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TwistThu 02-Sep-10 09:45 AM
Member since 23rd Sep 2006
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#2308, "RE: The Day I Got War Master (Part 5)"
Edited on Thu 02-Sep-10 09:46 AM

          








***
*** Fort takes the Codex while Korewen and I sort out the various leavings
*** of all the looting. I end up with a girdle from Ghrajjek that he had looted
*** from me a few nights ago. I've got detect invis talismans, but
*** no detect invis potions. We go to retrieve...
***

Korewen tells you 'anything to see invisble people in that girdle?'

exam girdle
This girdle appears rather small. It is made of leather and has four pouches,
none of which are very large. Upon inspecting the inside, you notice that
your hand seems to be able to go much further than the outer depth of the
girdle. This was obviously crafted by magic, or perhaps changed by it.

The girdle of endless space is a container, made of leather, and weighs 156 pounds 2 ounces.
When you look inside, you see it is about half full.
The girdle of endless space contains:
(Magical) (Glowing) a jade figurine in the shape of a sleeping babe
(Magical) (Glowing) a flickering gem
some rusted lock picks
a sandy-brown desert cloak
(Magical) the pouch of nourishment
(39) (Magical) a potion of flying
( 2) (Magical) an exquisite pocketwatch on a silver chain
( 2) (Glowing) a demon-headed pendant
(Magical) a shrunken illithid head charm
(11) a petite fillet of rare blowfish
a tattered slave's robe
a mandatory cloak
a wide bronze belt
a metal canteen insulated in a wolf's pelt
( 2) (Magical) a potion of curing blindness
a tendril of serpentine weed
(17) a purple pill
(Magical) a bottle of firebreather
(Magical) (Glowing) a potion of sight
(Magical) a scrumptious pastry
a blessed obulus
(Magical) a flask of diminution
an herb of cleansing
( 6) some seaweed
( 5) (Magical) an oil of sight
( 2) (Magical) a flask of enchanted glauruk blood
( 2) (Magical) a potion of transportation
( 2) (Magical) a potion of flight
an invitation from the Empress
( 8) (Magical) a potion of invisibility
( 9) a silver pill

You tell Korewen 'Nope, sorry.'

***
*** We retrieve, easily. Ckath, Korewen, and I all really need to logoff, but first...
***

Ckath tells the group 'We meet in the imperial lands, set up centurions.'
Ckath tells the group 'You announce to me when you are both ready.'
Ckath tells the group 'Then you begin when I yell.'
Korewen tells the group 'I am ready'
[BLADE] Hanord: I am ready
Ckath yells 'BEGIN!'

The Imperial Road

[Exits: north south]
Korewen is here.

<932/856(108%) 695(98%) 511(53%) 24900 civilized 12 AM tipsy Tragic standing>
2
You sing 'The ghosts remain, and chant the chorus
Forget not souls who've come before us;
Those spirits cold, and without number
Who pass the night in endless slumber.'
Korewen resists the power of your song.

<932/856(108%) 665(93%) 511(53%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!
Someone's kicked dirt scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone is in perfect health.

<930/856(108%) 665(93%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>

Someone parries your claw.
Someone parries your claw.
Someone's freezing bite MUTILATES you!
You parry someone's cut.
Someone's freezing bite devastates you!
Someone's cut maims you!
Someone is in perfect health.

<828/856(96%) 665(93%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>
4

Someone parries your claw.
You dodge someone's freezing bite.
You dodge someone's cut.
You dodge someone's freezing bite.
You dodge someone's freezing bite.
You are misled by someone's cunning feint.
Someone is in perfect health.

<828/856(96%) 665(93%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>
You sing 'Some say the end shall someday come
By Inferno's hellish fire;
Some say that ice shall freeze us all,
A theory I admire.'
Your fiery illusion STAGGERS someone!
Someone is in perfect health.

<828/856(96%) 635(89%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>

Your blow swings wildly and misses.
Someone parries your claw.
As someone fights you, its confidence seems to falter in the face of your taunts and posturing.
You parry someone's freezing bite.
Someone's cut maims you!
You parry someone's freezing bite.
You parry someone's freezing bite.
You dodge someone's freezing bite.
Someone's freezing bite devastates you!
You are misled by someone's cunning feint.
Someone is in perfect health.

<763/856(89%) 635(89%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>
fle

Your blow swings wildly and misses.
Someone's freezing bite MUTILATES you!
You parry someone's cut.
You parry someone's freezing bite.
You parry someone's freezing bite.
Someone's freezing bite devastates you!
Someone focuses its attention on you.
You fend off someone's mental assault!
Someone is in perfect health.

<694/856(81%) 635(89%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>

You are misled by someone's cunning feint.
Someone is in perfect health.

<694/856(81%) 635(89%) 511(53%) 24900 civilized 12 AM tipsy Tragic fighting>
You can't see a thing!
You flee from combat!

<694/856(81%) 635(89%) 510(52%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 509(52%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 508(52%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 506(52%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 504(52%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 502(52%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 500(51%) 24900 civilized 12 AM tipsy Tragic standing>
Alas, you cannot go that way.

<694/856(81%) 635(89%) 500(51%) 24900 civilized 12 AM tipsy Tragic standing>
Alas, you cannot go that way.

<694/856(81%) 635(89%) 500(51%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 500(51%) 24900 civilized 12 AM tipsy Tragic standing>
You can't see a thing!

<694/856(81%) 635(89%) 498(51%) 24900 civilized 12 AM tipsy Tragic standing>
aYou can't see a thing!

<694/856(81%) 635(89%) 496(51%) 24900 civilized 12 AM tipsy Tragic standing>
af
You can't see a thing!

<694/856(81%) 635(89%) 496(51%) 24900 civilized 12 AM tipsy Tragic standing>
You are affected by:
Physical effect: 'cabal raid' modifies morale by -10 for 42 hours.
Song: 'canticle of the gods' modifies save vs spell by -18 for 40 hours.
Song: 'canticle of the gods' modifies hit roll by 8 for 40 hours.
Commune: 'bless' modifies save vs spell by -14 for 35 hours.
Commune: 'bless' modifies hit roll by 7 for 35 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 30 hours.
Physical effect: 'cabal raid' modifies morale by 15 for 21 hours.
Song: 'charismatic prelude' modifies charisma by 2 for 12 hours.
Song: 'anthem of resistance' for 8 hours.
Song: 'chant of resilience' modifies save vs mental by -11 for 7 hours.
Song: 'chant of resilience' modifies armor class by -15 for 7 hours.
Song: 'battaglia' modifies damage roll by 11 for 4 hours.
Song: 'battaglia' modifies hit roll by 11 for 4 hours.
Spell: 'major ward' modifies armor class by -16 for 3 hours.
Spell: 'fly' for 2 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.

<694/856(81%) 635(89%) 496(51%) 24900 civilized 12 AM tipsy Tragic standing>
rest
sYou rest.

<694/856(81%) 635(89%) 496(51%) 24900 civilized 12 AM tipsy Tragic resting>
sing elven
You sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

<766/856(89%) 620(87%) 496(51%) 24900 civilized 12 AM tipsy Tragic resting>
sing baga
You are hungry.
You are starving!
You rub the dirt out of your eyes.
Your hunger grazes you.

<758/856(88%) 607(85%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
sing baga
Someone tells you 'Remember, any tactics within the rules I said.'

<758/856(88%) 607(85%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
sing baga
pouch
You feel a sense of danger.

<758/856(88%) 607(85%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
pouch
You sing 'Settle all your sorrows deep
And speak your final prayers to keep
Our silken banner waves on high
For we will fight and win or die.'

Your morale is boosted for the upcoming battles.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>

Korewen has arrived.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
You get the pouch of nourishment from the girdle of endless space.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
You open the pouch of nourishment.
A sweet aroma wafts across your nose as you open the pouch of nourishment.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
You get some taglo jerky from the pouch of nourishment.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM tipsy Tragic resting>
You finish eating some taglo jerky.
You are sober.
Your stomach still grumbles with hunger.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
You close the pouch of nourishment.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
You put the pouch of nourishment in the girdle of endless space.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
People near you:
(PK) Korewen Lane of Intrigue

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
Better stand first.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
Better stand first.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
Better stand first.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic resting>
You yell 'Help! I am being attacked by Korewen!'
Korewen's freezing bite misses you.
Korewen is in perfect health.

<758/984(77%) 487(68%) 483(50%) 24900 civilized 1 AM sober Tragic fighting>
fle
Korewen gets in one more shot as you flee.
Korewen's parting blow maims you!
Entrance to the Imperial Thieves Guild

[Exits: east west]
A bloodoathed thief guards the guild from intruders.
You flee from combat!

<723/984(73%) 487(68%) 482(50%) 24900 civilized 1 AM sober Tragic standing>
Lane of Intrigue

[Exits: north east south]
Korewen is here.

<723/984(73%) 487(68%) 481(49%) 24900 civilized 1 AM sober Tragic standing>
Lane of Intrigue

[Exits: north south west]

<723/984(73%) 487(68%) 479(49%) 24900 civilized 1 AM sober Tragic standing>
A Turn in Lane of Intrigue

[Exits: north east]

<723/984(73%) 487(68%) 477(49%) 24900 civilized 1 AM sober Tragic standing>
Lane of Intrigue

[Exits: north east west]

<723/984(73%) 487(68%) 475(49%) 24900 civilized 1 AM sober Tragic standing>
Lane of Intrigue

[Exits: east west]

<723/984(73%) 487(68%) 473(49%) 24900 civilized 1 AM sober Tragic standing>
The Avenue of Conquest

[Exits: north east south west]

<723/984(73%) 487(68%) 471(48%) 24900 civilized 1 AM sober Tragic standing>
Lane of Victory

[Exits: east west]

<723/984(73%) 487(68%) 469(48%) 24900 civilized 1 AM sober Tragic standing>
People near you:
(PK) Korewen Lane of Intrigue

<723/984(73%) 487(68%) 469(48%) 24900 civilized 1 AM sober Tragic standing>
Alas, you cannot go that way.

<723/984(73%) 487(68%) 469(48%) 24900 civilized 1 AM sober Tragic standing>
The Avenue of Conquest

[Exits: north east south west]

<723/984(73%) 487(68%) 467(48%) 24900 civilized 1 AM sober Tragic standing>
af

Korewen has arrived.
The Avenue of Conquest

[Exits: north south]

<723/984(73%) 487(68%) 465(48%) 24900 civilized 1 AM sober Tragic standing>
The Avenue of Conquest

[Exits: north east south]

<723/984(73%) 487(68%) 463(48%) 24900 civilized 1 AM sober Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<723/984(73%) 487(68%) 463(48%) 24900 civilized 1 AM sober Tragic standing>
You are affected by:
Physical effect: 'cabal raid' modifies morale by -10 for 41 hours.
Song: 'canticle of the gods' modifies save vs spell by -18 for 39 hours.
Song: 'canticle of the gods' modifies hit roll by 8 for 39 hours.
Commune: 'bless' modifies save vs spell by -14 for 34 hours.
Commune: 'bless' modifies hit roll by 7 for 34 hours.
Physical effect: 'cabal raid' modifies morale by 7 for 29 hours.
Physical effect: 'cabal raid' modifies morale by 15 for 20 hours.
Song: 'bagatelle of bravado' modifies morale by 16 for 14 hours.
Song: 'bagatelle of bravado' modifies hp by 128 for 14 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -15 for 14 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -15 for 14 hours.
Song: 'charismatic prelude' modifies charisma by 2 for 11 hours.
Song: 'anthem of resistance' for 7 hours.
Song: 'chant of resilience' modifies save vs mental by -11 for 6 hours.
Song: 'chant of resilience' modifies armor class by -15 for 6 hours.
Song: 'battaglia' modifies damage roll by 11 for 3 hours.
Song: 'battaglia' modifies hit roll by 11 for 3 hours.
Spell: 'major ward' modifies armor class by -16 for 2 hours.
Spell: 'fly' for 1 hours.

<723/984(73%) 487(68%) 463(48%) 24900 civilized 1 AM sober Tragic standing>
n
eThe Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.

<723/984(73%) 487(68%) 461(47%) 24900 civilized 1 AM sober Tragic standing>
e
e
dThe Avenue of Imperial Inquisition

[Exits: east west]

<723/984(73%) 487(68%) 459(47%) 24900 civilized 1 AM sober Tragic standing>
drink bThe Avenue of Imperial Inquisition

[Exits: east west]

<723/984(73%) 487(68%) 457(47%) 24900 civilized 1 AM sober Tragic standing>
drink bottle
You drink whiskey from a brandy bottle.
You feel tipsy.

<723/984(73%) 487(68%) 457(47%) 24900 civilized 1 AM tipsy Tragic standing>
where
People near you:
(PK) Korewen The Imperial Square

<723/984(73%) 487(68%) 457(47%) 24900 civilized 1 AM tipsy Tragic standing>
e
e
Avenue of the Imperial Inquisition

[Exits: north south west]

<723/984(73%) 487(68%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
where
Alas, you cannot go that way.

<723/984(73%) 487(68%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
sing People near you:
(PK) Korewen The Avenue of Conquest

<723/984(73%) 487(68%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
sing elven
You sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

<793/984(80%) 472(66%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
tune
1You turn an attentive ear to a jewel-encrusted gold harp and begin tuning it.

<793/984(80%) 465(65%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
1
Korewen has arrived.

<793/984(80%) 465(65%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
1
Korewen leaves south.
A jewel-encrusted gold harp sounds a great deal better!
People near you:
(PK) Korewen Lane of Victory

<793/984(80%) 465(65%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
1
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'

<793/984(80%) 445(62%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
1
Korewen has arrived.

<793/984(80%) 445(62%) 455(47%) 24900 civilized 1 AM tipsy Tragic standing>
1

You can't see a thing!
Someone's kicked dirt scratches you.
You yell 'Someone just kicked dirt in my eyes!'
You sing 'Can you trust your eyes, do they see what's real
Am I here just near to you, near enough to feel?
Or am I near the gnarled oak just over to your left
Or maybe standing to your right before the granite cleft?'
Someone is in perfect health.

<789/984(80%) 425(60%) 455(47%) 24900 civilized 1 AM tipsy Tragic fighting>

Someone dodges your claw.
You dodge someone's freezing bite.
You dodge someone's cut.
You dodge someone's freezing bite.
Someone's freezing bite maims you!
You are misled by someone's cunning feint.
Someone focuses its attention on you.
You fend off someone's mental assault!
Someone's girdle of serpents lashes out at you!
Someone's sting EVISCERATES you!
Someone is in perfect health.

<712/984(72%) 425(60%) 455(47%) 24900 civilized 1 AM tipsy Tragic fighting>
Someone gets in one more shot as you flee.
Someone's parting blow decimates you!
You can't see a thing!
You flee from combat!

<684/984(69%) 425(60%) 453(46%) 24900 civilized 1 AM tipsy Tragic standing>

You rub the dirt out of your eyes.

<697/984(70%) 452(63%) 509(52%) 24900 civilized 2 AM tipsy Tragic standing>
Alas, you cannot go that way.

<697/984(70%) 452(63%) 509(52%) 24900 civilized 2 AM tipsy Tragic standing>
Alas, you cannot go that way.

<697/984(70%) 452(63%) 509(52%) 24900 civilized 2 AM tipsy Tragic standing>
Alas, you cannot go that way.

<697/984(70%) 452(63%) 509(52%) 24900 civilized 2 AM tipsy Tragic standing>
Alas, you cannot go that way.

<697/984(70%) 452(63%) 509(52%) 24900 civilized 2 AM tipsy Tragic standing>
The Avenue of Imperial Inquisition

[Exits: east west]

<697/984(70%) 452(63%) 507(52%) 24900 civilized 2 AM tipsy Tragic standing>
People near you:
(PK) Korewen Avenue of the Imperial Inquisition

<697/984(70%) 452(63%) 507(52%) 24900 civilized 2 AM tipsy Tragic standing>
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.

<697/984(70%) 452(63%) 505(52%) 24900 civilized 2 AM tipsy Tragic standing>
The Avenue of Imperial Inquisition

[Exits: north east west]

<697/984(70%) 452(63%) 503(52%) 24900 civilized 2 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Imperial Inquisition

<697/984(70%) 452(63%) 503(52%) 24900 civilized 2 AM tipsy Tragic standing>
e
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.

<697/984(70%) 452(63%) 501(51%) 24900 civilized 2 AM tipsy Tragic standing>
s
sKorewen has arrived.

<697/984(70%) 452(63%) 501(51%) 24900 civilized 2 AM tipsy Tragic standing>
s
wThe Avenue of Conquest

[Exits: north east south]

<697/984(70%) 452(63%) 499(51%) 24900 civilized 2 AM tipsy Tragic standing>
where
The Avenue of Conquest

[Exits: north south]

<697/984(70%) 452(63%) 497(51%) 24900 civilized 2 AM tipsy Tragic standing>
siPeople near you:
(PK) Korewen The Imperial Square

<697/984(70%) 452(63%) 497(51%) 24900 civilized 2 AM tipsy Tragic standing>
s
s
The Avenue of Conquest

[Exits: north east south west]

<697/984(70%) 452(63%) 495(51%) 24900 civilized 2 AM tipsy Tragic standing>
truAn Archway Entering the Imperial City

[Exits: north south]

<697/984(70%) 452(63%) 493(51%) 24900 civilized 2 AM tipsy Tragic standing>
n
wThe Avenue of Conquest

[Exits: north east south west]
Korewen is here.

<697/984(70%) 452(63%) 491(50%) 24900 civilized 2 AM tipsy Tragic standing>
w
w
w
Lane of Intrigue

[Exits: east west]

<697/984(70%) 452(63%) 489(50%) 24900 civilized 2 AM tipsy Tragic standing>
Lane of Intrigue

[Exits: north east west]

<697/984(70%) 452(63%) 487(50%) 24900 civilized 2 AM tipsy Tragic standing>
sneaA Turn in Lane of Intrigue

[Exits: north east]

<697/984(70%) 452(63%) 485(50%) 24900 civilized 2 AM tipsy Tragic standing>
sneak
You attempt to move silently.

<697/984(70%) 452(63%) 485(50%) 24900 civilized 2 AM tipsy Tragic standing>
nn
Lane of Intrigue

[Exits: north south west]

<697/984(70%) 452(63%) 483(50%) 24900 civilized 2 AM tipsy Tragic standing>

You feel a sense of danger.
Lane of Intrigue

[Exits: north east south]

<697/984(70%) 452(63%) 481(49%) 24900 civilized 2 AM tipsy Tragic standing>
e
eEntrance to the Imperial Thieves Guild

[Exits: east west]
A bloodoathed thief guards the guild from intruders.

<697/984(70%) 452(63%) 480(49%) 24900 civilized 2 AM tipsy Tragic standing>
e
whereA bloodoathed thief says 'You aren't allowed in there.'

<697/984(70%) 452(63%) 480(49%) 24900 civilized 2 AM tipsy Tragic standing>
where
People near you:
(PK) Korewen A Turn in Lane of Intrigue

<697/984(70%) 452(63%) 480(49%) 24900 civilized 2 AM tipsy Tragic standing>
w
Lane of Intrigue

[Exits: north east south]
Korewen is here.

<697/984(70%) 452(63%) 479(49%) 24900 civilized 2 AM tipsy Tragic standing>
n

Korewen leaves north.
Avenue of the Imperial Inquisition

[Exits: north east south]
Korewen is here.

<697/984(70%) 452(63%) 477(49%) 24900 civilized 2 AM tipsy Tragic standing>

Korewen leaves north.

<697/984(70%) 452(63%) 477(49%) 24900 civilized 2 AM tipsy Tragic standing>
s
Lane of Intrigue

[Exits: north east south]

<697/984(70%) 452(63%) 475(49%) 24900 civilized 2 AM tipsy Tragic standing>
s
Lane of Intrigue

[Exits: north south west]

<697/984(70%) 452(63%) 473(49%) 24900 civilized 2 AM tipsy Tragic standing>
s
A Turn in Lane of Intrigue

[Exits: north east]

<697/984(70%) 452(63%) 471(48%) 24900 civilized 2 AM tipsy Tragic standing>
e

[Newbie] An Immortal: Just to elaborate, any place your ranger can camouflage, or chameleon (if he's an Outlander), your
ranger will be able to waylay/ambush.

<697/984(70%) 452(63%) 471(48%) 24900 civilized 2 AM tipsy Tragic standing>
e
Lane of Intrigue

[Exits: north east west]

<697/984(70%) 452(63%) 469(48%) 24900 civilized 2 AM tipsy Tragic standing>
reLane of Intrigue

[Exits: east west]

<697/984(70%) 452(63%) 467(48%) 24900 civilized 2 AM tipsy Tragic standing>
rest
sinYou rest.

<697/984(70%) 452(63%) 467(48%) 24900 civilized 2 AM tipsy Tragic resting>
sing elven
You sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

<767/984(77%) 437(61%) 467(48%) 24900 civilized 2 AM tipsy Tragic resting>

Someone yells 'Stay away from the guilds.'

<767/984(77%) 437(61%) 467(48%) 24900 civilized 2 AM tipsy Tragic resting>
sing elven
g invYou sing 'Ah! the voice of by gone days
Will come back again,
Whispering to the weary hearted
Many a soothing strain.'

The solemn melody gently numbs your pain.

<837/984(85%) 422(59%) 467(48%) 24900 civilized 2 AM tipsy Tragic resting>
g invisibility girdle
q invisibility
You are hungry.
You slowly float to the ground.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
q invisibility
You get a potion of invisibility from the girdle of endless space.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You drink a potion of invisibility.
You fade out of existence.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
fly
pouch
You get a potion of flying from the girdle of endless space.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You drink a potion of flying.
Your feet rise off the ground.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You get the pouch of nourishment from the girdle of endless space.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You open the pouch of nourishment.
A sweet aroma wafts across your nose as you open the pouch of nourishment.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You get a warm chunk of bread from the pouch of nourishment.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You finish eating a warm chunk of bread.
You are definitely still hungry.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You close the pouch of nourishment.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You put the pouch of nourishment in the girdle of endless space.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
pouch
You get the pouch of nourishment from the girdle of endless space.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You open the pouch of nourishment.
A sweet aroma wafts across your nose as you open the pouch of nourishment.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You get an iced werewolf cookie from the pouch of nourishment.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You finish eating an iced werewolf cookie.
You still feel slightly hungry.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You close the pouch of nourishment.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
You put the pouch of nourishment in the girdle of endless space.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
wPeople near you:
(PK) Korewen Avenue of the Imperial Inquisition

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic resting>
wake

You feel a sense of danger.
You stand up.

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic standing>
People near you:
(PK) Korewen Avenue of the Imperial Inquisition

<873/984(88%) 478(67%) 534(55%) 24900 civilized 3 AM tipsy Tragic standing>
tune

Someone tells you 'And make sure not to trust the Empire.'
You turn an attentive ear to a jewel-encrusted gold harp and begin tuning it.

<873/984(88%) 471(66%) 534(55%) 24900 civilized 3 AM tipsy Tragic standing>
tr
A jewel-encrusted gold harp sounds a great deal better!
People near you:
(PK) Korewen Lane of Intrigue

<873/984(88%) 471(66%) 534(55%) 24900 civilized 3 AM tipsy Tragic standing>
trustcab
You are sober.
The corona of light surrounding you fades into nothingness.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>
trustcabal
You now trust your cabal with questionable spells/supplications.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>
trustcabal
You no longer trust your cabal with questionable spells/supplications.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>
People near you:
(PK) Korewen Lane of Intrigue

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>

Korewen has arrived.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>

Korewen leaves east.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>
where
People near you:
(PK) Korewen Lane of Victory

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM sober Tragic standing>
drink bottle
You drink whiskey from a brandy bottle.
You feel tipsy.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM tipsy Tragic standing>
drink bottle

[BLADE] Korewen: really?

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM tipsy Tragic standing>
You drink whiskey from a brandy bottle.
You feel tipsy.

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM tipsy Tragic standing>

Korewen has arrived.
People near you:
(PK) Korewen Lane of Intrigue

<892/984(90%) 487(68%) 590(61%) 24900 civilized 4 AM tipsy Tragic standing>
The Avenue of Conquest

[Exits: north east south west]

<892/984(90%) 487(68%) 588(60%) 24900 civilized 4 AM tipsy Tragic standing>

Korewen has arrived.
Lane of Victory

[Exits: east west]

<892/984(90%) 487(68%) 586(60%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 586(60%) 24900 civilized 4 AM tipsy Tragic standing>
The Avenue of Conquest

[Exits: north east south west]

<892/984(90%) 487(68%) 584(60%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Intrigue

[Exits: east west]

<892/984(90%) 487(68%) 582(60%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 582(60%) 24900 civilized 4 AM tipsy Tragic standing>
The Avenue of Conquest

[Exits: north east south west]

<892/984(90%) 487(68%) 580(60%) 24900 civilized 4 AM tipsy Tragic standing>
s
You feel a sense of danger.
Lane of Victory

[Exits: east west]

<892/984(90%) 487(68%) 578(59%) 24900 civilized 4 AM tipsy Tragic standing>
sneak
You attempt to move silently.

<892/984(90%) 487(68%) 578(59%) 24900 civilized 4 AM tipsy Tragic standing>
e
eLane of Victory

[Exits: east south west]

<892/984(90%) 487(68%) 576(59%) 24900 civilized 4 AM tipsy Tragic standing>
e
folA Turn in Lane of Victory

[Exits: north west]

<892/984(90%) 487(68%) 574(59%) 24900 civilized 4 AM tipsy Tragic standing>
fol kor
They aren't here.

<892/984(90%) 487(68%) 574(59%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 574(59%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Victory

[Exits: north south west]

<892/984(90%) 487(68%) 572(59%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Victory

[Exits: north south west]

<892/984(90%) 487(68%) 570(59%) 24900 civilized 4 AM tipsy Tragic standing>
[BLADE] Korewen: you knew I lost my roots...

<892/984(90%) 487(68%) 570(59%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 570(59%) 24900 civilized 4 AM tipsy Tragic standing>
The Owl and Thistle

[Exits: east]
A burly bartender stands behind the bar, keeping an eye on his servers.

<892/984(90%) 487(68%) 569(59%) 24900 civilized 4 AM tipsy Tragic standing>
Alas, you cannot go that way.

<892/984(90%) 487(68%) 569(59%) 24900 civilized 4 AM tipsy Tragic standing>
Alas, you cannot go that way.

<892/984(90%) 487(68%) 569(59%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Victory

[Exits: north south west]

<892/984(90%) 487(68%) 568(58%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 568(58%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Victory

[Exits: north south west]

<892/984(90%) 487(68%) 566(58%) 24900 civilized 4 AM tipsy Tragic standing>
A Turn in Lane of Victory

[Exits: north west]

<892/984(90%) 487(68%) 564(58%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 564(58%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Victory

[Exits: east south west]

<892/984(90%) 487(68%) 562(58%) 24900 civilized 4 AM tipsy Tragic standing>
Lane of Victory

[Exits: east west]

<892/984(90%) 487(68%) 560(58%) 24900 civilized 4 AM tipsy Tragic standing>
The Avenue of Conquest

[Exits: north east south west]
Korewen is here.

<892/984(90%) 487(68%) 558(57%) 24900 civilized 4 AM tipsy Tragic standing>
People near you:
(PK) Korewen The Avenue of Conquest

<892/984(90%) 487(68%) 558(57%) 24900 civilized 4 AM tipsy Tragic standing>
fol kor
You now follow Korewen.




  

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HOT TopicHanord Logs 1 [View all] , Twist, Wed 01-Sep-10 11:40 AM
Reply Homard again, Twist, 15-Sep-10 04:14 PM, #51
Reply Retrieving from Battle, Twist, 06-Sep-10 04:57 PM, #47
Reply Later, they come for the Codex against Anashi and me..., Twist, 06-Sep-10 05:00 PM, #48
     Reply And den?, Twist, 06-Sep-10 05:01 PM, #49
Reply Eastern Goodness, Twist, 06-Sep-10 04:44 PM, #44
Reply After that..., Twist, 06-Sep-10 04:47 PM, #45
     Reply A while later..., Twist, 06-Sep-10 04:52 PM, #46
Reply Ghrajjek raids solo, Twist, 04-Sep-10 08:50 PM, #42
Reply Nightmares in the Dream, Twist, 04-Sep-10 08:48 PM, #41
Reply Mellaithdon, Twist, 04-Sep-10 08:37 PM, #40
Reply Homard, Twist, 04-Sep-10 08:35 PM, #39
Reply Learned to q 'return potion' after this one..., Twist, 04-Sep-10 08:13 PM, #38
Reply 3v3 in the Lands, Twist, 04-Sep-10 08:06 PM, #37
Reply Weak Fiend, Bleh, Twist, 04-Sep-10 07:58 PM, #35
Reply Shortly after..., Twist, 04-Sep-10 08:03 PM, #36
Reply The Day I Got War Master (Part 1), Twist, 02-Sep-10 09:13 AM, #28
Reply RE: The Day I Got War Master (Part 2), Twist, 02-Sep-10 09:17 AM, #29
     Reply RE: The Day I Got War Master (Part 3), Twist, 02-Sep-10 09:21 AM, #30
          Reply RE: The Day I Got War Master (Part 4), Twist, 02-Sep-10 09:28 AM, #31
               Reply RE: The Day I Got War Master (Part 5), Twist, 02-Sep-10 09:46 AM #32
                    Reply RE: The Day I Got War Master (Part 6), Twist, 02-Sep-10 09:47 AM, #33
Reply Scionic Souffle, Twist, 02-Sep-10 08:42 AM, #26
Reply Arkhun, Twist, 02-Sep-10 08:20 AM, #25
Reply Attempting to raid Battle, Twist, 01-Sep-10 08:42 PM, #24
Reply Haha..." Kurzghar tells the group 'runs away'" That's A..., N b M, 02-Sep-10 11:49 PM, #34
Reply Fortress raids, leaving Ramant as the wingman..., Twist, 01-Sep-10 08:40 PM, #23
Reply Teleport first, THEN tell your group to..., Twist, 01-Sep-10 08:30 PM, #19
Reply Later that night..., Twist, 01-Sep-10 08:32 PM, #20
Reply Side note, this is one that..., Twist, 01-Sep-10 08:34 PM, #21
Reply Same night, chaos on Eastern, Twist, 01-Sep-10 08:38 PM, #22
     Reply That was just awesome! n/t, Dervish, 05-Sep-10 04:40 PM, #43
     Reply ####ing epic. Badass log. NT, TMNS, 02-Dec-10 03:10 AM, #53
Reply It's called a return talisman, look into it..., Twist, 01-Sep-10 08:27 PM, #18
Reply All bards need a good bashman, Twist, 01-Sep-10 07:31 PM, #16
Reply Primilin part 1, Twist, 01-Sep-10 01:22 PM, #14
Reply Primilin part 2, Twist, 01-Sep-10 01:25 PM, #15
Reply Arlovskah, Twist, 01-Sep-10 01:04 PM, #10
Reply Lylesse, shortly after, Twist, 01-Sep-10 01:05 PM, #11
     Reply Chaos at the Crossroads, Twist, 01-Sep-10 01:08 PM, #12
     Reply Was a fun fight..., Lylesse, 09-Sep-10 12:47 PM, #50
Reply Oops didn't see you there. Oh well., Twist, 01-Sep-10 01:02 PM, #9
Reply Die, Ageryn, Die., Twist, 01-Sep-10 12:53 PM, #6
Reply More. Die., Twist, 01-Sep-10 12:56 PM, #7
Reply Revenge is a gank best served with fire giants and dark..., Twist, 01-Sep-10 12:59 PM, #8
Reply RE: Revenge is a gank best served with fire giants and ..., Isildur, 28-Nov-10 09:32 PM, #52
Reply Eerily familiar, Twist, 01-Sep-10 01:19 PM, #13
Reply Would you please DIE?!, Twist, 01-Sep-10 07:34 PM, #17
Reply No really, you need to DIE!, Twist, 02-Sep-10 08:58 AM, #27
Reply Shove Action v. Eranoros, Twist, 01-Sep-10 12:51 PM, #5
Reply First of many ganks, Twist, 01-Sep-10 12:49 PM, #4
Reply Retrieval attempt at Outlanders, Twist, 01-Sep-10 12:44 PM, #2
Reply And again (typing is *hard*), Twist, 01-Sep-10 12:46 PM, #3
Reply Day in the Life of an Oath, Twist, 01-Sep-10 11:44 AM, #1
     Reply So this is my claim to CF glory...., TMNS, 02-Dec-10 09:13 PM, #54
          Reply Heh, Twist, 02-Dec-10 10:44 PM, #55
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