Qaledus | Tue 23-Aug-05 02:41 PM |
Member since 09th May 2004
458 posts
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#926, "On the list."
Edited on Tue 23-Aug-05 03:47 PM
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>Now that I think about it twice, I'm sure it's been explained >before, but I've got a little thief that's coming up, and I >was wondering why players aren't allowed to know how >many/which skills they can choose, or when they are able to >get more "points" (or how many) to "buy" skills with?
Thieves need some work and at the end of it I'd like transparency to rule the day in terms of knowing what you can learn from the outset.
So I'd rather not have time wasted on explaining a system that's going to be unsucked anyway, and I'll just ask for your patience while this works its way up the list.
Not exactly Nepenthesque, I know.
Qaledus
ps: Maybe someone'll want to display the points between now and then, but I'm not asking anyone too.
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