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ORBFri 09-Jan-04 03:14 AM
Member since 04th Mar 2003
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#3439, "RE: Leverage/balance issues."


          

How about this though.

1. Give polearm specs a better charge from the avg joe warrior. Give them a chance to stun an opponent for two or three rounds when they charge.

2. I picture polearm specs as being good for battling multiple opponents. Add to this by adding arc chop. Arc chop let's the polearm spec hit anyone fighting him with a weakened chop.

I think both of these would spice up polearm nicely and add some new strategies, but not make them overpowered.

That which does not kill us,
makes us stronger.

  

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TopicPole specs/shield cleave [View all] , Scrimbul, Thu 08-Jan-04 08:33 PM
Reply Leverage/balance issues., Valguarnera, 08-Jan-04 09:08 PM, #1
     Reply RE: Leverage/balance issues., Narissa, 08-Jan-04 10:04 PM, #2
          Reply RE: Leverage/balance issues., Valguarnera, 09-Jan-04 12:54 AM, #3
               Reply RE: Leverage/balance issues., ORB, 09-Jan-04 03:14 AM #4
                    Reply RE: Leverage/balance issues., nepenthe, 09-Jan-04 09:08 AM, #5
                         Reply You remember correctly. (n/t), Valguarnera, 09-Jan-04 01:18 PM, #6
                         Reply RE: Leverage/balance issues., ORB, 09-Jan-04 08:13 PM, #7
                              Reply Or spear specs., Valguarnera, 09-Jan-04 08:27 PM, #8
Top General Discussions Gameplay Topic #3433 Previous topic | Next topic