Subject: "Something people would like..." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #13958
Show all folders

GinGaFri 28-Jul-06 04:13 AM
Member since 04th Mar 2003
996 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13972, "Something people would like..."


  

          

To add to the versatility I'd propose one of two things.

1. Make third tier forms functional at hero. As it stands, you have to get lucky (nearly all offensive, defensive and air forms are useless, a lot of the utility look strong however and water shifters have amazing forms all the way). The lottery system can work but the fact that shifters are also inherently boring doesn't help when you only really end up using 2 (three if you're lucky!!) forms. Variety is the spice of life, lets at least throw that much in. Maybe give 3rd tier offensive forms more defense (so if you're low on hp, but want to keep some damage output, you could switch.) and something similar for defensive. More varied abilities would be nice as well. Utility forms seem to get a wide variety, why not let offensive forms do maledicts (something along the lines of weak panther maledicts, or one-time shots for -3 dex/strength). Defensive forms can be given a bit more offense at third tear (tortoise bash!! Concuss your foe) without really ruining them. Switching to use a single ability still takes 1 round of combat. A lot longer if you've been maledicted. This sounds like a handy change. As it'd make shifter pk start before 42/43.

2. Give people a third focus, and if it sounds like overpowering then arrange it that their third choice is weaker. (for example, third choice offensive gives you a jaguar! Or Anaconda for defensives The weakest flyer with only average combat ability - A water form that isn't the super-pounce dolphin, etc.) This way they'll be very nearly be the shifters they are now. But with a weaker ability from another path. I know I'm being cynical with 'what forms are weak' but they can always be tweaked to the new system. This is likely true for all my posts concerning shifters.

If you want to put in precautions against overpoweredness, what you might end up with is three catagories of forms. Major, intermediate and minor. This could end up with nearly being able to 'choose' your forms once the number crunchy people figure out which forms go where. If so, simply have each catagory increase the chance of getting certain forms. Picked major offense? Its 30% lion, 30% tiger, 30% ram and 10% panther. Intermediate? Forget the lion, 30%tiger, 30% panther, 30% jaguar and 10% Alligator. Picked the weak one? Alligator 40% Jaguar 40% Panther 20%. Along those lines. Maybe forms will need tweaking, but its an idea. I like 1. better.

More ideas! Yay!


Yhorian.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

HOT TopicWhy not.. [View all] , Gaenlin, Wed 26-Jul-06 11:46 PM
Reply RE: Why not.., nepenthe, 27-Jul-06 10:45 AM, #7
Reply RE: Why not.., Grurk Muouk, 27-Jul-06 08:16 AM, #1
     Reply Not to agree with the poster..., Kamuela_, 27-Jul-06 08:33 AM, #2
          Reply RE: Not to agree with the poster..., Grurk Muouk, 27-Jul-06 08:47 AM, #3
               Reply RE: Not to agree with the poster..., Gaenlin, 27-Jul-06 09:09 AM, #4
               Reply Though they are weaker than any mage class..., Lightmage, 27-Jul-06 09:21 AM, #5
                    Reply I don't agree with that. (n/t), nepenthe, 27-Jul-06 10:43 AM, #6
                         Reply After my one time shifter experiment..., GinGa, 27-Jul-06 05:34 PM, #8
                              Reply RE: After my one time shifter experiment..., Alenysi, 27-Jul-06 06:41 PM, #9
                              Reply RE: After my one time shifter experiment..., nepenthe, 28-Jul-06 12:52 AM, #10
                              Reply Something people would like..., GinGa, 28-Jul-06 04:13 AM #11
                                   Reply Addendum., GinGa, 28-Jul-06 07:33 AM, #12
                                        Reply RE: Addendum., nepenthe, 28-Jul-06 08:16 AM, #13
                                             Reply I'm not looking to overpower., GinGa, 28-Jul-06 08:44 AM, #14
                                             Reply DASH? txt, Larcat, 28-Jul-06 09:05 AM, #15
                                             Reply RE: DASH? txt, nepenthe, 28-Jul-06 09:31 AM, #16
                                                  Reply Partly because of the syntax, incognito, 28-Jul-06 10:06 AM, #19
                                                  Reply Agreed TXT, Larcat, 28-Jul-06 11:15 AM, #20
                                                  Reply Lore isn't broken, Tac, 28-Jul-06 01:18 PM, #23
                                                       Reply RE: Lore isn't broken, nepenthe, 28-Jul-06 02:48 PM, #24
                                                       Reply I beleive the point of that post was different, Tac, 28-Jul-06 03:09 PM, #28
                                                       Reply RE: I beleive the point of that post was different, Karel, 28-Jul-06 03:24 PM, #31
                                                            Reply Fair point, Tac, 28-Jul-06 03:36 PM, #32
                                                                 Reply RE: Fair point, Karel, 28-Jul-06 03:38 PM, #34
                                                                      Reply Hardly..., Tac, 28-Jul-06 03:52 PM, #36
                                                                      Reply RE: Hardly..., Karel, 28-Jul-06 04:03 PM, #39
                                                                      Reply Well..., Tac, 28-Jul-06 04:44 PM, #43
                                                                      Reply RE: Well..., Karel, 28-Jul-06 05:01 PM, #45
                                                       Reply Haha! Classic! n/t, Sandello, 31-Jul-06 11:20 PM, #49
                                                       Reply Har Har /nt, Rodriguez, 02-Aug-06 09:06 AM, #50
                                                       Reply RE: Lore isn't broken, Karel, 28-Jul-06 02:49 PM, #25
                                                            Reply This post is near enough the truth., GinGa, 28-Jul-06 03:00 PM, #27
                                                            Reply RE: This post is near enough the truth., Karel, 28-Jul-06 03:20 PM, #29
                                                            Reply RE: This post is near enough the truth., nepenthe, 28-Jul-06 03:50 PM, #35
                                                                 Reply One shifter isn't fearsome., GinGa, 28-Jul-06 04:08 PM, #40
                                                            Reply RE: Lore isn't broken, Tac, 28-Jul-06 03:23 PM, #30
                                                            Reply RE: Lore isn't broken, Karel, 28-Jul-06 03:37 PM, #33
                                                            Reply RE: Lore isn't broken, nepenthe, 28-Jul-06 03:56 PM, #37
                                                                 Reply RE: Lore isn't broken, Tac, 28-Jul-06 04:33 PM, #41
                                                            Reply RE: Lore isn't broken, nepenthe, 28-Jul-06 04:44 PM, #42
                                                                 Reply RE: Lore isn't broken, Karel, 28-Jul-06 04:52 PM, #44
                                                                 Reply I think this is the answer I wanted., GinGa, 29-Jul-06 06:45 AM, #46
                                                                 Reply Will a couple two-fours of Coors Light do?, Gaenlin, 29-Jul-06 11:43 AM, #48
                                             Reply RE: Addendum., Gaenlin, 28-Jul-06 12:17 PM, #21
                                                  Reply RE: Addendum., incognito, 28-Jul-06 12:25 PM, #22
                                                  Reply RE: Addendum., nepenthe, 28-Jul-06 02:56 PM, #26
                              Reply RE: After my one time shifter experiment..., DurNominator, 28-Jul-06 09:39 AM, #17
                                   Reply Awesome., GinGa, 28-Jul-06 10:01 AM, #18
                                        Reply RE: Awesome., Karel, 28-Jul-06 04:00 PM, #38
                                             Reply The reason I play alot of shifters...., Lightmage, 29-Jul-06 08:10 AM, #47
Top General Discussions Gameplay Topic #13958 Previous topic | Next topic