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DurNominatorMon 06-Nov-06 10:52 AM
Member since 08th Nov 2004
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#1486, "RE: poison darts (assassin skill)"


          

>sleepy = slowed, I think
>acidic = str loss, damage on tick (which is useful for making
>rangers come out of camo briefly etc.

Agreed.

>confusion = target selection problems iirc. I seem to remember
>not being able to disarm someone because "they weren't
>wielding a weapon" when actually I knew they were. So I think
>it is because my disarm was trying to hit a mob in the room
>instead.

And scan problems. It's a bit like tears song. It's problems with perception in general, I think.

  

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Topicpoison darts (assassin skill) [View all] , Jaja, Sun 05-Nov-06 11:43 PM
Reply Without giving anything away, TheDude, 06-Nov-06 02:43 AM, #2
Reply RE: poison darts (assassin skill), dalneko, 06-Nov-06 12:11 AM, #1
     Reply RE: poison darts (assassin skill), incognito, 06-Nov-06 05:31 AM, #3
          Reply RE: poison darts (assassin skill), DurNominator, 06-Nov-06 10:52 AM #4
               Reply thanks, Jaja, 07-Nov-06 12:17 PM, #5
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