RealShea | Thu 11-Sep-03 09:11 AM |
Member since 04th Mar 2003
68 posts
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#167, "Elves: Inherent 'Determine Protections'"
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Elves, being inherently magical and good creatures would probably know what to look for in assessing an opponent to determine what magical or divine protections surround them. It wouldn't tell the length of the protection, or even what level, what sort of spell etc was there, but it would give insight into what was out there.
Effects:
Let's say your fighting BillyBob, and want to use your inherent elven senses to try to figure out what's going on with him. Billy bob has sheild of winds, protection from heat/cold (Druid Spell)), and endure (Assassin skill) up (Really odd scenario, but bear with me).
inherent 'determine protection' BillyBob
What you see:
You sense invisible winds swirling around BillyBob that keep air away from him. You sense an aura of heat surrounding the form of BillyBob, protecting him slightly from the cold. You sense an aura of coolness surrounding the form of BillyBob, protecting him slightly from the heat.
Restrictions: That's it, you wouldn't notice endure, because that's a skill and not magical in nature. Likewise, if you're a lower level than the spell that's been cast, you would have a harder time determining that it's present, if being able to at all, in the same vein as improved invis. As well, you could limit the amount of protections you can see perhaps. Let's say someone's got the max amount of invoker shields up. Maybe the only ones you could see would be air, ooze, and earth, but you miss the other ones. If you were to look again, that would chage. Also, there'd need to be the appropriate amount of lag based around the skill.
Flame away...
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Zulg hijacks the Contest! Design an inherent ability
[View all] , Zulghinlour, Mon 08-Sep-03 05:05 PM
Contest closed: Now...on to the judging/implementing,
Zulghinlour,
01-Oct-03 06:06 PM, #89
Orc inherant - Scavenge,
Stunna,
30-Sep-03 04:22 PM, #87
Zulg hijacks the Contest! Yeah, yeah...,
Narissa,
30-Sep-03 01:25 AM, #85
More ideas! Zulg takes the whip!,
Narissa,
30-Sep-03 01:25 AM, #84
For Felars,
Narissa,
30-Sep-03 01:25 AM, #83
Last minute addition: Elf inherent,
Balrahd. (Guest),
29-Sep-03 05:26 PM, #82
RE: Zulg hijacks the Contest! Design an inherent abili...,
Nergal (Guest),
29-Sep-03 02:28 PM, #81
Orc: Bloodsense,
Chieften (Guest),
28-Sep-03 03:01 PM, #73
Erm...,
Valguarnera,
29-Sep-03 12:40 PM, #76
Arials,
Quislet,
28-Sep-03 03:01 PM, #72
RE: Arials,
nepenthe,
29-Sep-03 07:17 AM, #74
RE: Arials,
Quislet,
06-Oct-03 10:58 AM, #90
I'll take a crack at this,
Meladori,
28-Sep-03 03:01 PM, #71
RE: Zulg hijacks the Contest! Design an inherent abili...,
Ocelevan,
28-Sep-03 03:01 PM, #70
I'll take a crack at this,
Meladori,
29-Sep-03 02:28 PM, #69
Still a couple more days left.,
Zulghinlour,
25-Sep-03 05:48 PM, #68
Tailstrike.,
AllYourNexans (Guest),
25-Sep-03 05:37 PM, #67
RE: Tailstrike.,
Valguarnera,
29-Sep-03 12:49 PM, #79
arials inherent the ability to fly,
Hutto,
25-Sep-03 05:37 PM, #66
I'll try my hand at this....,
Laearrist,
25-Sep-03 05:37 PM, #65
I've got one.,
Kazrael,
25-Sep-03 05:38 PM, #64
Detect passage,
The Heretic,
25-Sep-03 05:38 PM, #63
Re: Detect passage,
Valguarnera,
29-Sep-03 12:39 PM, #75
RE: Re: Detect passage,
The Heretic,
01-Oct-03 06:05 PM, #88
Gnome/Svirf: Inherent 'Foot Stomp/Smash',
RealShea,
25-Sep-03 05:38 PM, #62
Elf inherent - superiority,
Tempranger (Guest),
25-Sep-03 05:40 PM, #61
Stuck at 65 responses for a few days now...,
Zulghinlour,
18-Sep-03 12:34 PM, #60
RE: Zulg hijacks the Contest! Design an inherent abili...,
(NOT Graatch),
25-Sep-03 05:39 PM, #59
more ideas...,
Trezzy (Guest),
25-Sep-03 05:39 PM, #58
RE: more ideas...,
Valguarnera,
30-Sep-03 01:23 AM, #86
my last entry (I think) - elf inherents,
incognito,
25-Sep-03 05:39 PM, #57
more inherent ideas - dwarves,
incognito,
25-Sep-03 05:39 PM, #56
more ideas - wood elf,
incognito,
25-Sep-03 05:39 PM, #55
some ideas for gnome inherents,
incognito,
25-Sep-03 05:39 PM, #54
Orc Inherent,
Chieften (Guest),
25-Sep-03 05:39 PM, #53
hmm,
Trezzy (Guest),
25-Sep-03 05:40 PM, #52
Arial - Grasping Claws,
Sebrille (Guest),
25-Sep-03 05:40 PM, #51
Gnomes - Ancient Plegde,
Sebrille (Guest),
25-Sep-03 05:40 PM, #50
RE: Zulg hijacks the Contest! Design an inherent abili...,
Circuits Edge (Anonymous),
25-Sep-03 05:40 PM, #49
Orc inherent,
Krivohan,
25-Sep-03 05:40 PM, #48
RE: Zulg hijacks the Contest! Design an inherent abili...,
Circuits Edge (Anonymous),
25-Sep-03 05:40 PM, #47
Arial - Wing Blast,
Wilhath,
25-Sep-03 05:40 PM, #46
More random human inherent possibilities.,
Sebrille (Guest),
25-Sep-03 05:40 PM, #45
RE: More random human inherent possibilities.,
Valguarnera,
29-Sep-03 12:44 PM, #77
Elves: Inherent 'Determine Protections',
RealShea,
25-Sep-03 05:40 PM #44
Wood Elves: Inherent 'Soothe',
RealShea,
25-Sep-03 05:40 PM, #43
RE: Zulg hijacks the Contest! Design an inherent abili...,
Doge,
25-Sep-03 05:43 PM, #42
2 days in...47 responses...keep 'em coming (n/t),
Zulghinlour,
10-Sep-03 08:34 PM, #41
Inherent for Arials- Talonslice,
Sylvrin (Guest),
25-Sep-03 05:43 PM, #40
Felar: Inherent 'Enhanced Hearing',
RealShea,
25-Sep-03 05:43 PM, #39
Fire Giant: Warmth = Goodness,
RealShea,
25-Sep-03 05:44 PM, #38
CloudFire Giant: Inherent 'Thunderclap',
RealShea,
25-Sep-03 05:44 PM, #37
Arial: Inherent 'Force Down',
RealShea,
25-Sep-03 05:44 PM, #36
Storm Giant: Inherant 'Tidal Wave',
RealShea,
25-Sep-03 05:43 PM, #35
Orc: Inherant Disease/Poison Healing,
RealShea,
25-Sep-03 05:44 PM, #34
RE: Zulg hijacks the Contest! Design an inherent abili...,
Nightgauntish (Guest),
25-Sep-03 05:43 PM, #33
Arials,
Mordacai,
25-Sep-03 05:43 PM, #32
Me again...,
Narissa,
25-Sep-03 05:43 PM, #31
I'm still around... I hope,
Narissa,
25-Sep-03 05:43 PM, #30
cloud giant: fog,
Ululari,
25-Sep-03 05:44 PM, #29
Wood-elf: wood walking,
Ululari,
25-Sep-03 05:44 PM, #28
Half-Drow: faerie glimmer,
Ululari,
25-Sep-03 05:42 PM, #27
Arial: peck,
Ululari,
25-Sep-03 05:42 PM, #26
Arial: wing buffet,
Ululari,
25-Sep-03 05:42 PM, #25
RE: Zulg hijacks the Contest! Design an inherent abili...,
Evil Genius (Anonymous),
25-Sep-03 05:44 PM, #24
Inherent Abilities,
The Heretic,
25-Sep-03 05:42 PM, #23
RE: Zulg hijacks the Contest! Design an inherent abili...,
dwimmerling,
25-Sep-03 05:42 PM, #22
RE: Zulg hijacks the Contest! Design an inherent abili...,
Semleine (Guest),
25-Sep-03 05:42 PM, #21
Re: Felar Inherents:,
Balrahd. (Guest),
25-Sep-03 05:42 PM, #20
RE: Zulg hijacks the Contest! Design an inherent abili...,
Unnamed (Guest),
25-Sep-03 05:42 PM, #19
Ahar! My Felar Inherent,
Enbuergo,
25-Sep-03 05:42 PM, #18
Cloud Giant - Crushing strike,
Sebrille (Guest),
25-Sep-03 05:41 PM, #17
A couple of unoriginal inherents....,
Shev (Guest),
25-Sep-03 05:41 PM, #16
Duergars and wood-elves,
Jagaub (Guest),
25-Sep-03 05:41 PM, #15
Human - Random or chosen abilities. Mix within!,
Sebrille (Guest),
25-Sep-03 05:41 PM, #14
Ideas for Wood-elves, Dwarves, and Felars.,
rome,
25-Sep-03 05:41 PM, #13
Dwarven blacksmith ability.,
ATK,
25-Sep-03 05:41 PM, #12
Elf Idea.,
permanewbie,
25-Sep-03 05:41 PM, #11
Gnome inherent ability,
rome,
25-Sep-03 05:41 PM, #10
Arial Idea: glean,
permanewbie,
25-Sep-03 05:41 PM, #9
Dwarves - Forgecraft,
Sebrille (Guest),
25-Sep-03 05:41 PM, #8
Elves - Artifact Control,
Sebrille (Guest),
25-Sep-03 05:41 PM, #7
How about this...,
Bajula,
25-Sep-03 05:41 PM, #6
RE: Zulg hijacks the Contest! Design an inherent abili...,
AllYourWarlocks (Guest),
25-Sep-03 05:41 PM, #5
RE: Zulg hijacks the Contest! Design an inherent abili...,
Valguarnera,
29-Sep-03 12:47 PM, #78
Elves --------> Inherent Detect Evil/Detect Good,
robturner,
25-Sep-03 05:41 PM, #4
Humans ---------> Ability to value a persons assets.,
robturner,
25-Sep-03 05:41 PM, #3
RE: Humans ---------> Ability to value a persons assets...,
Valguarnera,
29-Sep-03 12:58 PM, #80
I was really pumped to see this was added as a thief sk...,
robturner,
07-Nov-03 02:25 AM, #91
RE: Zulg hijacks the Contest! Design an inherent abili...,
Circuits Edge (Anonymous),
25-Sep-03 05:41 PM, #2
for the underdark races,
incognito,
25-Sep-03 05:41 PM, #1
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