Zulghinlour | Sun 30-Dec-12 01:12 PM |
Member since 04th Mar 2003
9792 posts
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#234, "Santa Zulg brings you coal"
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>Currently there are a number of mobs that "block" PCs from >going in a given direction. Guild guards, cabal outer >guardians, and the Inn of the Eternal Star guardians. In >order to get past them the PC must attack and kill them. > >It seems unrealistic that a mob (which is often much less >powerful than the PC) can "block" him/her without resorting to >blows.
And here is where game balance trumps reality. The guilds are protected for a reason. You have the ability to circumvent that by attacking. You can make the roleplay call on what you want to do. Newbies don't need to die repeatedly in a "protected" zone so you can feel better about your choice.
So long, and thanks for all the fish!
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change how "blocking" mobs work to be more realistic
[View all] , Isildur, Sat 29-Dec-12 03:34 PM
Santa Zulg brings you coal,
Zulghinlour,
30-Dec-12 01:12 PM #3
FYI,
Daevryn,
29-Dec-12 03:52 PM, #1
RE: FYI,
Isildur,
30-Dec-12 01:09 PM, #2
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