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ZulghinlourSun 30-Dec-12 01:12 PM
Member since 04th Mar 2003
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#234, "Santa Zulg brings you coal"


          

>Currently there are a number of mobs that "block" PCs from
>going in a given direction. Guild guards, cabal outer
>guardians, and the Inn of the Eternal Star guardians. In
>order to get past them the PC must attack and kill them.
>
>It seems unrealistic that a mob (which is often much less
>powerful than the PC) can "block" him/her without resorting to
>blows.

And here is where game balance trumps reality. The guilds are protected for a reason. You have the ability to circumvent that by attacking. You can make the roleplay call on what you want to do. Newbies don't need to die repeatedly in a "protected" zone so you can feel better about your choice.

So long, and thanks for all the fish!

  

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Topicchange how "blocking" mobs work to be more realistic [View all] , Isildur, Sat 29-Dec-12 03:34 PM
Reply Santa Zulg brings you coal, Zulghinlour, 30-Dec-12 01:12 PM #3
Reply FYI, Daevryn, 29-Dec-12 03:52 PM, #1
     Reply RE: FYI, Isildur, 30-Dec-12 01:09 PM, #2
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