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I meant to respond to this when it was first posted.
>Even though Valg discouraged class changes, this one might be >a neat addition to the ranger class and might not require >massive amounts of work, as it incorporates existing items and >such.
I think it's more that we'd prefer to see stand-alone skill ideas, in general. If I'm thinking of revamping rangers, for example, it's generally easier for me to take one well-thought out rangery skill and shoehorn it a bit to where it helps specializations or whatever balance out best than to try to do something with rough ideas for a whole specialization choice.
All that said, the idea of bow-focused rangers is an idea that's crossed our minds, and we definitely haven't ruled it out as a possibility at some point. Most of the skill ideas/implementation here don't really set my imagination afire, though.
We like making little puppies happy.
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