE: Dirt Nuggets,
Murphy,
27-Jan-11 12:20 AM, #2
On 2 and 3,
Artificial,
27-Jan-11 12:16 AM #1
I sort of enjoy it and find new things every time I go ...,
Lhydia,
27-Jan-11 05:51 AM, #3
I kind of enjoy it too, for a different reason,
incognito,
01-Feb-11 04:00 PM, #28
I like the notion of fewer edges,
lasentia,
27-Jan-11 12:08 PM, #4
What I'd prefer over this, but would probably be long-t...,
sorlag (Anonymous),
27-Jan-11 01:26 PM, #6
this really exists already,
laxman,
27-Jan-11 01:39 PM, #8
RE: On 2 and 3,
Zulghinlour,
29-Jan-11 02:01 PM, #24
What I am suggesting,
Artificial,
29-Jan-11 02:06 PM, #25
Monotony..,
Thinhallen,
31-Jan-11 12:07 AM, #26
Well, player numbers have been up to 50+ most times I'm...,
TMNS,
31-Jan-11 12:39 AM, #27
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