#273, "Quest Reward Transparency" Edited on Thu 20-Apr-23 01:32 PM
Some quests had functions that were effectively impossible to know in relation to your constitution/deaths, but were benefiting it.
I'm not a fan of that, since you really wouldn't know to take advantage of it unless you coded it or happened to be told, or had the SUPER SUPER unlikely chance of noticing it.
So quests that affect that now give a message indicating as much, when it does happen. Keep an eye out and you'll see it.
I may end up just making these quests *NOT* do that. I'm not really a fan of the idea as is, much less of it being a "Now I have to NOT do this quest and save it until such and such". So I'll watch, and potentially change it to something else later.
Beyond that, quests are still things that you should only learn/discuss in-game, thanks!