Gryshilniar | Tue 13-Nov-07 10:06 PM |
Member since 31st Jan 2006
85 posts
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#113, "One idea I really like..."
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'It would probably be significantly better to give Lyristeon a team of three heroimms, let him project manage and have the team create an area. I'd imagine that would reduce burnout, and be more fun for everyone involved.'
I think this is an awesome idea. Give two or three hero imms a project to work on, even if it's bigger than just an area and I think you'd see people that would be a lot more motivated and less exasperated and in a mindset of 'wow this is soooooo much work' like I was. I remember it took me about a week just to get my head around the area writing concept - that is writing a description for every mob, wall, look up, look down, chain- etc on top of being super creative and the logistics of the area itself. I think if you split it up among a couple fellow hero imms it'd be a lot more fun and you would see less hero imms just giving up.
Having said that, I think a lot of Avatars will still fall into the group of simply not liking what they saw behind the curtain.
Anyway this is just an idea, you guys do what you do for a reason, and I respect that very much so.
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A Proposal
[View all] , Mekantos, Wed 14-Nov-07 11:44 AM
Why I would be against this.,
Lyristeon,
14-Nov-07 09:45 AM, #45
As for me (and other players), there is almost no candy...,
Dervish,
14-Nov-07 09:54 AM, #47
The question from me!,
Dervish,
14-Nov-07 06:20 AM, #39
RE: The question from me!,
Valguarnera,
14-Nov-07 07:21 AM, #41
RE: The question from me!,
Dervish,
14-Nov-07 07:38 AM, #42
RE: The question from me!,
Lyristeon,
14-Nov-07 09:33 AM, #44
RE: The question from me!,
Dervish,
14-Nov-07 09:51 AM, #46
Without going into specifics.,
Lyristeon,
14-Nov-07 11:44 AM, #49
Not I.,
Valguarnera,
08-Nov-07 07:14 AM, #1
RE: Not I.,
Tahren,
08-Nov-07 02:31 PM, #2
Another angle,
Mekantos,
08-Nov-07 03:25 PM, #3
I think you're missing the point.,
Cyradia,
12-Nov-07 05:24 PM, #5
You put the worst spin imaginable on my post,
Mekantos,
12-Nov-07 07:51 PM, #6
You know what, forget it. This is not worth it. -nt-,
Mekantos,
12-Nov-07 07:54 PM, #7
RE: Why areas?,
Valguarnera,
13-Nov-07 07:43 AM, #8
Thank you for a good response -nt-,
Mekantos,
13-Nov-07 12:31 PM, #12
RE: Why areas?,
Isildur,
13-Nov-07 04:13 PM, #17
RE: Why areas?,
Zulghinlour,
13-Nov-07 05:07 PM, #21
RE: Why areas?,
Isildur,
13-Nov-07 05:28 PM, #24
RE: Why areas?,
Zulghinlour,
14-Nov-07 11:45 AM, #50
RE: Why areas?,
Isildur,
14-Nov-07 01:12 AM, #37
Think systemic:,
Valguarnera,
14-Nov-07 07:11 AM, #40
RE: Think systemic:,
Isildur,
14-Nov-07 09:19 AM, #43
RE: Think systemic:,
Zulghinlour,
14-Nov-07 11:43 AM, #48
RE: Think systemic:,
Lyristeon,
14-Nov-07 02:20 PM, #51
The problem is that mortals cannot empower. nt,
DurNominator,
14-Nov-07 05:44 AM, #38
RE: You put the worst spin imaginable on my post,
Daevryn,
13-Nov-07 09:01 AM, #9
Thanks for a good response -nt-,
Mekantos,
13-Nov-07 12:30 PM, #11
does the immortal staff use a system of continual impro...,
laxman,
13-Nov-07 11:40 AM, #10
RE: does the immortal staff use a system of continual i...,
Zulghinlour,
13-Nov-07 12:45 PM, #13
RE: does the immortal staff use a system of continual i...,
laxman,
13-Nov-07 01:56 PM, #14
RE: does the immortal staff use a system of continual i...,
Zulghinlour,
13-Nov-07 02:16 PM, #15
RE: does the immortal staff use a system of continual i...,
Isildur,
13-Nov-07 04:25 PM, #18
RE: does the immortal staff use a system of continual i...,
Zulghinlour,
13-Nov-07 05:05 PM, #20
Let me guess, just took a six sigma class? NT,
Dragomir,
13-Nov-07 02:32 PM, #16
actually I major in OEM nt,
laxman,
13-Nov-07 05:07 PM, #22
If you minus the snotty tone, and cocky ass attitude, I...,
Stunna,
13-Nov-07 05:02 PM, #19
Ninja society...,
Zulghinlour,
13-Nov-07 05:14 PM, #23
I would love.,
Dallevian,
13-Nov-07 05:44 PM, #25
There is a CF facebook group,
Zulghinlour,
13-Nov-07 05:48 PM, #26
No, thanks.,
Dallevian,
13-Nov-07 05:53 PM, #27
RE: Ninja society...,
Stunna,
13-Nov-07 06:16 PM, #28
Re: generalizations,
TheDude,
13-Nov-07 06:48 PM, #29
RE: Re: generalizations,
Stunna,
13-Nov-07 07:18 PM, #30
RE: Re: generalizations,
TheDude,
13-Nov-07 08:58 PM, #31
Good Post,
Stunna,
13-Nov-07 08:59 PM, #32
RE: generalizations,
Valguarnera,
13-Nov-07 09:14 PM, #33
Well, there goes me assuming again..,
TheDude,
13-Nov-07 10:18 PM, #35
That's not the problem...,
Stunna,
13-Nov-07 10:23 PM, #36
One idea I really like...,
Gryshilniar,
13-Nov-07 10:06 PM #34
RE: Not I.,
colospgsbryan,
08-Nov-07 10:10 PM, #4
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